Changes for page Use Cases
Last modified by Sofia Kostakonti on 2022/04/05 16:54
From version
67.1


edited by Sofia Kostakonti
on 2022/04/05 16:23
on 2022/04/05 16:23
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To version
57.1


edited by Aleksanteri Hämäläinen
on 2022/04/03 17:31
on 2022/04/03 17:31
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Summary
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... ... @@ -1,1 +1,1 @@ 1 -XWiki. SKostakonti1 +XWiki.ahamalainen - Content
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... ... @@ -1,9 +1,11 @@ 1 1 {{html}} 2 2 <!-- Your HTML code here --> 3 3 4 -<h2>UC01: Meal Time Discourse </h2> 5 - 6 -<table border='1px' width='100%'> 4 +<h2>UC001: Meal Time Discourse </h2> 5 +<table width='100%'> 6 +<tr> 7 +<td width='30%' style="font-size:16px"> 8 +<table border='1px' width='50%'> 7 7 <tr border='1px' width='30%'><td bgcolor='gainsboro'> 8 8 <b>Objective</b> 9 9 </td><td width='70%'> ... ... @@ -37,19 +37,20 @@ 37 37 1. Slowly start playing music<br> 38 38 2. Greet the PwD and ask if they have eaten yet<br> 39 39 3. <b>IF</b> "Yes":<br> 40 - <div style="padding-left: 20px;">42 + <div style="padding-left: 40px;"> 41 41 3.1 Ask questions about the lunch<br> 42 42 3.2 Say farewell to the PwD<br> 43 43 3.3 Slow stop playing music<br> 44 44 </div> 45 45 4. <b>ELSE IF</b> "No":<br> 46 - <div style="padding-left: 20px;">48 + <div style="padding-left: 40px;"> 47 47 4.1 Prepare for UC002: Eating reminder 48 48 </div> 49 49 </td></tr> 50 50 </table> 51 - 52 -<table border='1px' width='100%'> 53 +</td> 54 +<td width='50%' style="font-size:16px"> 55 +<table border='1px' width='50%'> 53 53 <tr><td bgcolor='gainsboro'> 54 54 <b>UC step<b> 55 55 </td><td bgcolor='gainsboro'> ... ... @@ -59,9 +59,9 @@ 59 59 </td><td bgcolor='gainsboro'> 60 60 <b>IDP</b> 61 61 </td></tr> 62 -<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking. 65 +<tr><td>1</td><td>RQ004: The robot has a scheduling system, to know when to remind about eating and drinking. 63 63 <br> 64 -RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>67 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled</td><td>IDP: Title</td></tr> 65 65 <tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 66 66 <tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 67 67 <tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> ... ... @@ -70,8 +70,16 @@ 70 70 <tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr> 71 71 </table> 72 72 73 -<h2>UC02: Eating reminder</h2> 74 -<table border='1px' width='100%'> 76 + 77 +</td></tr> 78 + 79 +</table> 80 + 81 +<h2>UC002: Eating reminder</h2> 82 +<table width='100%'> 83 +<tr> 84 +<td width='30%' style="font-size:16px"> 85 +<table border='1px' width='50%'> 75 75 <tr border='1px' width='30%'><td bgcolor='gainsboro'> 76 76 <b>Objective</b> 77 77 </td><td width='70%'> ... ... @@ -110,7 +110,7 @@ 110 110 6. Start playing the eating playlist.<br> 111 111 7. Ask: "Are you having a drink also?"<br> 112 112 8. <b>IF</b> "No":<br> 113 - <div style="padding-left: 20px">124 + <div style="padding-left: 40px"> 114 114 8.1 Say "Wouldn't a glass of milk go well with this?"<br> 115 115 </div> 116 116 9. Say: "I hope you enjoyed your lunch break. See you next time".<br> ... ... @@ -117,8 +117,9 @@ 117 117 10. Slowly stop the music.<br> 118 118 </td></tr> 119 119 </table> 120 - 121 -<table border='1px' width='100%'> 131 +</td> 132 +<td width='50%' style="font-size:16px"> 133 +<table border='1px' width='50%'> 122 122 <tr><td bgcolor='gainsboro'> 123 123 <b>UC step<b> 124 124 </td><td bgcolor='gainsboro'> ... ... @@ -135,12 +135,16 @@ 135 135 <tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 136 136 <tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 137 137 <tr><td>7</td><td>-</td><td>-</td><td>-</td></tr> 138 -<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr> 150 +<tr><td>8</td><td>RQ003: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr> 139 139 <tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr> 140 140 <tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 141 141 <tr><td>10</td><td>-</td><td>-</td><td>-</td></tr> 142 142 </table> 143 143 156 + 157 +</td></tr> 158 + 159 +</table> 144 144 {{/html}} 145 145 146 146