Changes for page Test
Last modified by Sofia Kostakonti on 2022/04/05 14:08
From version
96.1


edited by Veikko Saikkonen
on 2022/04/04 12:25
on 2022/04/04 12:25
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To version
95.1


edited by Marlein Vogels
on 2022/04/03 20:25
on 2022/04/03 20:25
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... ... @@ -1,1 +1,1 @@ 1 -XWiki. VSaikkonen1 +XWiki.MarleinVogels - Content
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... ... @@ -245,17 +245,6 @@ 245 245 From our observations, it seemed as if participants were either smiling more during the interaction with the intelligent version of the robot or concentrating on the interaction more carefully compared to the interaction with the less intelligent version of the robot. 246 246 247 247 = Discussion = 248 - 249 -From the results we can see that the more advanced robot shows advantages over the simple version in many categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance. 250 - 251 -In improving the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating. 252 - 253 -Based on the answers of the participants regarding music seen in Figure 2, it seems that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music. 254 - 255 -The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-8. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. However, in Table 7 we can see that the statistical differences in the mood differences during the interactions with the different versions are not highly significant. 256 - 257 -A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferrable and the personas might experience less negative emotions after the interaction with the robots, but it is slightly unclear if the effect is more powerful with the advanced robot. 258 - 259 259 Analysis the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research. 260 260 261 261 The most interesting direction for future research would be the longer term studying of the effect of mealtime reminders on the health of the test subjects. The longer term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life. ... ... @@ -266,18 +266,17 @@ 266 266 267 267 = Conclusions = 268 268 269 -From the results it seemsthat in short-terminteractions,both ofthe robotsdoesremindhepersonsof theirhunger, butthetest setup might have causedmanypeoplenot toeat ornot to be hungrywhen arriving.It would also seemthatthe musicdoes maketheentire discoursemore enjoyable aspeople did enjoy it, but it isunclearwhetherthebserved increasesinmood caused bytheadvanced robotincomparisonto the simpleversionare duetothe musicr other features includedintheadvancedversion or simplyduetovariance. Itseemsthattheadvancedrobotis slightly moreenjoyable due to the observed change in anxiety, butintotalthe results areinconclusive.258 +From the results we can see that the more advanced robot shows advantages over the simple version in many categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance. 270 270 271 - Thelong-termeffects of this areunclear andrequirefurther study.Theshort-termexperiment showspromisingresults to furtherdevelop suchsolutions,buttoalsoconductexperiments tostudythelong-termeffects ofsuch a solution.Withangerexperiment,the developmentofthehuman-robot interactionandthe effect ofconstantmealtime reminderswouldlikelybegin toshow,whichcould causedifferences tothepresentedshort-termresults,by forexample therobotbecomingmore enjoyableasitbecomesfamiliar.260 +In improving the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating. 272 272 273 -<ol> 274 -<li>Does the robot remind the PwD of their hunger?</li> 275 -<li>Does the music make the eating more enjoyable for the PwD?</li> 276 -<li>Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?</li> 277 -<li>* Does the robot cause PwD to eat more regularly?</li> 278 -</ol> 262 +Based on the answers of the participants regarding music seen in Figure 2, it seems that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music. 279 279 264 +The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-8. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. However, in Table 7 we can see that the statistical differences in the mood differences during the interactions with the different versions are not highly significant. 280 280 266 +A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferrable and the personas might experience less negative emotions after the interaction with the robots, but it is slightly unclear if the effect is more powerful with the advanced robot. 267 + 268 + 281 281 = Appendix = 282 282 283 283 == Experiment introduction for participants ==