Changes for page Test

Last modified by Sofia Kostakonti on 2022/04/05 14:08

From version Icon 40.1 Icon
edited by Veikko Saikkonen
on 2022/03/31 17:33
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To version Icon 68.1 Icon
edited by Veikko Saikkonen
on 2022/04/01 15:19
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2 2  
3 3  People with dementia often forget to eat and drink, leading to dehydration, malnutrition and decreased wellbeing in general. Our prototype engages in discourses to remind PwD to have lunch and drink water, using the Nao robot platform. The discourse aims to reming the PwD without causing any anxiety or embarrassment which a traditional "alarm" system could cause, and keep them company throughout these activities.
4 4  
5 -RQ1: "Does the robot cause PwD to eat more regularly?"
6 -RQ2: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?"
7 -RQ3: "Does the robot remind the PwD of their hunger?"
8 -RQ4: "Does the music make the eating more enjoyable for the PwD?"
5 +RQ1: "Does the robot cause PwD to eat more regularly?"*
6 +RQ2: "Does the robot remind the PwD of their hunger?"
7 +RQ3: "Does the music make the eating more enjoyable for the PwD?"
8 +RQ4: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?"
9 9  
10 +'*' This research question is difficult due to the practical limitations in designing the experimental setup and as such is left to lesser importance.
11 +
10 10  = Method =
11 11  
12 12  The prototype is evaluated with an in-person experiment with multiple participants. In the experiment, the participants will be asked to pretend to be PwD and act accordingly with/without the prototype.
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86 86  
87 87  = Results =
88 88  
89 -== Mood ==
91 +The results were gathered from 19 personnel, all of whom interacted first with one version of the robot and then the other. 10 of the participants interacted first with the simple version, nine having their first interaction with the advanced version.
90 90  
93 +== Eating ==
94 +
91 91  {{html}}
92 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeDumb.png?rev=1.1" alt="Measured moods and changes for the simple robot" style="display:block;margin-left:auto;margin-right:auto;width:750"/>
96 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/EatingComp.png?rev=1.1" alt="Results on the eating of the test personas" style="display:block;margin-left:auto;margin-right:auto" width=750/>
93 93  {{/html}}
94 94  
95 95  (% style="text-align:center" %)
96 -Figure: Median measured moods for the simple version of the robot
100 +Figure 1: Results on the eating of the test personas during the experiment
97 97  
102 +Simple robot:
103 +
104 +* 16% ate
105 +* 33% of those would not have eaten without the robot
106 +
107 +Advanced robot:
108 +
109 +* 32% ate
110 +* 67% of those would not have eaten without the robot
111 +
112 +== Music ==
113 +
98 98  {{html}}
99 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeSmart.png?rev=1.1" alt="Measured moods and changes for the advanced version of the robot" style="display:block;margin-left:auto;margin-right:auto;width:750"/>
115 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=1250/>
100 100  {{/html}}
101 101  
102 102  (% style="text-align:center" %)
103 -Figure: Median measured moods for the advanced version of the robot
119 +Figure 2: Answers of the test personas regarding music
104 104  
121 +
122 +== EVEA (Mood) ==
123 +
124 +{{html}}
125 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeDumb.png?rev=1.1" alt="Measured moods and changes for the simple robot" style="display:block;margin-left:auto;margin-right:auto" width=750/>
126 +{{/html}}
127 +
105 105  (% style="text-align:center" %)
106 -Table: Wilcoxon signed rank test results for hypothesis that the mood changed during the interaction with the simple robot
129 +Figure 3: Median measured moods for the simple version of the robot
107 107  
131 +{{html}}
132 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeSmart.png?rev=1.1" alt="Measured moods and changes for the advanced version of the robot" style="display:block;margin-left:auto;margin-right:auto" width=750/>
133 +{{/html}}
134 +
135 +(% style="text-align:center" %)
136 +Figure 4: Median measured moods for the advanced version of the robot
137 +
138 +(% style="text-align:center" %)
139 +Table 1: Wilcoxon signed rank test results for the hypothesis that the mood changed during the interaction with the simple robot
140 +
108 108  |=Mood|=Happiness|=Anxiety|=Sadness|=Anger
109 109  |Statistic|37|5|4|14
110 110  |P-value|0.54|0.01|0.01|0.45
111 111  
112 112  (% style="text-align:center" %)
113 -Table: Wilcoxon signed rank test results for hypothesis that the mood changed during the interaction with the advanced robot
146 +Table 2: Wilcoxon signed rank test results for the null hypothesis that the mood changed during the interaction with the advanced robot
114 114  
115 115  |=Mood|=Happiness|=Anxiety|=Sadness|=Anger
116 -|Statistic|37|11|2|17
117 -|P-value|0.54|0.01|0.01|0.45
149 +|Statistic|32|11|2|17
150 +|P-value|0.18|0.01|0.01|0.45
118 118  
119 119  (% style="text-align:center" %)
120 -Table: Wilcoxon signed rank test results for hypothesis that the mood decreased during the interaction with the simple robot
153 +Table 3: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the simple robot
121 121  
122 122  |=Mood|=Anxiety|=Sadness|=Anger
123 123  |Statistic|81|53|29
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124 124  |P-value|0.01|0.00|0.23
125 125  
126 126  (% style="text-align:center" %)
127 -Table: Wilcoxon signed rank test results for hypothesis that the mood decreased during the interaction with the advanced robot
160 +Table 4: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the advanced robot
128 128  
129 129  |=Mood|=Anxiety|=Sadness|=Anger
130 130  |Statistic|32|149|52
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131 131  |P-value|0.00|0.01|0.07
132 132  
133 133  (% style="text-align:center" %)
134 -Table: Wilcoxon signed rank test results for hypothesis that the mood increased during the interaction with the simple robot
167 +Table 5: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the simple robot
135 135  
136 136  |=Mood|=Happiness
137 137  |Statistic|37
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138 138  |P-value|0.27
139 139  
140 140  (% style="text-align:center" %)
141 -Table: Wilcoxon signed rank test results for hypothesis that the mood increased during the interaction with the advanced robot
174 +Table 6: Wilcoxon signed rank test results for the null hypothesis that the mood increased during the interaction with the advanced robot
142 142  
143 143  |=Mood|=Happiness
144 144  |Statistic|32
145 145  |P-value|0.09
146 146  
147 -== Music ==
180 +== Godspeed ==
148 148  
149 149  {{html}}
150 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto;width:750"/>
183 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/friendly-hist.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=750/>
151 151  {{/html}}
152 152  
153 153  (% style="text-align:center" %)
154 -Figure: Answers of the test personas regarding music
187 +Figure 5: Answers to the statement 'I thought the robot was friendly'
155 155  
156 -== Music ==
157 -
158 158  {{html}}
159 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto;width:750"/>
190 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/pleasant-hist.png?rev=1.1" alt="Answers to the statement 'I thought the robot was pleasant'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
160 160  {{/html}}
161 161  
162 162  (% style="text-align:center" %)
163 -Figure: Answers of the test personas regarding music
194 +Figure 6: Answers to the statement 'I thought the robot was pleasant'
164 164  
165 -== Eating ==
166 -
167 167  {{html}}
168 -<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/EatingComp.png?rev=1.1" alt="Results on the eating of the test personas" style="display:block;margin-left:auto;margin-right:auto;width:750"/>
197 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/godspeed-barchart.png?rev=1.1" alt="Godspeed questionnaire median comparison'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
169 169  {{/html}}
170 170  
171 171  (% style="text-align:center" %)
172 -Figure: Results on the eating of the test personas during the experiment
201 +Figure 7: Median measured Godspeed questionnaire dimensions
173 173  
174 -- TODO: Add "I thought the robot was pleasant." and "I thought the robot was friendly" figures
175 175  
176 -= Discussion =
204 +(% style="text-align:center" %)
205 +Table 7: Wilcoxon signed rank test results for the null hypothesis that the advanced robot scored higher in the perceived dimensions
177 177  
207 +|=Dimension|=Likeability|=Intelligence
208 +|Statistic|36|70
209 +|P-value|0.01|0.17
178 178  
179 -
180 180  = Conclusions =
181 181  
182 -The experiment showed promising results and encourages more research into the subject.
213 +From the results we can see that the more advanced robot shows advantages over the simple version in many categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance.
183 183  
215 +In improving the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating.
216 +
217 +Based on the answers of the participants regarding music seen in Figure 2, it seems that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music.
218 +
219 +The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-7. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. A Wilcoxon signed rank test for the partial Godspeed test shows that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot.
220 +
221 +
222 +
223 +
224 +
225 += Discussion =
226 +
227 +
228 +
184 184  = Appendix =
185 185  
186 186  == Experiment introduction for participants ==
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