Changes for page Use Cases
Last modified by Sofia Kostakonti on 2022/04/05 16:54
From version
24.1


edited by Aleksanteri Hämäläinen
on 2022/02/23 13:56
on 2022/02/23 13:56
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To version
63.1


edited by Sofia Kostakonti
on 2022/04/05 16:16
on 2022/04/05 16:16
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Summary
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... ... @@ -1,1 +1,1 @@ 1 -XWiki.a hamalainen1 +XWiki.SKostakonti - Content
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... ... @@ -1,10 +1,10 @@ 1 1 {{html}} 2 2 <!-- Your HTML code here --> 3 3 4 -<h2>UC0 01: Meal Time Discourse </h2>5 -<table width=' 100%'>4 +<h2>UC01: Meal Time Discourse </h2> 5 +<table width='80%'> 6 6 <tr> 7 -<td width=' 30%' style="font-size:16px">7 +<td width='60%' style="font-size:11px"> 8 8 <table border='1px' width='50%'> 9 9 <tr border='1px' width='30%'><td bgcolor='gainsboro'> 10 10 <b>Objective</b> ... ... @@ -24,22 +24,35 @@ 24 24 <tr><td bgcolor='gainsboro'> 25 25 <b>Pre-condition</b> 26 26 </td><td> 27 +It is after the set lunch time 27 27 </td></tr> 28 28 <tr><td bgcolor='gainsboro'> 29 29 <b>Post-condition</b> 30 30 </td><td> 32 +PwD has had the chance to converse with someone at least a little bit 31 31 </td></tr> 32 32 <tr><td bgcolor='gainsboro'> 33 33 <b>Action sequence</b> 34 34 </td><td> 35 - Figure<br><br> 36 - UC steps:<br> 37 - 1. ...<br> 38 - 2. ...<br> 37 + Figure<br><br> 38 + UC steps:<br> 39 + 1. Slowly start playing music<br> 40 + 2. Greet the PwD and ask if they have eaten yet<br> 41 + 3. <b>IF</b> "Yes":<br> 42 + <div style="padding-left: 20px;"> 43 + 3.1 Ask questions about the lunch<br> 44 + 3.2 Say farewell to the PwD<br> 45 + 3.3 Slow stop playing music<br> 46 + </div> 47 + 4. <b>ELSE IF</b> "No":<br> 48 + <div style="padding-left: 20px;"> 49 + 4.1 Prepare for UC002: Eating reminder 50 + </div> 39 39 </td></tr> 40 40 </table> 53 + 41 41 </td> 42 -<td width='50%' style="font-size:1 6px">55 +<td width='50%' style="font-size:11px"> 43 43 <table border='1px' width='50%'> 44 44 <tr><td bgcolor='gainsboro'> 45 45 <b>UC step<b> ... ... @@ -50,11 +50,15 @@ 50 50 </td><td bgcolor='gainsboro'> 51 51 <b>IDP</b> 52 52 </td></tr> 53 -<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr> 54 -<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr> 55 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 56 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 57 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 66 +<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking. 67 +<br> 68 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr> 69 +<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 70 +<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 71 +<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 72 +<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 73 +<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 74 +<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr> 58 58 </table> 59 59 60 60 ... ... @@ -61,12 +61,92 @@ 61 61 </td></tr> 62 62 63 63 </table> 81 + 82 +<h2>UC02: Eating reminder</h2> 83 +<table width='100%'> 84 +<tr> 85 +<td width='30%' style="font-size:11px"> 86 +<table border='1px' width='50%'> 87 +<tr border='1px' width='30%'><td bgcolor='gainsboro'> 88 + <b>Objective</b> 89 +</td><td width='70%'> 90 + OB06: The PwD remembers to eat and is thus in better condition after being left alone. 91 +</td></tr> 92 +<tr><td bgcolor='gainsboro'> 93 + <b>TDP</b> 94 +</td><td> 95 + TDP: TITLE 96 +</td></tr> 97 +<tr><td bgcolor='gainsboro'> 98 + <b>Actors</b> 99 +</td><td> 100 +Robot, PwD 101 +</td></tr> 102 +<tr><td bgcolor='gainsboro'> 103 + <b>Pre-condition</b> 104 +</td><td> 105 +The PwD says they haven't eaten. 106 +</td></tr> 107 +<tr><td bgcolor='gainsboro'> 108 + <b>Post-condition</b> 109 +</td><td> 110 +The PwD has eaten. 111 +</td></tr> 112 +<tr><td bgcolor='gainsboro'> 113 + <b>Action sequence</b> 114 +</td><td> 115 + Figure<br><br> 116 + UC steps:<br> 117 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br> 118 + 2. Play food preparation music playlist.<br> 119 + 3. Say "Tap me on the head when the food is ready".<br> 120 + 4. <b>After</b> head is tapped:<br> 121 + 5. Compliment the food, say "Bon appetit".<br> 122 + 6. Start playing the eating playlist.<br> 123 + 7. Ask: "Are you having a drink also?"<br> 124 + 8. <b>IF</b> "No":<br> 125 + <div style="padding-left: 20px"> 126 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br> 127 + </div> 128 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br> 129 + 10. Slowly stop the music.<br> 130 +</td></tr> 131 +</table> 132 +</td> 133 +<td width='50%' style="font-size:11px"> 134 +<table border='1px' width='50%'> 135 +<tr><td bgcolor='gainsboro'> 136 + <b>UC step<b> 137 +</td><td bgcolor='gainsboro'> 138 + <b>Requirements</b> 139 +</td><td bgcolor='gainsboro'> 140 +<b>Claims</b> 141 +</td><td bgcolor='gainsboro'> 142 +<b>IDP</b> 143 +</td></tr> 144 +<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr> 145 +<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 146 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr> 147 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr> 148 +<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 149 +<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 150 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr> 151 +<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr> 152 +<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr> 153 +<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 154 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr> 155 +</table> 156 + 157 + 158 +</td></tr> 159 + 160 +</table> 64 64 {{/html}} 65 65 66 66 67 67 **Ask about lunch discourse** 68 68 - Play "Slow start music" 69 -- Say "Hello Margaret, how are you?", "Have you already had lunch today?"166 +- Say "Hello Peter, how are you?", "Have you already had lunch today?" 70 70 - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"... 71 71 - Say "That sounds delicious, I'm glad you enjoyed it!" 72 72 - Say "Talk to you later." ... ... @@ -88,7 +88,7 @@ 88 88 89 89 **Coffee break** 90 90 - Play "Slow start music" 91 -- Say "Hi Margaret, let's have a coffee."188 +- Say "Hi Peter, let's have a coffee." 92 92 - Play "Coffee brewery music" 93 93 - Say "Let's sit down so that you can drink your coffee." 94 94 - Play "Reminiscence music 1" ... ... @@ -97,7 +97,7 @@ 97 97 98 98 **Prepare lunch discourse** 99 99 - Play "Slow start music" 100 -- Say "Hi Margaret, how are you feeling?"197 +- Say "Hi Peter, how are you feeling?" 101 101 - Say "You should probably eat something. Let's walk to the kitchen to prepare the food." 102 102 - Say "What food would you like for lunch?" 103 103 - Play "Preparation music" ... ... @@ -112,7 +112,7 @@ 112 112 113 113 **Take a sip - Stay hydrated** 114 114 - Play "Slow start music" 115 -- Say " Margaret, have you had any water today?"212 +- Say "Peter, have you had any water today?" 116 116 - Say "Do you know how healthy it is for you to stay hydrated?" 117 117 - Say "It would be great if you could have a glass of water now." 118 118 - Play "Reminiscence music 2"
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... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.FrankBroz - Comment
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... ... @@ -1,0 +1,1 @@ 1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2022-03-22 08:52:53.870