Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 47.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/03/15 11:11
Change comment: There is no comment for this version
To version Icon 53.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/03/22 12:11
Change comment: There is no comment for this version

Summary

Details

Icon Page properties
Content
... ... @@ -62,12 +62,12 @@
62 62  </td><td bgcolor='gainsboro'>
63 63  <b>IDP</b>
64 64  </td></tr>
65 -<tr><td>1</td><td>RQ001: The robot should have music the PWD likes and is appropriate for the situation</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr>
66 -<tr><td>2</td><td>RQ002: The robot knows the name of the PwD</td><td>CL002: The robot seems more like a person</td><td>-</td></tr>
67 -<tr><td>3</td><td>RQ003: The robot can understand words for agreement and disagreement</td><td>-</td><td>-</td></tr>
68 -<tr><td>3.1</td><td>RQ003: The robot can understand words for agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
69 -<tr><td>3.2</td><td>-</td><td>CL002: The robot seems more like a person</td><td>-</td></tr>
70 -<tr><td>4</td><td>RQ003: The robot can understand words for agreement and disagreement</td><td>-</td><td>-</td></tr>
65 +<tr><td>1</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr>
66 +<tr><td>2</td><td>RQ002: The robot can greet the PwD in a personal and varied manner</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
67 +<tr><td>3</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
68 +<tr><td>3.1</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
69 +<tr><td>3.2</td><td>-</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
70 +<tr><td>4</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
71 71  <tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
72 72  </table>
73 73  
... ... @@ -113,7 +113,7 @@
113 113   UC steps:<br>
114 114   1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
115 115   2. Play food preparation music playlist.<br>
116 - 3. Say "Tap me on the head when the food is reay".<br>
116 + 3. Say "Tap me on the head when the food is ready".<br>
117 117   4. <b>After</b> head is tapped:<br>
118 118   5. Compliment the food, say "Bon appetit".<br>
119 119   6. Start playing the eating playlist.<br>
... ... @@ -138,15 +138,15 @@
138 138  </td><td bgcolor='gainsboro'>
139 139  <b>IDP</b>
140 140  </td></tr>
141 -<tr><td>1</td><td>-</td><td>CL004: The PwD will go make/heat food</td><td>IDP: Title</td></tr>
142 -<tr><td>2</td><td>RQ001: The robot should have music the PWD likes and is appropriate for the situation</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
141 +<tr><td>1</td><td>-</td><td>CL004: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
142 +<tr><td>2</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
143 143  <tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
144 144  <tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
145 145  <tr><td>5</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
146 -<tr><td>6</td><td>RQ001: The robot has music available</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
146 +<tr><td>6</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
147 147  <tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
148 148  <tr><td>8</td><td>RQ003: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
149 -<tr><td>8.1</td><td>-</td><td>CL006: The PwD remembers to drink</td><td>-</td></tr>
149 +<tr><td>8.1</td><td>-</td><td>CL006: The PwD is encouraged to drink</td><td>-</td></tr>
150 150  <tr><td>9</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
151 151  <tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
152 152  </table>
Icon XWiki.XWikiComments[1]
Author
... ... @@ -1,0 +1,1 @@
1 +xwiki:XWiki.FrankBroz
Comment
... ... @@ -1,0 +1,1 @@
1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit.
Date
... ... @@ -1,0 +1,1 @@
1 +2022-03-22 08:52:53.870