Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 56.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/04/03 17:02
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To version Icon 62.1 Icon
edited by Sofia Kostakonti
on 2022/04/05 16:14
Change comment: There is no comment for this version

Summary

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Author
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1 -XWiki.ahamalainen
1 +XWiki.SKostakonti
Content
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1 1  {{html}}
2 2  <!-- Your HTML code here -->
3 3  
4 -<h2>UC001: Meal Time Discourse </h2>
5 -<table width='100%'>
4 +<h2>UC01: Meal Time Discourse </h2>
5 +<table width='80%'>
6 6  <tr>
7 -<td width='30%' style="font-size:16px">
7 +<td width='30%' style="font-size:11px">
8 8  <table border='1px' width='50%'>
9 9  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
10 10   <b>Objective</b>
... ... @@ -39,19 +39,20 @@
39 39   1. Slowly start playing music<br>
40 40   2. Greet the PwD and ask if they have eaten yet<br>
41 41   3. <b>IF</b> "Yes":<br>
42 - <div style="padding-left: 40px;">
42 + <div style="padding-left: 20px;">
43 43   3.1 Ask questions about the lunch<br>
44 44   3.2 Say farewell to the PwD<br>
45 45   3.3 Slow stop playing music<br>
46 46   </div>
47 47   4. <b>ELSE IF</b> "No":<br>
48 - <div style="padding-left: 40px;">
48 + <div style="padding-left: 20px;">
49 49   4.1 Prepare for UC002: Eating reminder
50 50   </div>
51 51  </td></tr>
52 52  </table>
53 +
53 53  </td>
54 -<td width='50%' style="font-size:16px">
55 +<td width='50%' style="font-size:11px">
55 55  <table border='1px' width='50%'>
56 56  <tr><td bgcolor='gainsboro'>
57 57   <b>UC step<b>
... ... @@ -62,14 +62,14 @@
62 62  </td><td bgcolor='gainsboro'>
63 63  <b>IDP</b>
64 64  </td></tr>
65 -<tr><td>1</td><td>RQ004: The robot has a scheduling system, to know when to remind about eating and drinking.
66 +<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
66 66  <br>
67 -RQ001: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr>
68 -<tr><td>2</td><td>RQ002: The robot can greet the PwD in a personal and varied manner</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
69 -<tr><td>3</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
70 -<tr><td>3.1</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
71 -<tr><td>3.2</td><td>-</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
72 -<tr><td>4</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
68 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
69 +<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
70 +<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
71 +<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
72 +<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
73 +<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
73 73  <tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
74 74  </table>
75 75  
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78 78  
79 79  </table>
80 80  
81 -<h2>UC002: Eating reminder</h2>
82 +<h2>UC02: Eating reminder</h2>
82 82  <table width='100%'>
83 83  <tr>
84 -<td width='30%' style="font-size:16px">
85 +<td width='30%' style="font-size:11px">
85 85  <table border='1px' width='50%'>
86 86  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
87 87   <b>Objective</b>
... ... @@ -121,7 +121,7 @@
121 121   6. Start playing the eating playlist.<br>
122 122   7. Ask: "Are you having a drink also?"<br>
123 123   8. <b>IF</b> "No":<br>
124 - <div style="padding-left: 40px">
125 + <div style="padding-left: 20px">
125 125   8.1 Say "Wouldn't a glass of milk go well with this?"<br>
126 126   </div>
127 127   9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
... ... @@ -129,7 +129,7 @@
129 129  </td></tr>
130 130  </table>
131 131  </td>
132 -<td width='50%' style="font-size:16px">
133 +<td width='50%' style="font-size:11px">
133 133  <table border='1px' width='50%'>
134 134  <tr><td bgcolor='gainsboro'>
135 135   <b>UC step<b>
... ... @@ -140,16 +140,16 @@
140 140  </td><td bgcolor='gainsboro'>
141 141  <b>IDP</b>
142 142  </td></tr>
143 -<tr><td>1</td><td>-</td><td>CL004: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
144 -<tr><td>2</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL006: The music makes the task more enjoyable</td><td>-</td></tr>
144 +<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
145 +<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
145 145  <tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
146 146  <tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
147 -<tr><td>5</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
148 -<tr><td>6</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL006: The music makes the task more enjoyable</td><td>-</td></tr>
148 +<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
149 +<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
149 149  <tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
150 -<tr><td>8</td><td>RQ003: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
151 -<tr><td>8.1</td><td>-</td><td>CL005: The PwD is encouraged to drink</td><td>-</td></tr>
152 -<tr><td>9</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
151 +<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
152 +<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
153 +<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
153 153  <tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
154 154  </table>
155 155