Changes for page Problem Scenario

Last modified by Laura Ottevanger on 2022/04/05 13:44

From version Icon 20.1 Icon
edited by Ricardo Vogel
on 2022/04/05 10:05
Change comment: There is no comment for this version
To version Icon 19.1 Icon
edited by Ricardo Vogel
on 2022/04/05 10:05
Change comment: There is no comment for this version

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16 16  
17 17  **Design Scenario**
18 18  Cornelia decides that she wants to go take a walk after lunchtime. She finds Stefan, the activity coordinator, and asks him if she can go on a walk. Stefan then gets WAF, a dog-like robot. He tells Cornelia that she can take WAF for a walk, and Cornelia gladly accepts. Together with Stefan, she plans a route around the care home.
19 -Stefan puts a wristband on Cornelia and explains to her that she can use it to call for help and that this will help WAF to stay close to her. Then, the two are off. Whenever Cornelia gets distracted and deviates too much from the route, the wristband vibrates, redirecting her to follow the guidance of the WAF. Upon returning back to the common room, Cornelia feels a sense of accomplishment and is more in control of her own life.
19 +Stefan puts a wristband on Cornelia and explains to her that she can use it to call for help and that this will help WAF to stay close to her. Then, the two are off. Whenever Cornelia gets distracted and deviates too much from the route, the wristband vibrates, redirecting her to follow the guidance of the WAF. Upon returning back to the common room, Cornelia feels a sense of accomplishment and is more in control of his own life.