Changes for page Inclusive Design
Last modified by Pierre Bongrand on 2022/04/05 20:56
From version
18.1


edited by Haoran Wang
on 2022/03/15 11:35
on 2022/03/15 11:35
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To version
22.1


edited by Haoran Wang
on 2022/03/15 11:52
on 2022/03/15 11:52
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... ... @@ -30,17 +30,15 @@ 30 30 In the SCE process, inclusive design is also an important part. There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user. 31 31 32 32 1. Personas and scenarios 33 -Envision diverse users 33 +Envision diverse users: We should envision as many as possible personas and scenarios to include as many different situations as possible. However, it is impossible to include all kinds of situations in the prototype as the inclusive design is a dynamic process. It should be used and evaluated throughout the whole development process. 34 34 2. Design patterns 35 -Address possible social, cognitive, affective, and physical differences 35 +Address possible social, cognitive, affective, and physical differences: All people have differences, which makes design patterns extremely hard. We need to consider and address the potential differences between people. 36 36 3. Evaluation 37 -Involve diverse users 37 +Involve diverse users: Evaluation would have more powerful insights if it involves more people. Unexpected situations may be presented during the evaluation process, thus we can fix the problem and make it more suitable for different people. 38 38 39 39 == Our Design == 40 - 41 41 Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases: 42 42 43 - 44 44 === Deaf patient === 45 45 46 46 Use of redundant information leveraging both audio and visual channels of communications between Pepper and the PwD