Changes for page Use Cases
Last modified by Sofia Kostakonti on 2022/04/05 16:54
From version
13.1


edited by Veikko Saikkonen
on 2022/02/15 11:55
on 2022/02/15 11:55
Change comment:
There is no comment for this version
To version
65.1


edited by Sofia Kostakonti
on 2022/04/05 16:18
on 2022/04/05 16:18
Change comment:
improving html placement on pdf
Summary
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- Author
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... ... @@ -1,1 +1,1 @@ 1 -XWiki. VSaikkonen1 +XWiki.SKostakonti - Content
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... ... @@ -1,56 +42,13 @@ 1 -= Value stories = 2 - 3 -== PWD: == 4 -* As a PwD I want someone to undergo meaningful discourse to feel connected to another person/robot/myself. 5 -* As a PwD I want to retain my health and well-being as well as possible when I am by myself. 6 -* As a PwD I want to retain my autonomy and self sufficiency as long as possible. 7 - 8 -== HCP == 9 -* As a HCP I want assistance in the daily activities of the elderly so that I have more time to focus on the individual PwD. 10 - 11 -== Family == 12 -* As a family member of a PwD, I want assistance for the PwD so that I feel safe leaving them alone. 13 -* As a family member of a PwD, I don't want to visit them only to scold them about nutrition for the PwD so that our relationship is not strained by that. 14 - 15 -= User stories = 16 - 17 -== PWD: == 18 -* As a PwD I want to be reminded about eating at typical mealtimes so that I will not forget to eat. 19 -** Feature: Mealtime reminder. 20 -* As a PwD I want to be questioned about the meals, to activate me and remind me to eat. 21 -** Feature: Mealtime questionnaire. 22 -* As a PwD I want to be questioned about my wellbeing occasionally so that I'm cognitively activated and reminded to think about my condition. 23 -** Feature: Hunger questionnaire. 24 -** Feature: Thirst questionnaire. 25 -** Feature: Tiredness, something else? 26 - 27 -- 28 - 29 -== HCP == 30 -* As a HCP I want the PwD to be <something> so that <something>. 31 - 32 -== Family == 33 -* As a close relative (e.g. spouse) I want the robot to remind the PwD about eating/drinking so that I don't have to. 34 -** Feature: Mealtime reminders. 35 - 36 -== Drafts (to be formalised) == 37 -* Take the weight of reminding away from the humans (pwd/relative) 38 -* Make the PwD self-reflect 39 -* Have casual conversations 40 - 41 - 42 42 {{html}} 43 43 <!-- Your HTML code here --> 44 44 45 -<h2>UC001: TITLE</h2> 46 -<table width='100%'> 47 -<tr> 48 -<td width='30%' style="font-size:16px"> 4 +<h2>UC01: Meal Time Discourse </h2> 5 + 49 49 <table border='1px' width='50%'> 50 50 <tr border='1px' width='30%'><td bgcolor='gainsboro'> 51 51 <b>Objective</b> 52 52 </td><td width='70%'> 53 - OB0 1:TITLE10 + OB02: Provide the PwD company 54 54 </td></tr> 55 55 <tr><td bgcolor='gainsboro'> 56 56 <b>TDP</b> ... ... @@ -60,26 +60,37 @@ 60 60 <tr><td bgcolor='gainsboro'> 61 61 <b>Actors</b> 62 62 </td><td> 20 +Robot, PwD 63 63 </td></tr> 64 64 <tr><td bgcolor='gainsboro'> 65 65 <b>Pre-condition</b> 66 66 </td><td> 25 +It is after the set lunch time 67 67 </td></tr> 68 68 <tr><td bgcolor='gainsboro'> 69 69 <b>Post-condition</b> 70 70 </td><td> 30 +PwD has had the chance to converse with someone at least a little bit 71 71 </td></tr> 72 72 <tr><td bgcolor='gainsboro'> 73 73 <b>Action sequence</b> 74 74 </td><td> 75 - Figure<br><br> 76 - UC steps:<br> 77 - 1. ...<br> 78 - 2. ...<br> 35 + Figure<br><br> 36 + UC steps:<br> 37 + 1. Slowly start playing music<br> 38 + 2. Greet the PwD and ask if they have eaten yet<br> 39 + 3. <b>IF</b> "Yes":<br> 40 + <div style="padding-left: 20px;"> 41 + 3.1 Ask questions about the lunch<br> 42 + 3.2 Say farewell to the PwD<br> 43 + 3.3 Slow stop playing music<br> 44 + </div> 45 + 4. <b>ELSE IF</b> "No":<br> 46 + <div style="padding-left: 20px;"> 47 + 4.1 Prepare for UC002: Eating reminder 48 + </div> 79 79 </td></tr> 80 -</table> 81 -</td> 82 -<td width='50%' style="font-size:16px"> 50 + 83 83 <table border='1px' width='50%'> 84 84 <tr><td bgcolor='gainsboro'> 85 85 <b>UC step<b> ... ... @@ -90,16 +90,142 @@ 90 90 </td><td bgcolor='gainsboro'> 91 91 <b>IDP</b> 92 92 </td></tr> 93 -<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr> 94 -<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr> 95 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 96 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 97 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr> 61 +<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking. 62 +<br> 63 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr> 64 +<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 65 +<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 66 +<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 67 +<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr> 68 +<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr> 69 +<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr> 98 98 </table> 99 99 100 - 72 +<h2>UC02: Eating reminder</h2> 73 +<table border='1px' width='50%'> 74 +<tr border='1px' width='30%'><td bgcolor='gainsboro'> 75 + <b>Objective</b> 76 +</td><td width='70%'> 77 + OB06: The PwD remembers to eat and is thus in better condition after being left alone. 101 101 </td></tr> 79 +<tr><td bgcolor='gainsboro'> 80 + <b>TDP</b> 81 +</td><td> 82 + TDP: TITLE 83 +</td></tr> 84 +<tr><td bgcolor='gainsboro'> 85 + <b>Actors</b> 86 +</td><td> 87 +Robot, PwD 88 +</td></tr> 89 +<tr><td bgcolor='gainsboro'> 90 + <b>Pre-condition</b> 91 +</td><td> 92 +The PwD says they haven't eaten. 93 +</td></tr> 94 +<tr><td bgcolor='gainsboro'> 95 + <b>Post-condition</b> 96 +</td><td> 97 +The PwD has eaten. 98 +</td></tr> 99 +<tr><td bgcolor='gainsboro'> 100 + <b>Action sequence</b> 101 +</td><td> 102 + Figure<br><br> 103 + UC steps:<br> 104 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br> 105 + 2. Play food preparation music playlist.<br> 106 + 3. Say "Tap me on the head when the food is ready".<br> 107 + 4. <b>After</b> head is tapped:<br> 108 + 5. Compliment the food, say "Bon appetit".<br> 109 + 6. Start playing the eating playlist.<br> 110 + 7. Ask: "Are you having a drink also?"<br> 111 + 8. <b>IF</b> "No":<br> 112 + <div style="padding-left: 20px"> 113 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br> 114 + </div> 115 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br> 116 + 10. Slowly stop the music.<br> 117 +</td></tr> 102 102 119 +<table border='1px' width='50%'> 120 +<tr><td bgcolor='gainsboro'> 121 + <b>UC step<b> 122 +</td><td bgcolor='gainsboro'> 123 + <b>Requirements</b> 124 +</td><td bgcolor='gainsboro'> 125 +<b>Claims</b> 126 +</td><td bgcolor='gainsboro'> 127 +<b>IDP</b> 128 +</td></tr> 129 +<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr> 130 +<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 131 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr> 132 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr> 133 +<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 134 +<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr> 135 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr> 136 +<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr> 137 +<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr> 138 +<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr> 139 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr> 103 103 </table> 141 + 104 104 {{/html}} 105 105 144 + 145 +**Ask about lunch discourse** 146 +- Play "Slow start music" 147 +- Say "Hello Peter, how are you?", "Have you already had lunch today?" 148 +- If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"... 149 +- Say "That sounds delicious, I'm glad you enjoyed it!" 150 +- Say "Talk to you later." 151 +- If "No", go to //Prepare Lunch// discourse 152 +- Play "Slow stop music" 153 + 154 + 155 +Peter is watching TV. It is a bit after lunchtime and the robot wants to make sure Peter has eaten lunch. To grab his attention, it plays some music. 156 +NAO: Hey Peter! Are you around? 157 +Peter: Hey! Yeah, I'm here 158 +N: Did you have lunch today? 159 +P: Yeah I did 160 +N: What did you have for lunch? 161 +P: Uhm, I don't really remember... 162 +N: Did your wife join you? 163 +P: No, I have been alone all day 164 +N: What did you do today? 165 +... 166 + 167 +**Coffee break** 168 +- Play "Slow start music" 169 +- Say "Hi Peter, let's have a coffee." 170 +- Play "Coffee brewery music" 171 +- Say "Let's sit down so that you can drink your coffee." 172 +- Play "Reminiscence music 1" 173 +- Say "That was quite a coffee break. I hope you enjoyed it too. See you next time." 174 +- Play "Slow stop music" 175 + 176 +**Prepare lunch discourse** 177 +- Play "Slow start music" 178 +- Say "Hi Peter, how are you feeling?" 179 +- Say "You should probably eat something. Let's walk to the kitchen to prepare the food." 180 +- Say "What food would you like for lunch?" 181 +- Play "Preparation music" 182 +- Say "This looks delicious" 183 +- Say "Bon apetite" 184 +- Play "Calming and nostalgic lunch music" (Until Margaret stops eating) 185 +- Say "Let's get a glass of milk" 186 +- Play "Calming milk music" 187 +- Say "Cheers" 188 +- Say "I hope you enjoyed your lunch break. See you next time." 189 +- Play "Slow stop music" 190 + 191 +**Take a sip - Stay hydrated** 192 +- Play "Slow start music" 193 +- Say "Peter, have you had any water today?" 194 +- Say "Do you know how healthy it is for you to stay hydrated?" 195 +- Say "It would be great if you could have a glass of water now." 196 +- Play "Reminiscence music 2" 197 +- Say "Thank you for staying hydrated. Drinking water helps you to stay fit." 198 +- Say "See you next time." 199 +- Play "Slow stop music"
- XWiki.XWikiComments[1]
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- Author
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... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.FrankBroz - Comment
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... ... @@ -1,0 +1,1 @@ 1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2022-03-22 08:52:53.870