Changes for page Inclusive Design
Last modified by Pierre Bongrand on 2022/04/05 20:56
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edited by Haoran Wang
on 2022/03/15 11:35
on 2022/03/15 11:35
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... ... @@ -1,61 +1,0 @@ 1 -Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]] 2 - 3 -The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations. 4 - 5 -For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps: 6 - 7 -1. Perceptual 8 -* Blind 9 -* Partially sighted 10 -* Deaf 11 - 12 -2. Motor 13 - 14 -* Limited motion 15 -* No use of limbs 16 -* Use of mobility assistance 17 - 18 -3. Cognitive 19 - 20 -* Dementia 21 -* Down's Syndrome 22 -* Autism 23 - 24 -== Participatory Design == 25 -Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages. 26 -Researchers would get a deep understanding of users and their needs so that they can empower users. 27 - 28 - 29 -== SCE and Inclusive Design == 30 -In the SCE process, inclusive design is also an important part. There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user. 31 - 32 -1. Personas and scenarios 33 -Envision diverse users 34 -2. Design patterns 35 -Address possible social, cognitive, affective, and physical differences 36 -3. Evaluation 37 -Involve diverse users 38 - 39 -== Our Design == 40 -Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases: 41 - 42 -=== Deaf patient === 43 - 44 -Use of redundant information leveraging both audio and visual channels of communications between Pepper and the PwD 45 - 46 - 47 -=== Price === 48 - 49 -Need to do the maths, because it might be that Pepper's cost averages out. 50 - 51 - 52 -=== Different needs === 53 - 54 - 55 -We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients. 56 - 57 --> Examples? 58 - 59 - 60 - 61 -