Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 23.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/02/23 13:56
Change comment: There is no comment for this version
To version Icon 55.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/03/22 12:25
Change comment: There is no comment for this version

Summary

Details

Icon Page properties
Content
... ... @@ -19,25 +19,113 @@
19 19  <tr><td bgcolor='gainsboro'>
20 20   <b>Actors</b>
21 21  </td><td>
22 -Robot
22 +Robot, PwD
23 +</td></tr>
24 +<tr><td bgcolor='gainsboro'>
25 + <b>Pre-condition</b>
23 23  </td><td>
24 -PwD
27 +It is after the set lunch time
25 25  </td></tr>
26 26  <tr><td bgcolor='gainsboro'>
30 + <b>Post-condition</b>
31 +</td><td>
32 +PwD has had the chance to converse with someone at least a little bit
33 +</td></tr>
34 +<tr><td bgcolor='gainsboro'>
35 + <b>Action sequence</b>
36 +</td><td>
37 + Figure<br><br>
38 + UC steps:<br>
39 + 1. Slowly start playing music<br>
40 + 2. Greet the PwD and ask if they have eaten yet<br>
41 + 3. <b>IF</b> "Yes":<br>
42 + <div style="padding-left: 40px;">
43 + 3.1 Ask questions about the lunch<br>
44 + 3.2 Say farewell to the PwD<br>
45 + 3.3 Slow stop playing music<br>
46 + </div>
47 + 4. <b>ELSE IF</b> "No":<br>
48 + <div style="padding-left: 40px;">
49 + 4.1 Prepare for UC002: Eating reminder
50 + </div>
51 +</td></tr>
52 +</table>
53 +</td>
54 +<td width='50%' style="font-size:16px">
55 +<table border='1px' width='50%'>
56 +<tr><td bgcolor='gainsboro'>
57 + <b>UC step<b>
58 +</td><td bgcolor='gainsboro'>
59 + <b>Requirements</b>
60 +</td><td bgcolor='gainsboro'>
61 +<b>Claims</b>
62 +</td><td bgcolor='gainsboro'>
63 +<b>IDP</b>
64 +</td></tr>
65 +<tr><td>1</td><td>RQ004: The robot has a scheduling system, to know when to remind about eating and drinking.
66 +<br>
67 +RQ001: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL001: The PwD is not startled</td><td>IDP: Title</td></tr>
68 +<tr><td>2</td><td>RQ002: The robot can greet the PwD in a personal and varied manner</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
69 +<tr><td>3</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
70 +<tr><td>3.1</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
71 +<tr><td>3.2</td><td>-</td><td>CL002: The robot is pleasant to interact with</td><td>-</td></tr>
72 +<tr><td>4</td><td>RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
73 +<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
74 +</table>
75 +
76 +
77 +</td></tr>
78 +
79 +</table>
80 +
81 +<h2>UC002: Eating reminder</h2>
82 +<table width='100%'>
83 +<tr>
84 +<td width='30%' style="font-size:16px">
85 +<table border='1px' width='50%'>
86 +<tr border='1px' width='30%'><td bgcolor='gainsboro'>
87 + <b>Objective</b>
88 +</td><td width='70%'>
89 + OB06: The PwD remembers to eat and is thus in better condition after being left alone.
90 +</td></tr>
91 +<tr><td bgcolor='gainsboro'>
92 + <b>TDP</b>
93 +</td><td>
94 + TDP: TITLE
95 +</td></tr>
96 +<tr><td bgcolor='gainsboro'>
97 + <b>Actors</b>
98 +</td><td>
99 +Robot, PwD
100 +</td></tr>
101 +<tr><td bgcolor='gainsboro'>
27 27   <b>Pre-condition</b>
28 28  </td><td>
104 +The PwD says they haven't eaten.
29 29  </td></tr>
30 30  <tr><td bgcolor='gainsboro'>
31 31   <b>Post-condition</b>
32 32  </td><td>
109 +The PwD has eaten.
33 33  </td></tr>
34 34  <tr><td bgcolor='gainsboro'>
35 35   <b>Action sequence</b>
36 36  </td><td>
37 - Figure<br><br>
38 - UC steps:<br>
39 - 1. ...<br>
40 - 2. ...<br>
114 + Figure<br><br>
115 + UC steps:<br>
116 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
117 + 2. Play food preparation music playlist.<br>
118 + 3. Say "Tap me on the head when the food is ready".<br>
119 + 4. <b>After</b> head is tapped:<br>
120 + 5. Compliment the food, say "Bon appetit".<br>
121 + 6. Start playing the eating playlist.<br>
122 + 7. Ask: "Are you having a drink also?"<br>
123 + 8. <b>IF</b> "No":<br>
124 + <div style="padding-left: 40px">
125 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br>
126 + </div>
127 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
128 + 10. Slowly stop the music.<br>
41 41  </td></tr>
42 42  </table>
43 43  </td>
... ... @@ -52,11 +52,17 @@
52 52  </td><td bgcolor='gainsboro'>
53 53  <b>IDP</b>
54 54  </td></tr>
55 -<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr>
56 -<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr>
57 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
58 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
59 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
143 +<tr><td>1</td><td>-</td><td>CL004: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
144 +<tr><td>2</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
145 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
146 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
147 +<tr><td>5</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
148 +<tr><td>6</td><td>RQ001: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL005: The music makes the task more enjoyable</td><td>-</td></tr>
149 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
150 +<tr><td>8</td><td>RQ003: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
151 +<tr><td>8.1</td><td>-</td><td>CL006: The PwD is encouraged to drink</td><td>-</td></tr>
152 +<tr><td>9</td><td>-</td><td>CL003: The PwD feels less alone</td><td>-</td></tr>
153 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
60 60  </table>
61 61  
62 62  
... ... @@ -68,7 +68,7 @@
68 68  
69 69  **Ask about lunch discourse**
70 70  - Play "Slow start music"
71 -- Say "Hello Margaret, how are you?", "Have you already had lunch today?"
165 +- Say "Hello Peter, how are you?", "Have you already had lunch today?"
72 72  - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"...
73 73  - Say "That sounds delicious, I'm glad you enjoyed it!"
74 74  - Say "Talk to you later."
... ... @@ -90,7 +90,7 @@
90 90  
91 91  **Coffee break**
92 92  - Play "Slow start music"
93 -- Say "Hi Margaret, let's have a coffee."
187 +- Say "Hi Peter, let's have a coffee."
94 94  - Play "Coffee brewery music"
95 95  - Say "Let's sit down so that you can drink your coffee."
96 96  - Play "Reminiscence music 1"
... ... @@ -99,7 +99,7 @@
99 99  
100 100  **Prepare lunch discourse**
101 101  - Play "Slow start music"
102 -- Say "Hi Margaret, how are you feeling?"
196 +- Say "Hi Peter, how are you feeling?"
103 103  - Say "You should probably eat something. Let's walk to the kitchen to prepare the food."
104 104  - Say "What food would you like for lunch?"
105 105  - Play "Preparation music"
... ... @@ -114,7 +114,7 @@
114 114  
115 115  **Take a sip - Stay hydrated**
116 116  - Play "Slow start music"
117 -- Say "Margaret, have you had any water today?"
211 +- Say "Peter, have you had any water today?"
118 118  - Say "Do you know how healthy it is for you to stay hydrated?"
119 119  - Say "It would be great if you could have a glass of water now."
120 120  - Play "Reminiscence music 2"
Icon XWiki.XWikiComments[1]
Author
... ... @@ -1,0 +1,1 @@
1 +xwiki:XWiki.FrankBroz
Comment
... ... @@ -1,0 +1,1 @@
1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit.
Date
... ... @@ -1,0 +1,1 @@
1 +2022-03-22 08:52:53.870