Changes for page Test

Last modified by Sofia Kostakonti on 2022/04/05 14:08

From version Icon 85.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/04/03 17:49
Change comment: There is no comment for this version
To version Icon 86.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/04/03 17:59
Change comment: There is no comment for this version

Summary

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19 19  
20 20  = Method =
21 21  
22 -The prototype is evaluated with an in-person experiment with multiple participants. In the experiment, the participants will be asked to pretend to be PwD and act accordingly with/without the prototype.
22 +The prototype is evaluated with an in-person experiment with multiple participants.
23 23  
24 24  == Participants ==
25 25  
26 -As there are practical difficulties with conducting the experiment with actual people with dementia due to both time constraints and COVID, our participants' group will consist of peers from other groups and friends, who will act as if they are older people with dementia. We plan to gather around 20 people for our experiments.
26 +As there are practical difficulties with conducting the experiment with actual people with dementia due to both time constraints and COVID, our participants' group consists of peers from other groups and friends. In total we had 19 people take part in our experiment.
27 27  
28 28  == Experimental design ==
29 29  
30 -We will be using a within-subject design. In the experiment all of the participants will interact with both versions of the robot, with half of the participants interacting with the version 1 first and then version 2, and the other half in reverse order, to counter-balance the carryover effects. Snacks will be made available for the participants, in case they're prompted and they're hungry. The participants will be unaware of the possibility of eating snacks, to prevent disturbing the interaction with the robot. Otherwise the subjects could be primed for eating, which would bias the results and hide the effect of the robotic interaction.
30 +For the experiment we used a within-subject design. All of the participants interacted with both versions of the robot, with half of the participants interacting with the version 1 first and then version 2, and the other half in reverse order. This was done to counter-balance the carryover effects. Snacks were made available for the participants, in case they were prompted and they ewre hungry. The participants were unaware of the possibility of eating snacks, to prevent disturbing the interaction with the robot. Otherwise the subjects would have been primed for eating, which would have biased the results and hide the effect of the robotic interaction.
31 31  
32 32  == Tasks ==
33 33  
34 -The participant will have to interact with the robot, which is programmed to engage in a lunch discourse. Two versions will be implemented: the first version will ask basic questions about mealtime, mostly acting as a reminder for the PwD to have lunch (alarm clock). The second will be our original implementation of it with the more sophisticated discourse and music.
34 +The participant interacted with the robot, which was programmed to engage in a lunch discourse. Two versions were implemented: the first version asks basic questions about mealtime, mostly acting as a reminder for the PwD to have lunch (basically an alarm clock). The second is our original implementation of it with the more sophisticated discourse and music.
35 35  
36 36  == Measures ==
37 37  
38 -We plan on measuring the effectiveness of the discourse, both physically and emotionally. Our quantitative measure is whether the person ate the lunch they were supposed to have eaten, and the qualitative measure is the emotions that the PwD experienced before, during, and after the interaction. The qualitative measures will be recorded with a simple questionnaire. Depending on the time of the experiments, we assume that people might also not be hungry enough to be prompted to have something to eat, which might disturb the results. We do plan however to measure whether the robot will remind someone of their hunger and have them eat.
38 +We measured the effectiveness of the discourse, both physically and emotionally. Our quantitative measure was whether the person ate the lunch they were supposed to have eaten, and the qualitative measure was the emotions that the PwD experienced before, during, and after the interaction. The qualitative measures were recorded with a simple questionnaire. Some people were not hungry enough to be prompted to have something to eat, which disturbed the results. However we did measure whether the robot reminded someone of their hunger and if they ate.
39 39  
40 40  == Procedure ==
41 41  
42 -* Welcome Participants and explain what they are going to be doing.
43 -* Have them sign the permission form.
44 -* Participants complete a questionnaire(A) regarding their emotional state (control).
45 -* Have version A of interaction with the robot.
46 -* Complete questionnaire(extended version).
42 +The procedure was conducted as follows:
43 +
44 +1. Welcome participant and explain what they are going to be doing.
45 +2. Have them sign the permission form.
46 +* Complete questionnaire 1 regarding their emotional state (control).
47 +* Have an interaction with version A of the robot.
48 +* Complete questionnaire 2 (extended version).
47 47  * Have a short interview during downtime (prepared questions).
48 -* Have version B of interaction with the robot.
49 -* Complete questionnaire(extended version).
50 +* Have an interaction with version B of the robot.
51 +* Complete questionnaire 3 (extended version).
50 50  * Have a short interview during downtime (prepared questions).
51 51  
52 52  == Material ==