Changes for page Inclusive Design

Last modified by Pierre Bongrand on 2022/04/05 20:56

From version Icon 2.1 Icon
edited by Pierre Bongrand
on 2022/03/14 16:06
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To version Icon 14.1 Icon
edited by Haoran Wang
on 2022/03/15 11:30
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1 -We need to come up with a universal design that is inclusive to a variety of people that may have different handicap:
2 -- Perceptual:
1 +Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]]
2 +
3 +The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations.
4 +
5 +For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps:
6 +1. Perceptual
3 3  * Blind
8 +* Partially sighted
4 4  * Deaf
5 -- Motor
6 -*
7 7  
8 -- Cognitive
9 -*Dementia
10 -*Down's syndrome
11 -*Autism
11 +2. Motor
12 12  
13 +* Limited motion
14 +* No use of limbs
15 +* Use of mobility assistance
13 13  
14 -There is no Generic "disabled user".
17 +3. Cognitive
15 15  
16 -Is our solution economically accessible (Can users afford our design?)? If yes, how so?
19 +* Dementia
20 +* Down's Syndrome
21 +* Autism
17 17  
18 -In our case, this lecture and the feedback received during the presentation made us think about patients with hearing impairment/deaf. Secondly, we also measured wether or not this solution is affordable to patient.
23 +There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user.
19 19  
25 +Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases:
20 20  
21 -== Improvements of our design: Deaf patient ==
22 22  
28 +=== Deaf patient ===
29 +
23 23  Use of redundant information leveraging both audio and visual channels of communications between Pepper and the PwD
24 24  
25 25  
26 -== Improvements of our design: Price ==
33 +=== Price ===
27 27  
28 -Need to do the maths, because it might be that Pepper cost averages out.
35 +Need to do the maths, because it might be that Pepper's cost averages out.
29 29  
30 30  
38 +=== Different needs ===
31 31  
32 32  
41 +We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients.
33 33  
43 +-> Examples?
44 +
45 +
46 +
47 += Participatory Design =
48 +Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages.
49 +Researchers would get a deep understanding of users and their needs so that they can empower users.
50 +
51 +
52 += SCE and Inclusive Design =
53 +In the SCE process, inclusive design is also an important part.
54 +
55 +1. Personas and scenarios
56 +Envision diverse users
57 +2. Design patterns
58 +Address possible social, cognitive, affective, and physical differences
59 +3. Evaluation
60 +Involve diverse users
61 +
62 +
63 +