Changes for page Test

Last modified by Sofia Kostakonti on 2022/04/05 14:08

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edited by Aleksanteri Hämäläinen
on 2022/04/03 17:43
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To version Icon 60.1 Icon
edited by Veikko Saikkonen
on 2022/04/01 14:48
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Author
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1 -XWiki.ahamalainen
1 +XWiki.VSaikkonen
Content
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2 2  
3 3  People with dementia often forget to eat and drink, leading to dehydration, malnutrition and decreased wellbeing in general. Our prototype engages in discourses to remind PwD to have lunch and drink water, using the Nao robot platform. The discourse aims to reming the PwD without causing any anxiety or embarrassment which a traditional "alarm" system could cause, and keep them company throughout these activities.
4 4  
5 -The four research questions studied in this evaluation are:
5 +RQ1: "Does the robot cause PwD to eat more regularly?"*
6 +RQ2: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?"
7 +RQ3: "Does the robot remind the PwD of their hunger?"
8 +RQ4: "Does the music make the eating more enjoyable for the PwD?"
6 6  
7 -1*. Does the robot cause PwD to eat more regularly?
8 -2. "Does the robot remind the PwD of their hunger?"
9 -3. "Does the music make the eating more enjoyable for the PwD?"
10 -4. "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?"
10 +'*' This research question is difficult due to the practical limitations in designing the experimental setup and as such is left to lesser importance.
11 11  
12 -* This research question is difficult due to the practical limitations in designing the experimental setup and as such is left to lesser importance.
13 -
14 14  = Method =
15 15  
16 16  The prototype is evaluated with an in-person experiment with multiple participants. In the experiment, the participants will be asked to pretend to be PwD and act accordingly with/without the prototype.
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99 99  {{/html}}
100 100  
101 101  (% style="text-align:center" %)
102 -Figure 1: Results on the eating of the test personas during the experiment
100 +Figure: Results on the eating of the test personas during the experiment
103 103  
102 +|=Version|=Did not eat|=Ate|=Would not have eaten without the robot|\\
103 +|Simple|16|3|1
104 +|Advanced|13|6|4
105 +
104 104  Simple robot:
105 105  
106 106  * 16% ate
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111 111  * 32% ate
112 112  * 67% of those would not have eaten without the robot
113 113  
114 -== Music ==
115 -
116 -{{html}}
117 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=1250/>
118 -{{/html}}
119 -
120 -(% style="text-align:center" %)
121 -Figure 2: Answers of the test personas regarding music
122 -
123 -
124 124  == EVEA (Mood) ==
125 125  
126 126  {{html}}
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128 128  {{/html}}
129 129  
130 130  (% style="text-align:center" %)
131 -Figure 3: Median measured moods for the simple version of the robot
123 +Figure: Median measured moods for the simple version of the robot
132 132  
133 133  {{html}}
134 134  <img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeSmart.png?rev=1.1" alt="Measured moods and changes for the advanced version of the robot" style="display:block;margin-left:auto;margin-right:auto" width=750/>
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135 135  {{/html}}
136 136  
137 137  (% style="text-align:center" %)
138 -Figure 4: Median measured moods for the advanced version of the robot
130 +Figure: Median measured moods for the advanced version of the robot
139 139  
140 140  (% style="text-align:center" %)
141 -Table 1: Wilcoxon signed rank test results for the hypothesis that the mood changed during the interaction with the simple robot
133 +Table: Wilcoxon signed rank test results for the hypothesis that the mood changed during the interaction with the simple robot
142 142  
143 143  |=Mood|=Happiness|=Anxiety|=Sadness|=Anger
144 144  |Statistic|37|5|4|14
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145 145  |P-value|0.54|0.01|0.01|0.45
146 146  
147 147  (% style="text-align:center" %)
148 -Table 2: Wilcoxon signed rank test results for the null hypothesis that the mood changed during the interaction with the advanced robot
140 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood changed during the interaction with the advanced robot
149 149  
150 150  |=Mood|=Happiness|=Anxiety|=Sadness|=Anger
151 151  |Statistic|32|11|2|17
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152 152  |P-value|0.18|0.01|0.01|0.45
153 153  
154 154  (% style="text-align:center" %)
155 -Table 3: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the simple robot
147 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the simple robot
156 156  
157 157  |=Mood|=Anxiety|=Sadness|=Anger
158 158  |Statistic|81|53|29
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159 159  |P-value|0.01|0.00|0.23
160 160  
161 161  (% style="text-align:center" %)
162 -Table 4: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the advanced robot
154 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the advanced robot
163 163  
164 164  |=Mood|=Anxiety|=Sadness|=Anger
165 165  |Statistic|32|149|52
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166 166  |P-value|0.00|0.01|0.07
167 167  
168 168  (% style="text-align:center" %)
169 -Table 5: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the simple robot
161 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the simple robot
170 170  
171 171  |=Mood|=Happiness
172 172  |Statistic|37
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173 173  |P-value|0.27
174 174  
175 175  (% style="text-align:center" %)
176 -Table 6: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the advanced robot
168 +Table: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the advanced robot
177 177  
178 178  |=Mood|=Happiness
179 179  |Statistic|32
180 180  |P-value|0.09
181 181  
182 -(% style="text-align:center" %)
183 -Table 7: Wilcoxon signed rank test results for the hypothesis that the mood changes with the simple and advanced robots during the interaction are different
174 +== Music ==
184 184  
185 -|=Mood|=Happiness|=Anxiety|=Sadness|=Anger
186 -|Statistic|92|49|85|69
187 -|P-value|0.92|0.07|0.71|0.31
176 +{{html}}
177 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=1250/>
178 +{{/html}}
188 188  
180 +(% style="text-align:center" %)
181 +Figure: Answers of the test personas regarding music
182 +
189 189  == Godspeed ==
190 190  
191 191  {{html}}
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193 193  {{/html}}
194 194  
195 195  (% style="text-align:center" %)
196 -Figure 5: Answers to the statement 'I thought the robot was friendly'
190 +Figure: Answers to the statement 'I thought the robot was friendly'
197 197  
198 198  {{html}}
199 199  <img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/pleasant-hist.png?rev=1.1" alt="Answers to the statement 'I thought the robot was pleasant'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
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200 200  {{/html}}
201 201  
202 202  (% style="text-align:center" %)
203 -Figure 6: Answers to the statement 'I thought the robot was pleasant'
197 +Figure: Answers to the statement 'I thought the robot was pleasant'
204 204  
205 205  {{html}}
206 206  <img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/godspeed-barchart.png?rev=1.1" alt="Godspeed questionnaire median comparison'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
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207 207  {{/html}}
208 208  
209 209  (% style="text-align:center" %)
210 -Figure 7: Median measured Godspeed questionnaire dimensions
204 +Figure: Median measured Godspeed questionnaire dimensions
211 211  
212 -
213 -(% style="text-align:center" %)
214 -Table 8: Wilcoxon signed rank test results for the null hypothesis that the advanced robot scored higher in the perceived dimensions
215 -
216 216  |=Dimension|=Likeability|=Intelligence
217 217  |Statistic|36|70
218 218  |P-value|0.01|0.17
219 219  
220 -= Discussion =
221 -Analysis the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research.
210 +(% style="text-align:center" %)
211 +Table: Wilcoxon signed rank test results for the null hypothesis that the advanced robot scored higher in the perceived dimensions
222 222  
223 -The most interesting direction for future research would be the longer term studying of the effect of mealtime reminders on the health of the test subjects. The longer term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life.
224 -
225 -Another topic to study is the differences with and without music. The effects of music could be studied with the music tailored to personal taste and all versions of the robot with and without the music playback included in the interaction. This would allow to pinpoint the effects of music, without the other features causing variance.
226 -
227 227  = Conclusions =
228 228  
229 -From the results we can see that the more advanced robot shows advantages over the simple version in many categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance.
215 +From the results we can see that the more advanced robot
230 230  
231 -In improving the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating.
232 232  
233 -Based on the answers of the participants regarding music seen in Figure 2, it seems that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music.
218 += Discussion =
234 234  
235 -The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-8. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. However, in Table 7 we can see that the statistical differences in the mood differences during the interactions with the different versions are not highly significant.
236 236  
237 -A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferrable and the personas might experience less negative emotions after the interaction with the robots, but it is slightly unclear if the effect is more powerful with the advanced robot.
238 238  
239 -
240 240  = Appendix =
241 241  
242 242  == Experiment introduction for participants ==