Changes for page Inclusive Design
Last modified by Pierre Bongrand on 2022/04/05 20:56
From version
7.1


edited by Haoran Wang
on 2022/03/14 21:32
on 2022/03/14 21:32
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To version
12.1


edited by Haoran Wang
on 2022/03/15 11:22
on 2022/03/15 11:22
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... ... @@ -1,19 +1,25 @@ 1 1 Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]] 2 2 3 - Forour case, its necessarytohave a universaldesign thatisinclusive to avarietyofpeoplethatmayhavedifferenthandicaps:3 +The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations. 4 4 5 -- Perceptual 5 +For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps: 6 +1. Perceptual 6 6 * Blind 8 +* Partially sighted 7 7 * Deaf 8 -- Motor 9 -* 10 10 11 -- Cognitive 12 -*Dementia 13 -*Down's syndrome 14 -*Autism 11 +2. Motor 15 15 13 +* Limited motion 14 +* No use of limbs 15 +* Use of mobility assistance 16 16 17 +3. Cognitive 18 + 19 +* Dementia 20 +* Down's Syndrome 21 +* Autism 22 + 17 17 There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user. 18 18 19 19 Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases: ... ... @@ -26,15 +26,19 @@ 26 26 27 27 === Price === 28 28 29 -Need to do the maths, because it might be that Pepper cost averages out. 35 +Need to do the maths, because it might be that Pepper's cost averages out. 30 30 31 31 38 +=== Different needs === 32 32 33 -We paid additional details to not making wrong assumptions about our users. By not stereotyping, not patronising or stigmatising the patients. 34 34 41 +We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients. 42 + 35 35 -> Examples? 36 36 37 37 38 38 47 += Participatory Design = 39 39 40 40 50 +