Changes for page Test
Last modified by Andrei Stefan on 2022/04/04 13:38
Summary
Details
- Page properties
-
- Content
-
... ... @@ -4,10 +4,10 @@ 4 4 5 5 The main use cases that the evaluation focuses on are UC001: Daily todo list and UC005: Quiz. Based on the claims corresponding to those use cases, we derive the following research questions: 6 6 7 -1. PwD arewilling to play the quiz.8 -1. PwD arehappy to listen to music.9 -1. PwD arehappy if they get the correct answer.10 -1. PwD enhance stheir memory of the association between music and activities.7 +1. Are PwD willing to play the quiz? 8 +1. Are PwD happy to listen to music? 9 +1. Are PwD happy if they get the correct answer? 10 +1. Does PwD enhance their memory of the association between music and activities? 11 11 12 12 = Method = 13 13 ... ... @@ -22,14 +22,44 @@ 22 22 23 23 == Participants == 24 24 25 - Roughlysixteenparticipantsare expected for our evaluation. To validate our research question that the quiz will help people better memorize music-activity links, participants will be divided into two groups, Group Aand Group B. Both groupswill be askedtomemorizecertainpairs of music and correspondingactivity as prior knowledge. Group A, which is the controlgroup, will nothave NAOto assist with learning music-activitylinksthrough quizzes whileGroup Bwill have him as the experimental group. Details onhe tasksassignedto eachgroup will be furtherdescribed below.25 +We invited 19 participants. To validate our research question that the quiz will help people better memorize music-activity links, participants will be divided into two groups, Group A with the intelligent robot(9 participants) and Group B(10 participants) with the dummy robot. 26 26 27 27 == Experimental design == 28 28 29 -The experiment will be conducted to simulate the reinforcement learning process of musical memory related to daily activities and to investigate if the quiz is indeed able to help with the learning. The group of participants will be divided into 3 subgroups that simulate patients in different stages of dementia. The participants will be given artificial memory loss by forcing them to remember a large number of songs they have to associate with certain activities. From each group one of the participants will be asked to play the caregiver and another participant will take the roll of loved one. With these participants the interactions between the actors will be tested. The interactions are described in the design patterns.29 +The experiment will be conducted to simulate the reinforcement learning process of musical memory related to daily activities and to investigate if the quiz is indeed able to help with the learning. 30 30 31 -When the participant playing the role of patient has learned the association between the music pieces and activities the robot will start playing certain pieces of music. The participant has to recall the correct activity associated with the music piece. When this is wrong the loved one can step in and call to remind the 32 32 32 +=== Evaluation Step === 33 + 34 +First, all participants would sign a consent form that informed them of the usage of the collected data and our goal of evaluations. 35 + 36 +==== Step 1 ==== 37 + 38 +In our prototype, users can personalize the link between music and activities based on their existing intrinsic knowledge. But due to the limited time and requiring a comparable result between groups, in evaluation, we forced 6 pieces of music and activities. Participants listened to the music and were asked the remember the associated activities. 39 + 40 +==== Step 2 ==== 41 + 42 +Participants in two groups would play with the robot for 3 minutes. Participants in group A would play with the intelligent robot and group B would play with the dummy robot. 43 + 44 +==== Step 3 ==== 45 + 46 +In the end, the participants would take a quiz to see how much they remembered. They are also asked to fill in a questionnaire including the feeling of the robot and possible feedback. 47 + 48 +==== Questionnaire ==== 49 + 50 +1. How many questions did you answer correctly? (Points from 0-6) 51 +1. You feel the robot can help you remember the task. (Agree, Neutral, Disagree) 52 +1. You feel the robot is annoying. (Agree, Neutral, Disagree) 53 +1. Based on the given system usability scale, please give our robot a score.(0-100) 54 + 55 +Except for the previous questions, we also collect feedback from participants 56 + 57 +1. What did you like most about the robot? 58 +1. What did you dislike most about the robot? 59 +1. Do you have any further suggestions? (*optional) 60 + 61 + 62 + 33 33 == Tasks == 34 34 35 35 **Event: Quiz**