Changes for page Functions
Last modified by Laura Ottevanger on 2022/04/05 13:57
From version
47.1


edited by Tim Huisman
on 2022/04/05 10:19
on 2022/04/05 10:19
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To version
49.1


edited by Tim Huisman
on 2022/04/05 10:22
on 2022/04/05 10:22
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... ... @@ -38,20 +38,20 @@ 38 38 39 39 It is possible that at some point on the walking route, the PwD stops following WAF. The system will be able to detect this through the distance sensor and act upon this. First, WAF will turn around and try to get the attention of the PwD by barking and flashing its colourful lights. If the PwD appears to follow WAF again, it will resume the current path. If not, the PwD can either be moving away from WAF or not moving at all. 40 40 41 -If the PwD moves away from WAF, WAF will follow them and keep trying to get their attention by making noises and flashing lights. WAF can also try to drive in front of them, making it easier to get attention, as WAF is now in the user's field of view. Additionally, the proximity bracelet will flash small lights and start vibrating. Once the user's attention is back at the WAF, they should be convinced to turn back. This will be done mostly through emotions. WAF will show excitement towards the correct path, by looking at it, taking some "steps" in its direction, making excited sounds, and wagging its tail. WAF can also look at the user and tilt its head, similarly to how a dog would ask its owner to keep walking. If the user is confused, these methods, combined with the le ash they'reholding, could remind them what they are doing. If the user is being stubborn, the excitement and begging motion from WAF could convince them to keep walking.41 +If the PwD moves away from WAF, WAF will follow them and keep trying to get their attention by making noises and flashing lights. WAF can also try to drive in front of them, making it easier to get attention, as WAF is now in the user's field of view. Additionally, the proximity bracelet will flash small lights and start vibrating. Once the user's attention is back at the WAF, they should be convinced to turn back. This will be done mostly through emotions. WAF will show excitement towards the correct path, by looking at it, taking some "steps" in its direction, making excited sounds, and wagging its tail. WAF can also look at the user and tilt its head, similarly to how a dog would ask its owner to keep walking. If the user is confused, these methods, combined with the proximity bracelet that they are wearing, could remind them what they are doing. If the user is being stubborn, the excitement and begging motion from WAF could convince them to keep walking. 42 42 43 -If the PwD does not walk further away from WAF, we assume them to be taking a break either by resting or by talking with someone. As both of these options are important for PwD 's, WAF should allow for this. WAF will therefore wait patiently until the PwD starts following him again. Additionally, WAF occasionally tilts his head and makes a little noise to resemble a dog that is awaiting instructions/confused. Once the PwD starts coming closer to WAF again, WAF will resume its path.43 +If the PwD does not walk further away from WAF, we assume them to be taking a break either by resting or by talking with someone. As both of these options are important for PwD, WAF should allow for this. WAF will therefore wait patiently until the PwD starts following him again. Additionally, WAF occasionally tilts his head and makes a little noise to resemble a dog that is awaiting instructions/confused. Once the PwD starts coming closer to WAF again, WAF will resume its path. 44 44 45 45 === Alerting caretaker === 46 46 If the PwD diverts from their path too far, causing the proximity grip to lose connection, WAF will alert a caretaker or the activity coordinator so that they can intervene. Finally, it is also possible that the PwD falls. For this, the proximity grip will also contain an accelerometer. The accelerometer will be able to detect heavy vertical acceleration, which, combined with little to no change in distance to WAF would indicate a fall. If detected, WAF will automatically alert a caretaker. 47 47 48 48 === Voice commands and customisable names === 49 -Unfortunately, due to the programming difficulties of the MiRo robot as described in [[Humanoid Robot>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/view/Foundation/Technology/Humanoid%20Robot/]], it was not possible to implement voice commands and customisable names. The49 +Unfortunately, due to the programming difficulties of the MiRo robot as described in [[Humanoid Robot>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/view/Foundation/Technology/Humanoid%20Robot/]], it was not possible to implement voice commands and customisable names. 50 50 === Path choice freedom === 51 -Just like the voice commands, programming any form of path freedom was also not possible with the MiRo robot. 51 +Just like the voice commands, programming any form of path freedom was also not possible with the MiRo robot. Additionally, these limitations did not allow us to code any obstacle avoidance. 52 52 53 53 === Snoezelen === 54 -Given the limitations i mposedbythedesignof MiRo described in [[Robotic Partner>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/view/Foundation/Human%20Factors/Robotic%20Partner/]], snoezelen is not feasible. However, we do think that it could potentially be an interesting area for future work, as it could change the robot from just a walking assistant to a robotic pet or companion. Our ideas and findings on this can be found in the [[Snoezelen>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/view/Main/Conclusion/]] section of the conclusion.54 +Given the limitations with regard to the frailty of MiRo described in [[Humanoid Robot>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/view/Foundation/Technology/Humanoid%20Robot/]], snoezelen is not feasible. However, we do think that it could potentially be an interesting area for future work, as it could change the robot from just a walking assistant to a robotic pet or companion. Our ideas and findings on this can be found in the [[Snoezelen>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/view/Main/Conclusion/]] section of the conclusion. 55 55 56 56 === Flowchart === 57 57 [[image:https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group02/download/Functions/WebHome/