Changes for page Introduction
Last modified by Tim Huisman on 2022/04/05 09:11
From version 9.1
edited by Doreen Mulder
on 2022/04/04 12:08
on 2022/04/04 12:08
Change comment:
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To version 7.1
edited by Laura Ottevanger
on 2022/03/31 16:07
on 2022/03/31 16:07
Change comment:
There is no comment for this version
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... ... @@ -1,6 +1,7 @@ 1 -In this paper we will explain the design of WAF: Walking Assisting Friend. WAF has been created as a support animal to assist people with dementia. 2 -We decided to create the support animal using MiRo-e. WAF will assist people with walking a route. The user may follow WAF on a path predefined by the caretaker of the person with dementia. If the user gets distracted or lost and walks away, WAF will try to grab the users attention by, for example, barking and flashing its LEDs. In the worst case scenario WAF can notify the caretaker where they currently are. 3 -To make the user experience more realistic, like the user is walking a real animal, we would like to explore the possibility of creating a leash/wristband that can connect to the MiRo robot through Bluetooth. The wristband could also make use of vibrations the further away the user is from the MiRo. This will also make it easier to check if the user is still within the desired radius of the MiRo. 1 +We decided to create a support animal using Miro-e. 4 4 5 - In theFoundationsection,we willnotifyyouoftheunderlyingliteraturesupporting thedesign of WAF.In Specification we will describe the usecases,objectives,functions and claims made aboutthedesign.IntheEvaluationsection, wedescribehowwe didthe usertestsand we will describetheresultsof this usertest. In Designpatterns,theesignpatternsliketheindividual andteam designpatternaredescribed. Inontology,the ontologyofthedesign is shownasimages. Finally,intheconclusion section there is aconclusionand the possiblefuture workthatcanbe doneonthisproduct.3 +The service animal will assist people with walking a route. The user may follow the Miro, or the Miro could follow the user. If the user gets distracted or lost and walks away from the Miro, the Miro will try to grab the user's attention by, for example, barking and flashing its LEDs. 6 6 5 +To make the user experience more realistic, like the user is walking a real animal, we would like to explore the possibility of creating a leash/wristband that can connect to the Miro through Bluetooth. The wristband could also make use of vibrations the further away the user is from the Miro. This will also make it easier to check if the user is still within the desired radius of the Miro. 6 + 7 +For our prototype we will hard-code the walking route.