Changes for page Test
Last modified by Sofia Kostakonti on 2022/04/05 14:08
From version
14.1


edited by Marlein Vogels
on 2022/03/15 14:39
on 2022/03/15 14:39
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To version
10.1


edited by Veikko Saikkonen
on 2022/03/08 14:31
on 2022/03/08 14:31
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... ... @@ -1,1 +1,1 @@ 1 -XWiki. MarleinVogels1 +XWiki.VSaikkonen - Content
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... ... @@ -5,7 +5,6 @@ 5 5 RQ1: "Does the robot cause PwD to eat more regularly?" 6 6 RQ2: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?" 7 7 RQ3: "Does the robot remind the PwD of their hunger?" 8 -RQ4: "Does the music make the PwD happier?" 9 9 10 10 = Method = 11 11 ... ... @@ -43,37 +43,7 @@ 43 43 44 44 For the experiments, we'll be using the NAO robot platform, as well as a laptop for the participants to complete the questionnaires on. The questionnaire will be a combination of questions regarding the emotional state of the participants, their interaction with the robot, and the music included in the interaction. Food will be made available to see and measure how much people will eat. 45 45 46 -== Practicalities == 47 47 48 -Beforehand: 49 -* Do a practice round by ourselves 50 -** Film this 51 -* Contact other groups and decide on a time slot 52 -** Might be better to reserve in 10 min slots, so that people don't have to wait so much 53 -** If possible, this could be done in parallel with another groups testing 54 -* Reserve lab 55 -* Buy snacks 56 - 57 -During: 58 -1. Give starting questionnare to fill while people are waiting for the previous participant 59 -2. Guide the participant to the testing spot 60 -3. Inform the participant where the snacks are 61 -4. Run the first version 62 -5. Give the mid-questionnare 63 -6. Run the other test 64 -7. Conduct the questionnare for the participant 65 -8. Give the participant the end-questionnare 66 - 67 - 68 -Other practicalities during: 69 -* We will use the "Wizard of Oz" method for recognizing agreement and disagreement, to make sure that the whole process does not depend on voice recegnition being good enough 70 -** Someone will press eg. "y" and "n" on the keyboard according to the participants answers 71 -* We will change the order in which the smart and basic versions are for each participant 72 -** this way if someone doesn't show up, we don't get skewed amounts 73 - 74 -After: 75 -* Analyze results 76 - 77 77 = Results = 78 78 79 79 ... ... @@ -98,10 +98,13 @@ 98 98 - Feeling of company during eating 99 99 - Effectiveness of eating/drinking suggestions 100 100 101 -Questions: 102 -- Did you eat or drink anything during the experiment? 103 -- Were you feeling hungry/thirsty beforehand and did the discourse change this? 104 -- On a scale of 1-10, how likely would you have eaten/drank without the robot suggesting it? 70 +Guiding questions: 71 +- Did you eat or drink anything? 72 +- Were you feeling hungry/thirsty beforehand? 73 + - Did the discourse change this? 74 +- How likely would you have eaten/drank without the robot suggesting it? 75 + - Scale 1-5 76 + 105 105 - What did the interaction with the robot feel like? 106 106 - With the more intelligent version? 107 107 - With the less intelligent version? ... ... @@ -109,4 +109,3 @@ 109 109 110 110 111 111 112 -