Changes for page Use Cases
Last modified by Sofia Kostakonti on 2022/04/05 16:54
From version
34.1


edited by Aleksanteri Hämäläinen
on 2022/02/23 14:18
on 2022/02/23 14:18
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To version
55.1


edited by Aleksanteri Hämäläinen
on 2022/03/22 12:25
on 2022/03/22 12:25
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... ... @@ -62,12 +62,14 @@ 62 62 </td><td bgcolor='gainsboro'> 63 63 <b>IDP</b> 64 64 </td></tr> 65 -<tr><td>1</td><td>RQ001: The robot has music available</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr> 66 -<tr><td>2</td><td>RQ002: The robot knows the name of the PwD</td><td>CL002: The robot seems more like a person</td><td>-</td></tr> 67 -<tr><td>3</td><td>RQ003: The robot can understand words for agreement and disagreement</td><td>-</td><td>-</td></tr> 68 -<tr><td>3.1</td><td>RQ003: The robot can understand words for agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr> 69 -<tr><td>3.2</td><td>-</td><td>CL002: The robot seems more like a person</td><td>-</td></tr> 70 -<tr><td>4</td><td>RQ003: The robot can understand words for agreement and disagreement</td><td>-</td><td>-</td></tr> 65 +<tr><td>1</td><td>RQ004: The robot has a scheduling system, to know when to remind about eating and drinking. 66 +<br> 67 +RQ001: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr> 68 +<tr><td>2</td><td>RQ002: The robot can greet the PwD in a personal and varied manner</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr> 69 +<tr><td>3</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 70 +<tr><td>3.1</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr> 71 +<tr><td>3.2</td><td>-</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr> 72 +<tr><td>4</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 71 71 <tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr> 72 72 </table> 73 73 ... ... @@ -75,12 +75,92 @@ 75 75 </td></tr> 76 76 77 77 </table> 80 + 81 +<h2>UC002: Eating reminder</h2> 82 +<table width='100%'> 83 +<tr> 84 +<td width='30%' style="font-size:16px"> 85 +<table border='1px' width='50%'> 86 +<tr border='1px' width='30%'><td bgcolor='gainsboro'> 87 + <b>Objective</b> 88 +</td><td width='70%'> 89 + OB06: The PwD remembers to eat and is thus in better condition after being left alone. 90 +</td></tr> 91 +<tr><td bgcolor='gainsboro'> 92 + <b>TDP</b> 93 +</td><td> 94 + TDP: TITLE 95 +</td></tr> 96 +<tr><td bgcolor='gainsboro'> 97 + <b>Actors</b> 98 +</td><td> 99 +Robot, PwD 100 +</td></tr> 101 +<tr><td bgcolor='gainsboro'> 102 + <b>Pre-condition</b> 103 +</td><td> 104 +The PwD says they haven't eaten. 105 +</td></tr> 106 +<tr><td bgcolor='gainsboro'> 107 + <b>Post-condition</b> 108 +</td><td> 109 +The PwD has eaten. 110 +</td></tr> 111 +<tr><td bgcolor='gainsboro'> 112 + <b>Action sequence</b> 113 +</td><td> 114 + Figure<br><br> 115 + UC steps:<br> 116 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br> 117 + 2. Play food preparation music playlist.<br> 118 + 3. Say "Tap me on the head when the food is ready".<br> 119 + 4. <b>After</b> head is tapped:<br> 120 + 5. Compliment the food, say "Bon appetit".<br> 121 + 6. Start playing the eating playlist.<br> 122 + 7. Ask: "Are you having a drink also?"<br> 123 + 8. <b>IF</b> "No":<br> 124 + <div style="padding-left: 40px"> 125 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br> 126 + </div> 127 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br> 128 + 10. Slowly stop the music.<br> 129 +</td></tr> 130 +</table> 131 +</td> 132 +<td width='50%' style="font-size:16px"> 133 +<table border='1px' width='50%'> 134 +<tr><td bgcolor='gainsboro'> 135 + <b>UC step<b> 136 +</td><td bgcolor='gainsboro'> 137 + <b>Requirements</b> 138 +</td><td bgcolor='gainsboro'> 139 +<b>Claims</b> 140 +</td><td bgcolor='gainsboro'> 141 +<b>IDP</b> 142 +</td></tr> 143 +<tr><td>1</td><td>-</td><td>CL004: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr> 144 +<tr><td>2</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr> 145 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr> 146 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr> 147 +<tr><td>5</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr> 148 +<tr><td>6</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr> 149 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr> 150 +<tr><td>8</td><td>RQ003: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr> 151 +<tr><td>8.1</td><td>-</td><td>CL006: The PwD is encouraged to drink</td><td>-</td></tr> 152 +<tr><td>9</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr> 153 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr> 154 +</table> 155 + 156 + 157 +</td></tr> 158 + 159 +</table> 78 78 {{/html}} 79 79 80 80 81 81 **Ask about lunch discourse** 82 82 - Play "Slow start music" 83 -- Say "Hello Margaret, how are you?", "Have you already had lunch today?"165 +- Say "Hello Peter, how are you?", "Have you already had lunch today?" 84 84 - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"... 85 85 - Say "That sounds delicious, I'm glad you enjoyed it!" 86 86 - Say "Talk to you later." ... ... @@ -102,7 +102,7 @@ 102 102 103 103 **Coffee break** 104 104 - Play "Slow start music" 105 -- Say "Hi Margaret, let's have a coffee."187 +- Say "Hi Peter, let's have a coffee." 106 106 - Play "Coffee brewery music" 107 107 - Say "Let's sit down so that you can drink your coffee." 108 108 - Play "Reminiscence music 1" ... ... @@ -111,7 +111,7 @@ 111 111 112 112 **Prepare lunch discourse** 113 113 - Play "Slow start music" 114 -- Say "Hi Margaret, how are you feeling?"196 +- Say "Hi Peter, how are you feeling?" 115 115 - Say "You should probably eat something. Let's walk to the kitchen to prepare the food." 116 116 - Say "What food would you like for lunch?" 117 117 - Play "Preparation music" ... ... @@ -126,7 +126,7 @@ 126 126 127 127 **Take a sip - Stay hydrated** 128 128 - Play "Slow start music" 129 -- Say " Margaret, have you had any water today?"211 +- Say "Peter, have you had any water today?" 130 130 - Say "Do you know how healthy it is for you to stay hydrated?" 131 131 - Say "It would be great if you could have a glass of water now." 132 132 - Play "Reminiscence music 2"
- XWiki.XWikiComments[1]
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- Author
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... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.FrankBroz - Comment
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... ... @@ -1,0 +1,1 @@ 1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2022-03-22 08:52:53.870