Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 62.1 Icon
edited by Sofia Kostakonti
on 2022/04/05 16:14
Change comment: There is no comment for this version
To version Icon 22.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/02/23 13:53
Change comment: There is no comment for this version

Summary

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Author
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1 -XWiki.SKostakonti
1 +XWiki.ahamalainen
Content
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1 1  {{html}}
2 2  <!-- Your HTML code here -->
3 3  
4 -<h2>UC01: Meal Time Discourse </h2>
5 -<table width='80%'>
6 -<tr>
7 -<td width='30%' style="font-size:11px">
8 -<table border='1px' width='50%'>
9 -<tr border='1px' width='30%'><td bgcolor='gainsboro'>
10 - <b>Objective</b>
11 -</td><td width='70%'>
12 - OB02: Provide the PwD company
13 -</td></tr>
14 -<tr><td bgcolor='gainsboro'>
15 - <b>TDP</b>
16 -</td><td>
17 - TDP: TITLE
18 -</td></tr>
19 -<tr><td bgcolor='gainsboro'>
20 - <b>Actors</b>
21 -</td><td>
22 -Robot, PwD
23 -</td></tr>
24 -<tr><td bgcolor='gainsboro'>
25 - <b>Pre-condition</b>
26 -</td><td>
27 -It is after the set lunch time
28 -</td></tr>
29 -<tr><td bgcolor='gainsboro'>
30 - <b>Post-condition</b>
31 -</td><td>
32 -PwD has had the chance to converse with someone at least a little bit
33 -</td></tr>
34 -<tr><td bgcolor='gainsboro'>
35 - <b>Action sequence</b>
36 -</td><td>
37 - Figure<br><br>
38 - UC steps:<br>
39 - 1. Slowly start playing music<br>
40 - 2. Greet the PwD and ask if they have eaten yet<br>
41 - 3. <b>IF</b> "Yes":<br>
42 - <div style="padding-left: 20px;">
43 - 3.1 Ask questions about the lunch<br>
44 - 3.2 Say farewell to the PwD<br>
45 - 3.3 Slow stop playing music<br>
46 - </div>
47 - 4. <b>ELSE IF</b> "No":<br>
48 - <div style="padding-left: 20px;">
49 - 4.1 Prepare for UC002: Eating reminder
50 - </div>
51 -</td></tr>
52 -</table>
53 -
54 -</td>
55 -<td width='50%' style="font-size:11px">
56 -<table border='1px' width='50%'>
57 -<tr><td bgcolor='gainsboro'>
58 - <b>UC step<b>
59 -</td><td bgcolor='gainsboro'>
60 - <b>Requirements</b>
61 -</td><td bgcolor='gainsboro'>
62 -<b>Claims</b>
63 -</td><td bgcolor='gainsboro'>
64 -<b>IDP</b>
65 -</td></tr>
66 -<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
67 -<br>
68 -RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
69 -<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
70 -<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
71 -<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
72 -<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
73 -<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
74 -<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
75 -</table>
76 -
77 -
78 -</td></tr>
79 -
80 -</table>
81 -
82 -<h2>UC02: Eating reminder</h2>
4 +<h2>UC001: Meal Time Discourse </h2>
83 83  <table width='100%'>
84 84  <tr>
85 -<td width='30%' style="font-size:11px">
7 +<td width='30%' style="font-size:16px">
86 86  <table border='1px' width='50%'>
87 87  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
88 88   <b>Objective</b>
89 89  </td><td width='70%'>
90 - OB06: The PwD remembers to eat and is thus in better condition after being left alone.
12 + OB01: Meal Time Discourse
91 91  </td></tr>
92 92  <tr><td bgcolor='gainsboro'>
93 93   <b>TDP</b>
... ... @@ -97,40 +97,26 @@
97 97  <tr><td bgcolor='gainsboro'>
98 98   <b>Actors</b>
99 99  </td><td>
100 -Robot, PwD
101 101  </td></tr>
102 102  <tr><td bgcolor='gainsboro'>
103 103   <b>Pre-condition</b>
104 104  </td><td>
105 -The PwD says they haven't eaten.
106 106  </td></tr>
107 107  <tr><td bgcolor='gainsboro'>
108 108   <b>Post-condition</b>
109 109  </td><td>
110 -The PwD has eaten.
111 111  </td></tr>
112 112  <tr><td bgcolor='gainsboro'>
113 113   <b>Action sequence</b>
114 114  </td><td>
115 - Figure<br><br>
116 - UC steps:<br>
117 - 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
118 - 2. Play food preparation music playlist.<br>
119 - 3. Say "Tap me on the head when the food is ready".<br>
120 - 4. <b>After</b> head is tapped:<br>
121 - 5. Compliment the food, say "Bon appetit".<br>
122 - 6. Start playing the eating playlist.<br>
123 - 7. Ask: "Are you having a drink also?"<br>
124 - 8. <b>IF</b> "No":<br>
125 - <div style="padding-left: 20px">
126 - 8.1 Say "Wouldn't a glass of milk go well with this?"<br>
127 - </div>
128 - 9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
129 - 10. Slowly stop the music.<br>
34 + Figure<br><br>
35 + UC steps:<br>
36 + 1. ...<br>
37 + 2. ...<br>
130 130  </td></tr>
131 131  </table>
132 132  </td>
133 -<td width='50%' style="font-size:11px">
41 +<td width='50%' style="font-size:16px">
134 134  <table border='1px' width='50%'>
135 135  <tr><td bgcolor='gainsboro'>
136 136   <b>UC step<b>
... ... @@ -141,17 +141,11 @@
141 141  </td><td bgcolor='gainsboro'>
142 142  <b>IDP</b>
143 143  </td></tr>
144 -<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
145 -<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
146 -<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
147 -<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
148 -<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
149 -<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
150 -<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
151 -<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
152 -<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
153 -<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
154 -<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
52 +<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr>
53 +<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr>
54 +<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
55 +<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
56 +<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
155 155  </table>
156 156  
157 157  
... ... @@ -163,7 +163,7 @@
163 163  
164 164  **Ask about lunch discourse**
165 165  - Play "Slow start music"
166 -- Say "Hello Peter, how are you?", "Have you already had lunch today?"
68 +- Say "Hello Margaret, how are you?", "Have you already had lunch today?"
167 167  - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"...
168 168  - Say "That sounds delicious, I'm glad you enjoyed it!"
169 169  - Say "Talk to you later."
... ... @@ -185,7 +185,7 @@
185 185  
186 186  **Coffee break**
187 187  - Play "Slow start music"
188 -- Say "Hi Peter, let's have a coffee."
90 +- Say "Hi Margaret, let's have a coffee."
189 189  - Play "Coffee brewery music"
190 190  - Say "Let's sit down so that you can drink your coffee."
191 191  - Play "Reminiscence music 1"
... ... @@ -194,7 +194,7 @@
194 194  
195 195  **Prepare lunch discourse**
196 196  - Play "Slow start music"
197 -- Say "Hi Peter, how are you feeling?"
99 +- Say "Hi Margaret, how are you feeling?"
198 198  - Say "You should probably eat something. Let's walk to the kitchen to prepare the food."
199 199  - Say "What food would you like for lunch?"
200 200  - Play "Preparation music"
... ... @@ -209,7 +209,7 @@
209 209  
210 210  **Take a sip - Stay hydrated**
211 211  - Play "Slow start music"
212 -- Say "Peter, have you had any water today?"
114 +- Say "Margaret, have you had any water today?"
213 213  - Say "Do you know how healthy it is for you to stay hydrated?"
214 214  - Say "It would be great if you could have a glass of water now."
215 215  - Play "Reminiscence music 2"
Icon XWiki.XWikiComments[1]
Author
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1 -xwiki:XWiki.FrankBroz
Comment
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1 -The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit.
Date
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1 -2022-03-22 08:52:53.870