Wiki source code of Claims
Version 9.3 by Andrei Stefan on 2022/04/03 17:20
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9.2 | 1 | == Basic claims == |
| 2 | The following claims are based on the use cases. | ||
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1.2 | 3 | |
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9.2 | 4 | CL001: The patient can associate music they hear with activities they need to do. |
| 5 | Given enough practice, the patient should be able to make a connection between the music and the tasks. | ||
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1.2 | 6 | |
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9.2 | 7 | CL002: The user can tell if the robot knows they completed the task. |
| 8 | It is good to include some confirmation from the robot, so that the patients know that the robot knows that they are donw with the task and is not stuck waiting for a reply. | ||
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1.3 | 9 | |
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9.2 | 10 | CL003: It is easier to contact the caregiver. |
| 11 | It is also possible to just include the caregiver's contact information when setting up the robot. | ||
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2.1 | 12 | |
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9.2 | 13 | CL004: Customizable settings make it easier for the patient to remember the correct activity. |
| 14 | By allowing the users to pick music that they like or that they feel fits well with an activity, it should be easier for them to remember the connection. | ||
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4.1 | 15 | |
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9.2 | 16 | CL005: Seeing the robot move along when exercising motivates the patient to keep exercising. |
| 17 | Having a partner to exercise with is a good motivator to keep exercising. Could also link with RQ008: The robot can detect movements, to correct the user on their posture. | ||
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| 19 | CL006: Data helps design better exercise routines. | ||
| 20 | By keeping track of exercise sessions and the patient's status during them, it is possible to optimize the workout program and fit it better to the user. | ||
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| 22 | CL007: Analysis can point out other health issues, if any. | ||
| 23 | By looking at physical activity data over time, it is possible to spot patterns which point to physical ailments. | ||
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| 25 | CL008: It is possible to detect unresponsive patients. | ||
| 26 | Movement is an essential part of interacting, so if the robot is able to detect the lack of movement mid conversation, it can deduce that the patient is unresponsive. | ||
| 27 | |||
| 28 | == General claims == | ||
| 29 | CL011: Patient's health improves. | ||
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9.3 | 30 | By exercising regularly and talking with the robot, both physical and mental health are expected to improve. |
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9.2 | 31 | |
| 32 | CL012: Patient is happy to interact with the robot. | ||
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9.3 | 33 | It is crucial that the user experience is positive in quality, to ensure that the patient doesn't view using the robot as a chore, as this might negatively impact their health. |
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9.2 | 34 | |
| 35 | == Tested claims == | ||
| 36 | The following claims are derived based on the basic ones for the quiz use case, and are the ones targeted in the evaluation. | ||
| 37 | |||
| 38 | CL101: People with dementia remember their tasks easier if they are associated with a piece of music. | ||
| 39 | The main objective of the robot is to make and reinforce the connection between music and task, so that the reminders would be gentler, in the form of a music fragment, rathern that directly reminding the patients wath to do. | ||
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| 41 | CL102: By practicing with the NAO, the connection between activity and music gets stronger over time. | ||
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9.1 | 44 | **TODO:** |
| 45 | Can have analysis on the pros and cons that may happen with each stakeholder | ||
| 46 | Maybe change claims into these? Need more | ||
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8.1 | 47 | The patient recalls what to do after hearing certain music |
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9.1 | 48 | The patient memorizes the activities better through quizzes. |
| 49 | The patient becomes physically healthier. | ||
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7.1 | 50 | The patient is happy with using the robot. |