Changes for page Use Cases
Last modified by Sofia Kostakonti on 2022/04/05 16:54
From version
25.1


edited by Aleksanteri Hämäläinen
on 2022/02/23 14:06
on 2022/02/23 14:06
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To version
66.1


edited by Sofia Kostakonti
on 2022/04/05 16:20
on 2022/04/05 16:20
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... ... @@ -1,1 +1,1 @@ 1 -XWiki.a hamalainen1 +XWiki.SKostakonti - Content
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... ... @@ -1,10 +1,8 @@ 1 1 {{html}} 2 2 <!-- Your HTML code here --> 3 3 4 -<h2>UC001: Meal Time Discourse </h2> 5 -<table width='100%'> 6 -<tr> 7 -<td width='30%' style="font-size:16px"> 4 +<h2>UC01: Meal Time Discourse </h2> 5 + 8 8 <table border='1px' width='50%'> 9 9 <tr border='1px' width='30%'><td bgcolor='gainsboro'> 10 10 <b>Objective</b> ... ... @@ -39,15 +39,18 @@ 39 39 1. Slowly start playing music<br> 40 40 2. Greet the PwD and ask if they have eaten yet<br> 41 41 3. <b>IF</b> "Yes":<br> 42 - <pre> </pre>3.1 Ask questions about the lunch 43 - <pre> </pre>3.2 Say farewell to the PwD 44 - <pre> </pre>3.3 Slow stop playing music 45 - 4. <b>IF</b> "No":<br> 46 - <pre> </pre>4.1 Prepare for UC002 Eating reminder 40 + <div style="padding-left: 20px;"> 41 + 3.1 Ask questions about the lunch<br> 42 + 3.2 Say farewell to the PwD<br> 43 + 3.3 Slow stop playing music<br> 44 + </div> 45 + 4. <b>ELSE IF</b> "No":<br> 46 + <div style="padding-left: 20px;"> 47 + 4.1 Prepare for UC002: Eating reminder 48 + </div> 47 47 </td></tr> 48 48 </table> 49 -</td> 50 -<td width='50%' style="font-size:16px"> 51 + 51 51 <table border='1px' width='50%'> 52 52 <tr><td bgcolor='gainsboro'> 53 53 <b>UC step<b> ... ... @@ -58,23 +58,94 @@ 58 58 </td><td bgcolor='gainsboro'> 59 59 <b>IDP</b> 60 60 </td></tr> 61 -<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr> 62 -<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr> 63 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 64 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 65 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 62 +<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking. 63 +<br> 64 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr> 65 +<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 66 +<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 67 +<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 68 +<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 69 +<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 70 +<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr> 66 66 </table> 67 67 68 - 73 +<h2>UC02: Eating reminder</h2> 74 +<table border='1px' width='50%'> 75 +<tr border='1px' width='30%'><td bgcolor='gainsboro'> 76 + <b>Objective</b> 77 +</td><td width='70%'> 78 + OB06: The PwD remembers to eat and is thus in better condition after being left alone. 69 69 </td></tr> 80 +<tr><td bgcolor='gainsboro'> 81 + <b>TDP</b> 82 +</td><td> 83 + TDP: TITLE 84 +</td></tr> 85 +<tr><td bgcolor='gainsboro'> 86 + <b>Actors</b> 87 +</td><td> 88 +Robot, PwD 89 +</td></tr> 90 +<tr><td bgcolor='gainsboro'> 91 + <b>Pre-condition</b> 92 +</td><td> 93 +The PwD says they haven't eaten. 94 +</td></tr> 95 +<tr><td bgcolor='gainsboro'> 96 + <b>Post-condition</b> 97 +</td><td> 98 +The PwD has eaten. 99 +</td></tr> 100 +<tr><td bgcolor='gainsboro'> 101 + <b>Action sequence</b> 102 +</td><td> 103 + Figure<br><br> 104 + UC steps:<br> 105 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br> 106 + 2. Play food preparation music playlist.<br> 107 + 3. Say "Tap me on the head when the food is ready".<br> 108 + 4. <b>After</b> head is tapped:<br> 109 + 5. Compliment the food, say "Bon appetit".<br> 110 + 6. Start playing the eating playlist.<br> 111 + 7. Ask: "Are you having a drink also?"<br> 112 + 8. <b>IF</b> "No":<br> 113 + <div style="padding-left: 20px"> 114 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br> 115 + </div> 116 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br> 117 + 10. Slowly stop the music.<br> 118 +</td></tr> 119 +</table> 70 70 121 +<table border='1px' width='50%'> 122 +<tr><td bgcolor='gainsboro'> 123 + <b>UC step<b> 124 +</td><td bgcolor='gainsboro'> 125 + <b>Requirements</b> 126 +</td><td bgcolor='gainsboro'> 127 +<b>Claims</b> 128 +</td><td bgcolor='gainsboro'> 129 +<b>IDP</b> 130 +</td></tr> 131 +<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr> 132 +<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 133 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr> 134 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr> 135 +<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 136 +<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 137 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr> 138 +<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr> 139 +<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr> 140 +<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 141 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr> 71 71 </table> 143 + 72 72 {{/html}} 73 73 74 74 75 75 **Ask about lunch discourse** 76 76 - Play "Slow start music" 77 -- Say "Hello Margaret, how are you?", "Have you already had lunch today?"149 +- Say "Hello Peter, how are you?", "Have you already had lunch today?" 78 78 - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"... 79 79 - Say "That sounds delicious, I'm glad you enjoyed it!" 80 80 - Say "Talk to you later." ... ... @@ -96,7 +96,7 @@ 96 96 97 97 **Coffee break** 98 98 - Play "Slow start music" 99 -- Say "Hi Margaret, let's have a coffee."171 +- Say "Hi Peter, let's have a coffee." 100 100 - Play "Coffee brewery music" 101 101 - Say "Let's sit down so that you can drink your coffee." 102 102 - Play "Reminiscence music 1" ... ... @@ -105,7 +105,7 @@ 105 105 106 106 **Prepare lunch discourse** 107 107 - Play "Slow start music" 108 -- Say "Hi Margaret, how are you feeling?"180 +- Say "Hi Peter, how are you feeling?" 109 109 - Say "You should probably eat something. Let's walk to the kitchen to prepare the food." 110 110 - Say "What food would you like for lunch?" 111 111 - Play "Preparation music" ... ... @@ -120,7 +120,7 @@ 120 120 121 121 **Take a sip - Stay hydrated** 122 122 - Play "Slow start music" 123 -- Say " Margaret, have you had any water today?"195 +- Say "Peter, have you had any water today?" 124 124 - Say "Do you know how healthy it is for you to stay hydrated?" 125 125 - Say "It would be great if you could have a glass of water now." 126 126 - Play "Reminiscence music 2"
- XWiki.XWikiComments[1]
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... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.FrankBroz - Comment
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... ... @@ -1,0 +1,1 @@ 1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2022-03-22 08:52:53.870