Changes for page Inclusive Design
Last modified by Pierre Bongrand on 2022/04/05 20:56
From version
15.1


edited by Haoran Wang
on 2022/03/15 11:31
on 2022/03/15 11:31
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To version
2.1


edited by Pierre Bongrand
on 2022/03/14 16:06
on 2022/03/14 16:06
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... ... @@ -1,64 +1,33 @@ 1 -Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]] 2 - 3 -The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations. 4 - 5 -For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps: 6 - 7 -1. Perceptual 1 +We need to come up with a universal design that is inclusive to a variety of people that may have different handicap: 2 +- Perceptual: 8 8 * Blind 9 -* Partially sighted 10 10 * Deaf 5 +- Motor 6 +* 11 11 12 -2. Motor 8 +- Cognitive 9 +*Dementia 10 +*Down's syndrome 11 +*Autism 13 13 14 -* Limited motion 15 -* No use of limbs 16 -* Use of mobility assistance 17 17 18 - 3.Cognitive14 +There is no Generic "disabled user". 19 19 20 -* Dementia 21 -* Down's Syndrome 22 -* Autism 16 +Is our solution economically accessible (Can users afford our design?)? If yes, how so? 23 23 24 - There is nogeneric"disabled user".Creatingdifferent personasandscenarioshelpedus toconsidera more robust user.18 +In our case, this lecture and the feedback received during the presentation made us think about patients with hearing impairment/deaf. Secondly, we also measured wether or not this solution is affordable to patient. 25 25 26 -Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases: 27 27 21 +== Improvements of our design: Deaf patient == 28 28 29 -=== Deaf patient === 30 - 31 31 Use of redundant information leveraging both audio and visual channels of communications between Pepper and the PwD 32 32 33 33 34 -== =Price ===26 +== Improvements of our design: Price == 35 35 36 -Need to do the maths, because it might be that Pepper 'scost averages out.28 +Need to do the maths, because it might be that Pepper cost averages out. 37 37 38 38 39 -=== Different needs === 40 40 41 41 42 -We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients. 43 43 44 --> Examples? 45 - 46 - 47 - 48 -= Participatory Design = 49 -Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages. 50 -Researchers would get a deep understanding of users and their needs so that they can empower users. 51 - 52 - 53 -= SCE and Inclusive Design = 54 -In the SCE process, inclusive design is also an important part. 55 - 56 -1. Personas and scenarios 57 -Envision diverse users 58 -2. Design patterns 59 -Address possible social, cognitive, affective, and physical differences 60 -3. Evaluation 61 -Involve diverse users 62 - 63 - 64 -