Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 22.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/02/23 13:53
Change comment: There is no comment for this version
To version Icon 66.2 Icon
edited by Sofia Kostakonti
on 2022/04/05 16:22
Change comment: There is no comment for this version

Summary

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Author
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1 -XWiki.ahamalainen
1 +XWiki.SKostakonti
Content
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1 1  {{html}}
2 2  <!-- Your HTML code here -->
3 3  
4 -<h2>UC001: Meal Time Discourse </h2>
5 -<table width='100%'>
6 -<tr>
7 -<td width='30%' style="font-size:16px">
8 -<table border='1px' width='50%'>
4 +<h2>UC01: Meal Time Discourse </h2>
5 +
6 +<table border='1px' width='100%'>
9 9  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
10 10   <b>Objective</b>
11 11  </td><td width='70%'>
12 - OB01: Meal Time Discourse
10 + OB02: Provide the PwD company
13 13  </td></tr>
14 14  <tr><td bgcolor='gainsboro'>
15 15   <b>TDP</b>
... ... @@ -19,27 +19,39 @@
19 19  <tr><td bgcolor='gainsboro'>
20 20   <b>Actors</b>
21 21  </td><td>
20 +Robot, PwD
22 22  </td></tr>
23 23  <tr><td bgcolor='gainsboro'>
24 24   <b>Pre-condition</b>
25 25  </td><td>
25 +It is after the set lunch time
26 26  </td></tr>
27 27  <tr><td bgcolor='gainsboro'>
28 28   <b>Post-condition</b>
29 29  </td><td>
30 +PwD has had the chance to converse with someone at least a little bit
30 30  </td></tr>
31 31  <tr><td bgcolor='gainsboro'>
32 32   <b>Action sequence</b>
33 33  </td><td>
34 - Figure<br><br>
35 - UC steps:<br>
36 - 1. ...<br>
37 - 2. ...<br>
35 + Figure<br><br>
36 + UC steps:<br>
37 + 1. Slowly start playing music<br>
38 + 2. Greet the PwD and ask if they have eaten yet<br>
39 + 3. <b>IF</b> "Yes":<br>
40 + <div style="padding-left: 20px;">
41 + 3.1 Ask questions about the lunch<br>
42 + 3.2 Say farewell to the PwD<br>
43 + 3.3 Slow stop playing music<br>
44 + </div>
45 + 4. <b>ELSE IF</b> "No":<br>
46 + <div style="padding-left: 20px;">
47 + 4.1 Prepare for UC002: Eating reminder
48 + </div>
38 38  </td></tr>
39 39  </table>
40 -</td>
41 -<td width='50%' style="font-size:16px">
42 -<table border='1px' width='50%'>
51 +
52 +<table border='1px' width='100%'>
43 43  <tr><td bgcolor='gainsboro'>
44 44   <b>UC step<b>
45 45  </td><td bgcolor='gainsboro'>
... ... @@ -49,23 +49,94 @@
49 49  </td><td bgcolor='gainsboro'>
50 50  <b>IDP</b>
51 51  </td></tr>
52 -<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr>
53 -<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr>
54 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
55 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
56 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
62 +<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
63 +<br>
64 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
65 +<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
66 +<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
67 +<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
68 +<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
69 +<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
70 +<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
57 57  </table>
58 58  
59 -
73 +<h2>UC02: Eating reminder</h2>
74 +<table border='1px' width='100%'>
75 +<tr border='1px' width='30%'><td bgcolor='gainsboro'>
76 + <b>Objective</b>
77 +</td><td width='70%'>
78 + OB06: The PwD remembers to eat and is thus in better condition after being left alone.
60 60  </td></tr>
80 +<tr><td bgcolor='gainsboro'>
81 + <b>TDP</b>
82 +</td><td>
83 + TDP: TITLE
84 +</td></tr>
85 +<tr><td bgcolor='gainsboro'>
86 + <b>Actors</b>
87 +</td><td>
88 +Robot, PwD
89 +</td></tr>
90 +<tr><td bgcolor='gainsboro'>
91 + <b>Pre-condition</b>
92 +</td><td>
93 +The PwD says they haven't eaten.
94 +</td></tr>
95 +<tr><td bgcolor='gainsboro'>
96 + <b>Post-condition</b>
97 +</td><td>
98 +The PwD has eaten.
99 +</td></tr>
100 +<tr><td bgcolor='gainsboro'>
101 + <b>Action sequence</b>
102 +</td><td>
103 + Figure<br><br>
104 + UC steps:<br>
105 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
106 + 2. Play food preparation music playlist.<br>
107 + 3. Say "Tap me on the head when the food is ready".<br>
108 + 4. <b>After</b> head is tapped:<br>
109 + 5. Compliment the food, say "Bon appetit".<br>
110 + 6. Start playing the eating playlist.<br>
111 + 7. Ask: "Are you having a drink also?"<br>
112 + 8. <b>IF</b> "No":<br>
113 + <div style="padding-left: 20px">
114 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br>
115 + </div>
116 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
117 + 10. Slowly stop the music.<br>
118 +</td></tr>
119 +</table>
61 61  
121 +<table border='1px' width='100%'>
122 +<tr><td bgcolor='gainsboro'>
123 + <b>UC step<b>
124 +</td><td bgcolor='gainsboro'>
125 + <b>Requirements</b>
126 +</td><td bgcolor='gainsboro'>
127 +<b>Claims</b>
128 +</td><td bgcolor='gainsboro'>
129 +<b>IDP</b>
130 +</td></tr>
131 +<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
132 +<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
133 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
134 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
135 +<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
136 +<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
137 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
138 +<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
139 +<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
140 +<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
141 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
62 62  </table>
143 +
63 63  {{/html}}
64 64  
65 65  
66 66  **Ask about lunch discourse**
67 67  - Play "Slow start music"
68 -- Say "Hello Margaret, how are you?", "Have you already had lunch today?"
149 +- Say "Hello Peter, how are you?", "Have you already had lunch today?"
69 69  - If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"...
70 70  - Say "That sounds delicious, I'm glad you enjoyed it!"
71 71  - Say "Talk to you later."
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87 87  
88 88  **Coffee break**
89 89  - Play "Slow start music"
90 -- Say "Hi Margaret, let's have a coffee."
171 +- Say "Hi Peter, let's have a coffee."
91 91  - Play "Coffee brewery music"
92 92  - Say "Let's sit down so that you can drink your coffee."
93 93  - Play "Reminiscence music 1"
... ... @@ -96,7 +96,7 @@
96 96  
97 97  **Prepare lunch discourse**
98 98  - Play "Slow start music"
99 -- Say "Hi Margaret, how are you feeling?"
180 +- Say "Hi Peter, how are you feeling?"
100 100  - Say "You should probably eat something. Let's walk to the kitchen to prepare the food."
101 101  - Say "What food would you like for lunch?"
102 102  - Play "Preparation music"
... ... @@ -111,7 +111,7 @@
111 111  
112 112  **Take a sip - Stay hydrated**
113 113  - Play "Slow start music"
114 -- Say "Margaret, have you had any water today?"
195 +- Say "Peter, have you had any water today?"
115 115  - Say "Do you know how healthy it is for you to stay hydrated?"
116 116  - Say "It would be great if you could have a glass of water now."
117 117  - Play "Reminiscence music 2"
Icon XWiki.XWikiComments[1]
Author
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1 +xwiki:XWiki.FrankBroz
Comment
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1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit.
Date
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1 +2022-03-22 08:52:53.870