Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 65.1 Icon
edited by Sofia Kostakonti
on 2022/04/05 16:18
Change comment: improving html placement on pdf
To version Icon 53.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/03/22 12:11
Change comment: There is no comment for this version

Summary

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Author
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1 -XWiki.SKostakonti
1 +XWiki.ahamalainen
Content
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1 1  {{html}}
2 2  <!-- Your HTML code here -->
3 3  
4 -<h2>UC01: Meal Time Discourse </h2>
5 -
4 +<h2>UC001: Meal Time Discourse </h2>
5 +<table width='100%'>
6 +<tr>
7 +<td width='30%' style="font-size:16px">
6 6  <table border='1px' width='50%'>
7 7  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
8 8   <b>Objective</b>
... ... @@ -37,17 +37,19 @@
37 37   1. Slowly start playing music<br>
38 38   2. Greet the PwD and ask if they have eaten yet<br>
39 39   3. <b>IF</b> "Yes":<br>
40 - <div style="padding-left: 20px;">
42 + <div style="padding-left: 40px;">
41 41   3.1 Ask questions about the lunch<br>
42 42   3.2 Say farewell to the PwD<br>
43 43   3.3 Slow stop playing music<br>
44 44   </div>
45 45   4. <b>ELSE IF</b> "No":<br>
46 - <div style="padding-left: 20px;">
48 + <div style="padding-left: 40px;">
47 47   4.1 Prepare for UC002: Eating reminder
48 48   </div>
49 49  </td></tr>
50 -
52 +</table>
53 +</td>
54 +<td width='50%' style="font-size:16px">
51 51  <table border='1px' width='50%'>
52 52  <tr><td bgcolor='gainsboro'>
53 53   <b>UC step<b>
... ... @@ -58,23 +58,29 @@
58 58  </td><td bgcolor='gainsboro'>
59 59  <b>IDP</b>
60 60  </td></tr>
61 -<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
62 -<br>
63 -RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
64 -<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
65 -<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
66 -<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
67 -<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
68 -<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
65 +<tr><td>1</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr>
66 +<tr><td>2</td><td>RQ002: The robot can greet the PwD in a personal and varied manner</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
67 +<tr><td>3</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
68 +<tr><td>3.1</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
69 +<tr><td>3.2</td><td>-</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
70 +<tr><td>4</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
69 69  <tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
70 70  </table>
71 71  
72 -<h2>UC02: Eating reminder</h2>
74 +
75 +</td></tr>
76 +
77 +</table>
78 +
79 +<h2>UC002: Eating reminder</h2>
80 +<table width='100%'>
81 +<tr>
82 +<td width='30%' style="font-size:16px">
73 73  <table border='1px' width='50%'>
74 74  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
75 75   <b>Objective</b>
76 76  </td><td width='70%'>
77 - OB06: The PwD remembers to eat and is thus in better condition after being left alone.
87 + OB06: make sure the PwD eats
78 78  </td></tr>
79 79  <tr><td bgcolor='gainsboro'>
80 80   <b>TDP</b>
... ... @@ -109,13 +109,15 @@
109 109   6. Start playing the eating playlist.<br>
110 110   7. Ask: "Are you having a drink also?"<br>
111 111   8. <b>IF</b> "No":<br>
112 - <div style="padding-left: 20px">
122 + <div style="padding-left: 40px">
113 113   8.1 Say "Wouldn't a glass of milk go well with this?"<br>
114 114   </div>
115 115   9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
116 116   10. Slowly stop the music.<br>
117 117  </td></tr>
118 -
128 +</table>
129 +</td>
130 +<td width='50%' style="font-size:16px">
119 119  <table border='1px' width='50%'>
120 120  <tr><td bgcolor='gainsboro'>
121 121   <b>UC step<b>
... ... @@ -126,19 +126,23 @@
126 126  </td><td bgcolor='gainsboro'>
127 127  <b>IDP</b>
128 128  </td></tr>
129 -<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
130 -<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
141 +<tr><td>1</td><td>-</td><td>CL004: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
142 +<tr><td>2</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
131 131  <tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
132 132  <tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
133 -<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
134 -<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
145 +<tr><td>5</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
146 +<tr><td>6</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
135 135  <tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
136 -<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
137 -<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
138 -<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
148 +<tr><td>8</td><td>RQ003: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
149 +<tr><td>8.1</td><td>-</td><td>CL006: The PwD is encouraged to drink</td><td>-</td></tr>
150 +<tr><td>9</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
139 139  <tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
140 140  </table>
141 141  
154 +
155 +</td></tr>
156 +
157 +</table>
142 142  {{/html}}
143 143  
144 144