Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 65.1 Icon
edited by Sofia Kostakonti
on 2022/04/05 16:18
Change comment: improving html placement on pdf
To version Icon 4.1 Icon
edited by Veikko Saikkonen
on 2022/02/12 14:52
Change comment: There is no comment for this version

Summary

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Author
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1 -XWiki.SKostakonti
1 +XWiki.VSaikkonen
Content
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1 += Use cases =
2 +
3 +== PWD: ==
4 +* As a PwD I want to be reminded about eating at typical mealtimes so that I will not forget to eat.
5 +** Feature: Mealtime reminder.
6 +* As a PwD I want to be questioned about the meals, to activate me and remind me to eat.
7 +** Feature: Mealtime questionnaire.
8 +* As a PwD I want to be questioned about my hunger occasionally so that I'm cognitively activated and reminded to eat.
9 +** Feature: Hunger questionnaire.
10 +* As a PwD I want to be questioned about my thirst occasionally so that I'm cognitively activated and reminded to drink.
11 +** Feature: Thirst questionnaire.
12 +
13 +
1 1  {{html}}
2 2  <!-- Your HTML code here -->
3 3  
4 -<h2>UC01: Meal Time Discourse </h2>
5 -
17 +<h2>UC001: TITLE</h2>
18 +<table width='100%'>
19 +<tr>
20 +<td width='30%' style="font-size:16px">
6 6  <table border='1px' width='50%'>
7 7  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
8 8   <b>Objective</b>
9 9  </td><td width='70%'>
10 - OB02: Provide the PwD company
25 + OB01: TITLE
11 11  </td></tr>
12 12  <tr><td bgcolor='gainsboro'>
13 13   <b>TDP</b>
... ... @@ -17,37 +17,26 @@
17 17  <tr><td bgcolor='gainsboro'>
18 18   <b>Actors</b>
19 19  </td><td>
20 -Robot, PwD
21 21  </td></tr>
22 22  <tr><td bgcolor='gainsboro'>
23 23   <b>Pre-condition</b>
24 24  </td><td>
25 -It is after the set lunch time
26 26  </td></tr>
27 27  <tr><td bgcolor='gainsboro'>
28 28   <b>Post-condition</b>
29 29  </td><td>
30 -PwD has had the chance to converse with someone at least a little bit
31 31  </td></tr>
32 32  <tr><td bgcolor='gainsboro'>
33 33   <b>Action sequence</b>
34 34  </td><td>
35 - Figure<br><br>
36 - UC steps:<br>
37 - 1. Slowly start playing music<br>
38 - 2. Greet the PwD and ask if they have eaten yet<br>
39 - 3. <b>IF</b> "Yes":<br>
40 - <div style="padding-left: 20px;">
41 - 3.1 Ask questions about the lunch<br>
42 - 3.2 Say farewell to the PwD<br>
43 - 3.3 Slow stop playing music<br>
44 - </div>
45 - 4. <b>ELSE IF</b> "No":<br>
46 - <div style="padding-left: 20px;">
47 - 4.1 Prepare for UC002: Eating reminder
48 - </div>
47 + Figure<br><br>
48 + UC steps:<br>
49 + 1. ...<br>
50 + 2. ...<br>
49 49  </td></tr>
50 -
52 +</table>
53 +</td>
54 +<td width='50%' style="font-size:16px">
51 51  <table border='1px' width='50%'>
52 52  <tr><td bgcolor='gainsboro'>
53 53   <b>UC step<b>
... ... @@ -58,142 +58,16 @@
58 58  </td><td bgcolor='gainsboro'>
59 59  <b>IDP</b>
60 60  </td></tr>
61 -<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
62 -<br>
63 -RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
64 -<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
65 -<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
66 -<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
67 -<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
68 -<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
69 -<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
65 +<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr>
66 +<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr>
67 +<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
68 +<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
69 +<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
70 70  </table>
71 71  
72 -<h2>UC02: Eating reminder</h2>
73 -<table border='1px' width='50%'>
74 -<tr border='1px' width='30%'><td bgcolor='gainsboro'>
75 - <b>Objective</b>
76 -</td><td width='70%'>
77 - OB06: The PwD remembers to eat and is thus in better condition after being left alone.
78 -</td></tr>
79 -<tr><td bgcolor='gainsboro'>
80 - <b>TDP</b>
81 -</td><td>
82 - TDP: TITLE
83 -</td></tr>
84 -<tr><td bgcolor='gainsboro'>
85 - <b>Actors</b>
86 -</td><td>
87 -Robot, PwD
88 -</td></tr>
89 -<tr><td bgcolor='gainsboro'>
90 - <b>Pre-condition</b>
91 -</td><td>
92 -The PwD says they haven't eaten.
93 -</td></tr>
94 -<tr><td bgcolor='gainsboro'>
95 - <b>Post-condition</b>
96 -</td><td>
97 -The PwD has eaten.
98 -</td></tr>
99 -<tr><td bgcolor='gainsboro'>
100 - <b>Action sequence</b>
101 -</td><td>
102 - Figure<br><br>
103 - UC steps:<br>
104 - 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
105 - 2. Play food preparation music playlist.<br>
106 - 3. Say "Tap me on the head when the food is ready".<br>
107 - 4. <b>After</b> head is tapped:<br>
108 - 5. Compliment the food, say "Bon appetit".<br>
109 - 6. Start playing the eating playlist.<br>
110 - 7. Ask: "Are you having a drink also?"<br>
111 - 8. <b>IF</b> "No":<br>
112 - <div style="padding-left: 20px">
113 - 8.1 Say "Wouldn't a glass of milk go well with this?"<br>
114 - </div>
115 - 9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
116 - 10. Slowly stop the music.<br>
117 -</td></tr>
118 118  
119 -<table border='1px' width='50%'>
120 -<tr><td bgcolor='gainsboro'>
121 - <b>UC step<b>
122 -</td><td bgcolor='gainsboro'>
123 - <b>Requirements</b>
124 -</td><td bgcolor='gainsboro'>
125 -<b>Claims</b>
126 -</td><td bgcolor='gainsboro'>
127 -<b>IDP</b>
128 128  </td></tr>
129 -<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
130 -<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
131 -<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
132 -<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
133 -<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
134 -<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
135 -<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
136 -<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
137 -<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
138 -<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
139 -<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
140 -</table>
141 141  
75 +</table>
142 142  {{/html}}
143 143  
144 -
145 -**Ask about lunch discourse**
146 -- Play "Slow start music"
147 -- Say "Hello Peter, how are you?", "Have you already had lunch today?"
148 -- If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"...
149 -- Say "That sounds delicious, I'm glad you enjoyed it!"
150 -- Say "Talk to you later."
151 -- If "No", go to //Prepare Lunch// discourse
152 -- Play "Slow stop music"
153 -
154 -
155 -Peter is watching TV. It is a bit after lunchtime and the robot wants to make sure Peter has eaten lunch. To grab his attention, it plays some music.
156 -NAO: Hey Peter! Are you around?
157 -Peter: Hey! Yeah, I'm here
158 -N: Did you have lunch today?
159 -P: Yeah I did
160 -N: What did you have for lunch?
161 -P: Uhm, I don't really remember...
162 -N: Did your wife join you?
163 -P: No, I have been alone all day
164 -N: What did you do today?
165 -...
166 -
167 -**Coffee break**
168 -- Play "Slow start music"
169 -- Say "Hi Peter, let's have a coffee."
170 -- Play "Coffee brewery music"
171 -- Say "Let's sit down so that you can drink your coffee."
172 -- Play "Reminiscence music 1"
173 -- Say "That was quite a coffee break. I hope you enjoyed it too. See you next time."
174 -- Play "Slow stop music"
175 -
176 -**Prepare lunch discourse**
177 -- Play "Slow start music"
178 -- Say "Hi Peter, how are you feeling?"
179 -- Say "You should probably eat something. Let's walk to the kitchen to prepare the food."
180 -- Say "What food would you like for lunch?"
181 -- Play "Preparation music"
182 -- Say "This looks delicious"
183 -- Say "Bon apetite"
184 -- Play "Calming and nostalgic lunch music" (Until Margaret stops eating)
185 -- Say "Let's get a glass of milk"
186 -- Play "Calming milk music"
187 -- Say "Cheers"
188 -- Say "I hope you enjoyed your lunch break. See you next time."
189 -- Play "Slow stop music"
190 -
191 -**Take a sip - Stay hydrated**
192 -- Play "Slow start music"
193 -- Say "Peter, have you had any water today?"
194 -- Say "Do you know how healthy it is for you to stay hydrated?"
195 -- Say "It would be great if you could have a glass of water now."
196 -- Play "Reminiscence music 2"
197 -- Say "Thank you for staying hydrated. Drinking water helps you to stay fit."
198 -- Say "See you next time."
199 -- Play "Slow stop music"
Icon XWiki.XWikiComments[0]
Author
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1 -XWiki.MarleinVogels
Comment
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1 -Maybe we can explain (perhaps) in another section how this use case helps the PwD in meaningful activities?
Date
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1 -2022-02-14 14:19:49.946
Icon XWiki.XWikiComments[1]
Author
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1 -xwiki:XWiki.FrankBroz
Comment
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1 -The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit.
Date
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1 -2022-03-22 08:52:53.870