Changes for page Use Cases

Last modified by Sofia Kostakonti on 2022/04/05 16:54

From version Icon 13.1 Icon
edited by Veikko Saikkonen
on 2022/02/15 11:55
Change comment: There is no comment for this version
To version Icon 65.1 Icon
edited by Sofia Kostakonti
on 2022/04/05 16:18
Change comment: improving html placement on pdf

Summary

Details

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Author
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1 -XWiki.VSaikkonen
1 +XWiki.SKostakonti
Content
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1 -= Value stories =
2 -
3 -== PWD: ==
4 -* As a PwD I want someone to undergo meaningful discourse to feel connected to another person/robot/myself.
5 -* As a PwD I want to retain my health and well-being as well as possible when I am by myself.
6 -* As a PwD I want to retain my autonomy and self sufficiency as long as possible.
7 -
8 -== HCP ==
9 -* As a HCP I want assistance in the daily activities of the elderly so that I have more time to focus on the individual PwD.
10 -
11 -== Family ==
12 -* As a family member of a PwD, I want assistance for the PwD so that I feel safe leaving them alone.
13 -* As a family member of a PwD, I don't want to visit them only to scold them about nutrition for the PwD so that our relationship is not strained by that.
14 -
15 -= User stories =
16 -
17 -== PWD: ==
18 -* As a PwD I want to be reminded about eating at typical mealtimes so that I will not forget to eat.
19 -** Feature: Mealtime reminder.
20 -* As a PwD I want to be questioned about the meals, to activate me and remind me to eat.
21 -** Feature: Mealtime questionnaire.
22 -* As a PwD I want to be questioned about my wellbeing occasionally so that I'm cognitively activated and reminded to think about my condition.
23 -** Feature: Hunger questionnaire.
24 -** Feature: Thirst questionnaire.
25 -** Feature: Tiredness, something else?
26 -
27 --
28 -
29 -== HCP ==
30 -* As a HCP I want the PwD to be <something> so that <something>.
31 -
32 -== Family ==
33 -* As a close relative (e.g. spouse) I want the robot to remind the PwD about eating/drinking so that I don't have to.
34 -** Feature: Mealtime reminders.
35 -
36 -== Drafts (to be formalised) ==
37 -* Take the weight of reminding away from the humans (pwd/relative)
38 -* Make the PwD self-reflect
39 -* Have casual conversations
40 -
41 -
42 42  {{html}}
43 43  <!-- Your HTML code here -->
44 44  
45 -<h2>UC001: TITLE</h2>
46 -<table width='100%'>
47 -<tr>
48 -<td width='30%' style="font-size:16px">
4 +<h2>UC01: Meal Time Discourse </h2>
5 +
49 49  <table border='1px' width='50%'>
50 50  <tr border='1px' width='30%'><td bgcolor='gainsboro'>
51 51   <b>Objective</b>
52 52  </td><td width='70%'>
53 - OB01: TITLE
10 + OB02: Provide the PwD company
54 54  </td></tr>
55 55  <tr><td bgcolor='gainsboro'>
56 56   <b>TDP</b>
... ... @@ -60,26 +60,37 @@
60 60  <tr><td bgcolor='gainsboro'>
61 61   <b>Actors</b>
62 62  </td><td>
20 +Robot, PwD
63 63  </td></tr>
64 64  <tr><td bgcolor='gainsboro'>
65 65   <b>Pre-condition</b>
66 66  </td><td>
25 +It is after the set lunch time
67 67  </td></tr>
68 68  <tr><td bgcolor='gainsboro'>
69 69   <b>Post-condition</b>
70 70  </td><td>
30 +PwD has had the chance to converse with someone at least a little bit
71 71  </td></tr>
72 72  <tr><td bgcolor='gainsboro'>
73 73   <b>Action sequence</b>
74 74  </td><td>
75 - Figure<br><br>
76 - UC steps:<br>
77 - 1. ...<br>
78 - 2. ...<br>
35 + Figure<br><br>
36 + UC steps:<br>
37 + 1. Slowly start playing music<br>
38 + 2. Greet the PwD and ask if they have eaten yet<br>
39 + 3. <b>IF</b> "Yes":<br>
40 + <div style="padding-left: 20px;">
41 + 3.1 Ask questions about the lunch<br>
42 + 3.2 Say farewell to the PwD<br>
43 + 3.3 Slow stop playing music<br>
44 + </div>
45 + 4. <b>ELSE IF</b> "No":<br>
46 + <div style="padding-left: 20px;">
47 + 4.1 Prepare for UC002: Eating reminder
48 + </div>
79 79  </td></tr>
80 -</table>
81 -</td>
82 -<td width='50%' style="font-size:16px">
50 +
83 83  <table border='1px' width='50%'>
84 84  <tr><td bgcolor='gainsboro'>
85 85   <b>UC step<b>
... ... @@ -90,16 +90,142 @@
90 90  </td><td bgcolor='gainsboro'>
91 91  <b>IDP</b>
92 92  </td></tr>
93 -<tr><td>1</td><td>RQ001: Title</td><td>CL001: Title</td><td>IDP: Title</td></tr>
94 -<tr><td>2</td><td>-</td><td>-</td><td>-</td></tr>
95 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
96 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
97 -<tr><td></td><td>-</td><td>-</td><td>-</td></tr>
61 +<tr><td>1</td><td>RQ04: The robot has a scheduling system, to know when to remind about eating and drinking.
62 +<br>
63 +RQ01: The robot can play music that suits the situation and the emotional state of the PwD.</td><td>CL01: The PwD is not startled by the activation of the robot if music is played at the start</td><td>IDP: Title</td></tr>
64 +<tr><td>2</td><td>RQ02: The robot can greet the PwD in a personal and varied manner</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
65 +<tr><td>3</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
66 +<tr><td>3.1</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
67 +<tr><td>3.2</td><td>-</td><td>CL02: The robot is pleasant to interact with</td><td>-</td></tr>
68 +<tr><td>4</td><td>RQ03: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement</td><td>-</td><td>-</td></tr>
69 +<tr><td>4.1</td><td>-</td>-<td>-</td><td>-</td></tr>
98 98  </table>
99 99  
100 -
72 +<h2>UC02: Eating reminder</h2>
73 +<table border='1px' width='50%'>
74 +<tr border='1px' width='30%'><td bgcolor='gainsboro'>
75 + <b>Objective</b>
76 +</td><td width='70%'>
77 + OB06: The PwD remembers to eat and is thus in better condition after being left alone.
101 101  </td></tr>
79 +<tr><td bgcolor='gainsboro'>
80 + <b>TDP</b>
81 +</td><td>
82 + TDP: TITLE
83 +</td></tr>
84 +<tr><td bgcolor='gainsboro'>
85 + <b>Actors</b>
86 +</td><td>
87 +Robot, PwD
88 +</td></tr>
89 +<tr><td bgcolor='gainsboro'>
90 + <b>Pre-condition</b>
91 +</td><td>
92 +The PwD says they haven't eaten.
93 +</td></tr>
94 +<tr><td bgcolor='gainsboro'>
95 + <b>Post-condition</b>
96 +</td><td>
97 +The PwD has eaten.
98 +</td></tr>
99 +<tr><td bgcolor='gainsboro'>
100 + <b>Action sequence</b>
101 +</td><td>
102 + Figure<br><br>
103 + UC steps:<br>
104 + 1. Say "You should probably eat something. Let's walk to the kitchen to prepare the food."<br>
105 + 2. Play food preparation music playlist.<br>
106 + 3. Say "Tap me on the head when the food is ready".<br>
107 + 4. <b>After</b> head is tapped:<br>
108 + 5. Compliment the food, say "Bon appetit".<br>
109 + 6. Start playing the eating playlist.<br>
110 + 7. Ask: "Are you having a drink also?"<br>
111 + 8. <b>IF</b> "No":<br>
112 + <div style="padding-left: 20px">
113 + 8.1 Say "Wouldn't a glass of milk go well with this?"<br>
114 + </div>
115 + 9. Say: "I hope you enjoyed your lunch break. See you next time".<br>
116 + 10. Slowly stop the music.<br>
117 +</td></tr>
102 102  
119 +<table border='1px' width='50%'>
120 +<tr><td bgcolor='gainsboro'>
121 + <b>UC step<b>
122 +</td><td bgcolor='gainsboro'>
123 + <b>Requirements</b>
124 +</td><td bgcolor='gainsboro'>
125 +<b>Claims</b>
126 +</td><td bgcolor='gainsboro'>
127 +<b>IDP</b>
128 +</td></tr>
129 +<tr><td>1</td><td>-</td><td>CL04: The PwD is encouraged to have some food</td><td>IDP: Title</td></tr>
130 +<tr><td>2</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
131 +<tr><td>3</td><td>-</td><td>-</td><td>-</td></tr>
132 +<tr><td>4</td><td>-</td><td>-</td><td>-</td></tr>
133 +<tr><td>5</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
134 +<tr><td>6</td><td>RQ01: The robot can play music that suits the situation and the emotional state of the PwD</td><td>CL06: The music makes the task more enjoyable</td><td>-</td></tr>
135 +<tr><td>7</td><td>-</td><td>-</td><td>-</td></tr>
136 +<tr><td>8</td><td>RQ03: The robot can understand words for agreement and disagreement</td>-<td>-</td><td>-</td></tr>
137 +<tr><td>8.1</td><td>-</td><td>CL05: The PwD is encouraged to drink</td><td>-</td></tr>
138 +<tr><td>9</td><td>-</td><td>CL03: The PwD feels less alone</td><td>-</td></tr>
139 +<tr><td>10</td><td>-</td><td>-</td><td>-</td></tr>
103 103  </table>
141 +
104 104  {{/html}}
105 105  
144 +
145 +**Ask about lunch discourse**
146 +- Play "Slow start music"
147 +- Say "Hello Peter, how are you?", "Have you already had lunch today?"
148 +- If "Yes", say "What did you have for lunch?", "Did you enjoy it?", "Did someone join you?"...
149 +- Say "That sounds delicious, I'm glad you enjoyed it!"
150 +- Say "Talk to you later."
151 +- If "No", go to //Prepare Lunch// discourse
152 +- Play "Slow stop music"
153 +
154 +
155 +Peter is watching TV. It is a bit after lunchtime and the robot wants to make sure Peter has eaten lunch. To grab his attention, it plays some music.
156 +NAO: Hey Peter! Are you around?
157 +Peter: Hey! Yeah, I'm here
158 +N: Did you have lunch today?
159 +P: Yeah I did
160 +N: What did you have for lunch?
161 +P: Uhm, I don't really remember...
162 +N: Did your wife join you?
163 +P: No, I have been alone all day
164 +N: What did you do today?
165 +...
166 +
167 +**Coffee break**
168 +- Play "Slow start music"
169 +- Say "Hi Peter, let's have a coffee."
170 +- Play "Coffee brewery music"
171 +- Say "Let's sit down so that you can drink your coffee."
172 +- Play "Reminiscence music 1"
173 +- Say "That was quite a coffee break. I hope you enjoyed it too. See you next time."
174 +- Play "Slow stop music"
175 +
176 +**Prepare lunch discourse**
177 +- Play "Slow start music"
178 +- Say "Hi Peter, how are you feeling?"
179 +- Say "You should probably eat something. Let's walk to the kitchen to prepare the food."
180 +- Say "What food would you like for lunch?"
181 +- Play "Preparation music"
182 +- Say "This looks delicious"
183 +- Say "Bon apetite"
184 +- Play "Calming and nostalgic lunch music" (Until Margaret stops eating)
185 +- Say "Let's get a glass of milk"
186 +- Play "Calming milk music"
187 +- Say "Cheers"
188 +- Say "I hope you enjoyed your lunch break. See you next time."
189 +- Play "Slow stop music"
190 +
191 +**Take a sip - Stay hydrated**
192 +- Play "Slow start music"
193 +- Say "Peter, have you had any water today?"
194 +- Say "Do you know how healthy it is for you to stay hydrated?"
195 +- Say "It would be great if you could have a glass of water now."
196 +- Play "Reminiscence music 2"
197 +- Say "Thank you for staying hydrated. Drinking water helps you to stay fit."
198 +- Say "See you next time."
199 +- Play "Slow stop music"
Icon XWiki.XWikiComments[1]
Author
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1 +xwiki:XWiki.FrankBroz
Comment
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1 +The two use cases are clear. I like that you've connected a generic use case to different specific daily events (coffee break, sip of water) but this could be clarified a bit.
Date
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1 +2022-03-22 08:52:53.870