Changes for page Test

Last modified by Sofia Kostakonti on 2022/04/05 14:08

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edited by Aleksanteri Hämäläinen
on 2022/04/03 17:47
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edited by Veikko Saikkonen
on 2022/04/01 14:49
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Author
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1 -XWiki.ahamalainen
1 +XWiki.VSaikkonen
Content
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2 2  
3 3  People with dementia often forget to eat and drink, leading to dehydration, malnutrition and decreased wellbeing in general. Our prototype engages in discourses to remind PwD to have lunch and drink water, using the Nao robot platform. The discourse aims to reming the PwD without causing any anxiety or embarrassment which a traditional "alarm" system could cause, and keep them company throughout these activities.
4 4  
5 -The four research questions studied in this evaluation are:
5 +RQ1: "Does the robot cause PwD to eat more regularly?"*
6 +RQ2: "Does the robot remind the PwD of their hunger?"
7 +RQ3: "Does the music make the eating more enjoyable for the PwD?"
8 +RQ4: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?"
6 6  
7 -{{html}}
10 +'*' This research question is difficult due to the practical limitations in designing the experimental setup and as such is left to lesser importance.
8 8  
9 -<ol>
10 -<li>* Does the robot cause PwD to eat more regularly?</li>
11 -<li>Does the robot remind the PwD of their hunger?</li>
12 -<li>Does the music make the eating more enjoyable for the PwD?</li>
13 -<li>Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?</li>
14 -</ol>
15 -
16 -{{/html}}
17 -
18 -\* This research question is difficult due to the practical limitations in designing the experimental setup and as such is left to lesser importance.
19 -
20 20  = Method =
21 21  
22 22  The prototype is evaluated with an in-person experiment with multiple participants. In the experiment, the participants will be asked to pretend to be PwD and act accordingly with/without the prototype.
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105 105  {{/html}}
106 106  
107 107  (% style="text-align:center" %)
108 -Figure 1: Results on the eating of the test personas during the experiment
100 +Figure: Results on the eating of the test personas during the experiment
109 109  
102 +|=Version|=Did not eat|=Ate|=Would not have eaten without the robot|\\
103 +|Simple|16|3|1
104 +|Advanced|13|6|4
105 +
110 110  Simple robot:
111 111  
112 112  * 16% ate
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117 117  * 32% ate
118 118  * 67% of those would not have eaten without the robot
119 119  
120 -== Music ==
121 -
122 -{{html}}
123 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=1250/>
124 -{{/html}}
125 -
126 -(% style="text-align:center" %)
127 -Figure 2: Answers of the test personas regarding music
128 -
129 -
130 130  == EVEA (Mood) ==
131 131  
132 132  {{html}}
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134 134  {{/html}}
135 135  
136 136  (% style="text-align:center" %)
137 -Figure 3: Median measured moods for the simple version of the robot
123 +Figure: Median measured moods for the simple version of the robot
138 138  
139 139  {{html}}
140 140  <img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeSmart.png?rev=1.1" alt="Measured moods and changes for the advanced version of the robot" style="display:block;margin-left:auto;margin-right:auto" width=750/>
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141 141  {{/html}}
142 142  
143 143  (% style="text-align:center" %)
144 -Figure 4: Median measured moods for the advanced version of the robot
130 +Figure: Median measured moods for the advanced version of the robot
145 145  
146 146  (% style="text-align:center" %)
147 -Table 1: Wilcoxon signed rank test results for the hypothesis that the mood changed during the interaction with the simple robot
133 +Table: Wilcoxon signed rank test results for the hypothesis that the mood changed during the interaction with the simple robot
148 148  
149 149  |=Mood|=Happiness|=Anxiety|=Sadness|=Anger
150 150  |Statistic|37|5|4|14
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151 151  |P-value|0.54|0.01|0.01|0.45
152 152  
153 153  (% style="text-align:center" %)
154 -Table 2: Wilcoxon signed rank test results for the null hypothesis that the mood changed during the interaction with the advanced robot
140 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood changed during the interaction with the advanced robot
155 155  
156 156  |=Mood|=Happiness|=Anxiety|=Sadness|=Anger
157 157  |Statistic|32|11|2|17
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158 158  |P-value|0.18|0.01|0.01|0.45
159 159  
160 160  (% style="text-align:center" %)
161 -Table 3: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the simple robot
147 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the simple robot
162 162  
163 163  |=Mood|=Anxiety|=Sadness|=Anger
164 164  |Statistic|81|53|29
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165 165  |P-value|0.01|0.00|0.23
166 166  
167 167  (% style="text-align:center" %)
168 -Table 4: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the advanced robot
154 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the advanced robot
169 169  
170 170  |=Mood|=Anxiety|=Sadness|=Anger
171 171  |Statistic|32|149|52
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172 172  |P-value|0.00|0.01|0.07
173 173  
174 174  (% style="text-align:center" %)
175 -Table 5: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the simple robot
161 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the simple robot
176 176  
177 177  |=Mood|=Happiness
178 178  |Statistic|37
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179 179  |P-value|0.27
180 180  
181 181  (% style="text-align:center" %)
182 -Table 6: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the advanced robot
168 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the advanced robot
183 183  
184 184  |=Mood|=Happiness
185 185  |Statistic|32
186 186  |P-value|0.09
187 187  
188 -(% style="text-align:center" %)
189 -Table 7: Wilcoxon signed rank test results for the hypothesis that the mood changes with the simple and advanced robots during the interaction are different
174 +== Music ==
190 190  
191 -|=Mood|=Happiness|=Anxiety|=Sadness|=Anger
192 -|Statistic|92|49|85|69
193 -|P-value|0.92|0.07|0.71|0.31
176 +{{html}}
177 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=1250/>
178 +{{/html}}
194 194  
180 +(% style="text-align:center" %)
181 +Figure: Answers of the test personas regarding music
182 +
195 195  == Godspeed ==
196 196  
197 197  {{html}}
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199 199  {{/html}}
200 200  
201 201  (% style="text-align:center" %)
202 -Figure 5: Answers to the statement 'I thought the robot was friendly'
190 +Figure: Answers to the statement 'I thought the robot was friendly'
203 203  
204 204  {{html}}
205 205  <img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/pleasant-hist.png?rev=1.1" alt="Answers to the statement 'I thought the robot was pleasant'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
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206 206  {{/html}}
207 207  
208 208  (% style="text-align:center" %)
209 -Figure 6: Answers to the statement 'I thought the robot was pleasant'
197 +Figure: Answers to the statement 'I thought the robot was pleasant'
210 210  
211 211  {{html}}
212 212  <img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/godspeed-barchart.png?rev=1.1" alt="Godspeed questionnaire median comparison'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
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213 213  {{/html}}
214 214  
215 215  (% style="text-align:center" %)
216 -Figure 7: Median measured Godspeed questionnaire dimensions
204 +Figure: Median measured Godspeed questionnaire dimensions
217 217  
218 -
219 -(% style="text-align:center" %)
220 -Table 8: Wilcoxon signed rank test results for the null hypothesis that the advanced robot scored higher in the perceived dimensions
221 -
222 222  |=Dimension|=Likeability|=Intelligence
223 223  |Statistic|36|70
224 224  |P-value|0.01|0.17
225 225  
226 -= Discussion =
227 -Analysis the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research.
210 +(% style="text-align:center" %)
211 +Table: Wilcoxon signed rank test results for the null hypothesis that the advanced robot scored higher in the perceived dimensions
228 228  
229 -The most interesting direction for future research would be the longer term studying of the effect of mealtime reminders on the health of the test subjects. The longer term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life.
230 -
231 -Another topic to study is the differences with and without music. The effects of music could be studied with the music tailored to personal taste and all versions of the robot with and without the music playback included in the interaction. This would allow to pinpoint the effects of music, without the other features causing variance.
232 -
233 233  = Conclusions =
234 234  
235 -From the results we can see that the more advanced robot shows advantages over the simple version in many categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance.
215 +From the results we can see that the more advanced robot
236 236  
237 -In improving the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating.
238 238  
239 -Based on the answers of the participants regarding music seen in Figure 2, it seems that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music.
218 += Discussion =
240 240  
241 -The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-8. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. However, in Table 7 we can see that the statistical differences in the mood differences during the interactions with the different versions are not highly significant.
242 242  
243 -A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferrable and the personas might experience less negative emotions after the interaction with the robots, but it is slightly unclear if the effect is more powerful with the advanced robot.
244 244  
245 -
246 246  = Appendix =
247 247  
248 248  == Experiment introduction for participants ==