Changes for page Test

Last modified by Sofia Kostakonti on 2022/04/05 14:08

From version Icon 7.1 Icon
edited by Sofia Kostakonti
on 2022/03/01 12:32
Change comment: There is no comment for this version
To version Icon 9.1 Icon
edited by Veikko Saikkonen
on 2022/03/06 18:58
Change comment: There is no comment for this version

Summary

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Author
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1 -XWiki.SKostakonti
1 +XWiki.VSaikkonen
Content
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1 1  = Problem statement and research questions =
2 2  
3 -People with dementia often forget to eat and drink, leading to dehydration and decreased well-being. We attempt to engage in discourses to remind PwD to have lunch and drink water, without causing any anxiety or embarrassment, and keep them company throughout these activities.
3 +People with dementia often forget to eat and drink, leading to dehydration, malnutrition and decreased wellbeing in general. Our prototype engages in discourses to remind PwD to have lunch and drink water, using the Nao robot platform. The discourse aims to reming the PwD without causing any anxiety or embarrassment which a traditional "alarm" system could cause, and keep them company throughout these activities.
4 4  
5 5  RQ1: "Does the robot cause PwD to eat more regularly?"
6 6  RQ2: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?"
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8 8  
9 9  = Method =
10 10  
11 -We are going to do an in-person experiment with multiple participants. Participants will be asked to pretend to be PwD and act like it.
11 +The prototype is evaluated with an in-person experiment with multiple participants. In the experiment, the participants will be asked to pretend to be PwD and act accordingly with/without the prototype.
12 12  
13 13  == Participants ==
14 14  
15 -Since it is difficult to get access to actual people with dementia, due to both time constraints and COVID, our participants' group will consist of peers from other groups and friends, who will act as if they are older people with dementia. We plan to gather around 20 people.
15 +As there are practical difficulties with conducting the experiment with actual people with dementia due to both time constraints and COVID, our participants' group will consist of peers from other groups and friends, who will act as if they are older people with dementia. We plan to gather around 20 people for our experiments.
16 16  
17 17  == Experimental design ==
18 18  
19 -We'll be using the within-subject design. All of the participants will interact with both versions of the robot, 10 of them with version 1 first and then version 2 and the rest the reverse, to counter-balance the carryover effects.
19 +We will be using a within-subject design. In the experiment all of the participants will interact with both versions of the robot, with half of the participants interacting with the version 1 first and then version 2, and the other half in reverse order, to counter-balance the carryover effects. Snacks will be made available for the participants, in case they're prompted and they're hungry. The participants will be unaware of the possibility of eating snacks, to prevent disturbing the interaction with the robot. Otherwise the subjects could be primed for eating, which would bias the results and hide the effect of the robotic interaction.
20 20  
21 21  == Tasks ==
22 22  
23 -The participant will have to interact with the robot programmed to have a lunch discourse.
23 +The participant will have to interact with the robot, which is programmed to engage in a lunch discourse. Two versions will be implemented: the first version will ask basic questions about mealtime, mostly acting as a reminder for the PwD to have lunch (alarm clock). The second will be our original implementation of it with the more sophisticated discourse and music.
24 24  
25 25  == Measures ==
26 26  
27 -We plan on measuring the effectiveness of the discourse, both physically and emotionally. Our quantitative measure is whether the person had the lunch they were supposed to have, and the qualitative measure is the emotions that the PwD experienced before, during, and after the interaction.
27 +We plan on measuring the effectiveness of the discourse, both physically and emotionally. Our quantitative measure is whether the person ate the lunch they were supposed to have eaten, and the qualitative measure is the emotions that the PwD experienced before, during, and after the interaction. The qualitative measures will be recorded with a simple questionnaire. Depending on the time of the experiments, we assume that people might also not be hungry enough to be prompted to have something to eat, which might disturb the results. We do plan however to measure whether the robot will remind someone of their hunger and have them eat.
28 28  
29 29  == Procedure ==
30 30  
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40 40  
41 41  == Material ==
42 42  
43 -For the experiments, we'll be using the NAO robot, as well as a laptop for the participants to complete the questionnaires on. The questionnaire will be a combination of questions regarding the emotional state of the participants, their interaction with the robot, and the music included in the interaction. Food will also be there to see and measure how much people will eat.
43 +For the experiments, we'll be using the NAO robot platform, as well as a laptop for the participants to complete the questionnaires on. The questionnaire will be a combination of questions regarding the emotional state of the participants, their interaction with the robot, and the music included in the interaction. Food will be made available to see and measure how much people will eat.
44 44  
45 45  
46 -
47 47  = Results =
48 48  
49 49