Wiki source code of Use Cases

Version 66.2 by Sofia Kostakonti on 2022/04/05 16:22

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Veikko Saikkonen 4.1 1 {{html}}
2 <!-- Your HTML code here -->
Aleksanteri Hämäläinen 3.1 3
Aleksanteri Hämäläinen 61.1 4 <h2>UC01: Meal Time Discourse </h2>
Sofia Kostakonti 65.1 5
Sofia Kostakonti 66.2 6 <table border='1px' width='100%'>
Bart Vastenhouw 1.1 7 <tr border='1px' width='30%'><td bgcolor='gainsboro'>
8 <b>Objective</b>
9 </td><td width='70%'>
Aleksanteri Hämäläinen 23.1 10 OB02: Provide the PwD company
Bart Vastenhouw 1.1 11 </td></tr>
12 <tr><td bgcolor='gainsboro'>
13 <b>TDP</b>
14 </td><td>
15 TDP: TITLE
16 </td></tr>
17 <tr><td bgcolor='gainsboro'>
18 <b>Actors</b>
19 </td><td>
Aleksanteri Hämäläinen 24.1 20 Robot, PwD
Bart Vastenhouw 1.1 21 </td></tr>
22 <tr><td bgcolor='gainsboro'>
23 <b>Pre-condition</b>
24 </td><td>
Aleksanteri Hämäläinen 25.1 25 It is after the set lunch time
Bart Vastenhouw 1.1 26 </td></tr>
27 <tr><td bgcolor='gainsboro'>
28 <b>Post-condition</b>
29 </td><td>
Aleksanteri Hämäläinen 25.1 30 PwD has had the chance to converse with someone at least a little bit
Bart Vastenhouw 1.1 31 </td></tr>
32 <tr><td bgcolor='gainsboro'>
33 <b>Action sequence</b>
34 </td><td>
Aleksanteri Hämäläinen 25.1 35 Figure<br><br>
36 UC steps:<br>
37 1. Slowly start playing music<br>
38 2. Greet the PwD and ask if they have eaten yet<br>
39 3. <b>IF</b> "Yes":<br>
Sofia Kostakonti 62.1 40 <div style="padding-left: 20px;">
Aleksanteri Hämäläinen 29.1 41 3.1 Ask questions about the lunch<br>
42 3.2 Say farewell to the PwD<br>
43 3.3 Slow stop playing music<br>
Aleksanteri Hämäläinen 27.1 44 </div>
Aleksanteri Hämäläinen 29.1 45 4. <b>ELSE IF</b> "No":<br>
Sofia Kostakonti 62.1 46 <div style="padding-left: 20px;">
Aleksanteri Hämäläinen 29.1 47 4.1 Prepare for UC002: Eating reminder
Aleksanteri Hämäläinen 28.1 48 </div>
Bart Vastenhouw 1.1 49 </td></tr>
Sofia Kostakonti 66.1 50 </table>
Sofia Kostakonti 62.1 51
Sofia Kostakonti 66.2 52 <table border='1px' width='100%'>
Bart Vastenhouw 1.1 53 <tr><td bgcolor='gainsboro'>
54 <b>UC step<b>
55 </td><td bgcolor='gainsboro'>
56 <b>Requirements</b>
57 </td><td bgcolor='gainsboro'>
58 <b>Claims</b>
59 </td><td bgcolor='gainsboro'>
60 <b>IDP</b>
61 </td></tr>
Aleksanteri Hämäläinen 58.1 62 <tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
Aleksanteri Hämäläinen 54.1 63 <br>
Aleksanteri Hämäläinen 59.1 64 RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
Aleksanteri Hämäläinen 57.1 65 <tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
66 <tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
67 <tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
68 <tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
69 <tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
Aleksanteri Hämäläinen 32.1 70 <tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
Bart Vastenhouw 1.1 71 </table>
72
Aleksanteri Hämäläinen 61.1 73 <h2>UC02: Eating reminder</h2>
Sofia Kostakonti 66.2 74 <table border='1px' width='100%'>
Aleksanteri Hämäläinen 35.1 75 <tr border='1px' width='30%'><td bgcolor='gainsboro'>
76 <b>Objective</b>
77 </td><td width='70%'>
Aleksanteri Hämäläinen 55.1 78 OB06: The PwD remembers to eat and is thus in better condition after being left alone.
Aleksanteri Hämäläinen 35.1 79 </td></tr>
80 <tr><td bgcolor='gainsboro'>
81 <b>TDP</b>
82 </td><td>
83 TDP: TITLE
84 </td></tr>
85 <tr><td bgcolor='gainsboro'>
86 <b>Actors</b>
87 </td><td>
88 Robot, PwD
89 </td></tr>
90 <tr><td bgcolor='gainsboro'>
91 <b>Pre-condition</b>
92 </td><td>
Aleksanteri Hämäläinen 37.1 93 The PwD says they haven't eaten.
Aleksanteri Hämäläinen 35.1 94 </td></tr>
95 <tr><td bgcolor='gainsboro'>
96 <b>Post-condition</b>
97 </td><td>
Aleksanteri Hämäläinen 37.1 98 The PwD has eaten.
Aleksanteri Hämäläinen 35.1 99 </td></tr>
100 <tr><td bgcolor='gainsboro'>
101 <b>Action sequence</b>
102 </td><td>
103 Figure<br><br>
104 UC steps:<br>
Aleksanteri Hämäläinen 38.1 105 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
106 2. Play food preparation music playlist.<br>
Aleksanteri Hämäläinen 52.1 107 3. Say "Tap me on the head when the food is ready".<br>
Aleksanteri Hämäläinen 38.1 108 4. <b>After</b> head is tapped:<br>
109 5. Compliment the food, say "Bon appetit".<br>
110 6. Start playing the eating playlist.<br>
111 7. Ask: "Are you having a drink also?"<br>
112 8. <b>IF</b> "No":<br>
Sofia Kostakonti 62.1 113 <div style="padding-left: 20px">
Aleksanteri Hämäläinen 38.1 114 8.1 Say "Wouldn't a glass of milk go well with this?"<br>
Aleksanteri Hämäläinen 35.1 115 </div>
Aleksanteri Hämäläinen 38.1 116 9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
117 10. Slowly stop the music.<br>
Aleksanteri Hämäläinen 35.1 118 </td></tr>
Sofia Kostakonti 66.1 119 </table>
Sofia Kostakonti 65.1 120
Sofia Kostakonti 66.2 121 <table border='1px' width='100%'>
Aleksanteri Hämäläinen 35.1 122 <tr><td bgcolor='gainsboro'>
123 <b>UC step<b>
124 </td><td bgcolor='gainsboro'>
125 <b>Requirements</b>
126 </td><td bgcolor='gainsboro'>
127 <b>Claims</b>
128 </td><td bgcolor='gainsboro'>
129 <b>IDP</b>
130 </td></tr>
Aleksanteri Hämäläinen 57.1 131 <tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
132 <tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
Aleksanteri Hämäläinen 46.1 133 <tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
134 <tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
Aleksanteri Hämäläinen 57.1 135 <tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
136 <tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
Aleksanteri Hämäläinen 39.1 137 <tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
Aleksanteri Hämäläinen 58.1 138 <tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
Aleksanteri Hämäläinen 57.1 139 <tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
140 <tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
Aleksanteri Hämäläinen 43.1 141 <tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
Aleksanteri Hämäläinen 35.1 142 </table>
143
Bart Vastenhouw 1.1 144 {{/html}}
145
Sofia Kostakonti 17.2 146
147 **Ask about lunch discourse**
148 - Play "Slow start music"
Marlein Vogels 45.1 149 - Say "Hello Peter, how are you?", "Have you already had lunch today?"
Sofia Kostakonti 17.2 150 - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"...
151 - Say "That sounds delicious, I'm glad you enjoyed it!"
152 - Say "Talk to you later."
153 - If "No", go to //Prepare Lunch// discourse
154 - Play "Slow stop music"
155
156
157 Peter is watching TV. It is a bit after lunchtime and the robot wants to make sure Peter has eaten lunch. To grab his attention, it plays some music.
158 NAO: Hey Peter! Are you around?
159 Peter: Hey! Yeah, I'm here
160 N: Did you have lunch today?
161 P: Yeah I did
162 N: What did you have for lunch?
163 P: Uhm, I don't really remember...
Sofia Kostakonti 18.1 164 N: Did your wife join you?
Sofia Kostakonti 17.2 165 P: No, I have been alone all day
Sofia Kostakonti 18.1 166 N: What did you do today?
167 ...
Sofia Kostakonti 17.2 168
169 **Coffee break**
170 - Play "Slow start music"
Marlein Vogels 45.1 171 - Say "Hi Peter, let's have a coffee."
Sofia Kostakonti 17.2 172 - Play "Coffee brewery music"
173 - Say "Let's sit down so that you can drink your coffee."
174 - Play "Reminiscence music 1"
175 - Say "That was quite a coffee break. I hope you enjoyed it too. See you next time."
176 - Play "Slow stop music"
177
178 **Prepare lunch discourse**
179 - Play "Slow start music"
Marlein Vogels 45.1 180 - Say "Hi Peter, how are you feeling?"
Sofia Kostakonti 17.2 181 - Say "You should probably eat something. Let's walk to the kitchen to prepare the food."
182 - Say "What food would you like for lunch?"
183 - Play "Preparation music"
184 - Say "This looks delicious"
185 - Say "Bon apetite"
186 - Play "Calming and nostalgic lunch music" (Until Margaret stops eating)
187 - Say "Let's get a glass of milk"
188 - Play "Calming milk music"
189 - Say "Cheers"
190 - Say "I hope you enjoyed your lunch break. See you next time."
191 - Play "Slow stop music"
192
193 **Take a sip - Stay hydrated**
194 - Play "Slow start music"
Marlein Vogels 45.1 195 - Say "Peter, have you had any water today?"
Sofia Kostakonti 17.2 196 - Say "Do you know how healthy it is for you to stay hydrated?"
197 - Say "It would be great if you could have a glass of water now."
198 - Play "Reminiscence music 2"
199 - Say "Thank you for staying hydrated. Drinking water helps you to stay fit."
200 - Say "See you next time."
201 - Play "Slow stop music"