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1 1  = Problem statement and research questions =
2 2  
3 -People with dementia often forget to eat and drink, leading to dehydration, malnutrition, and decreased well-being in general. Our prototype engages in discourses to remind PwD to have lunch and drink water, using the Nao robot platform. The discourse aims to remind the PwD without causing any anxiety or embarrassment that a traditional "alarm" system could cause, and keep them company throughout these activities.
3 +People with dementia often forget to eat and drink, leading to dehydration, malnutrition and decreased wellbeing in general. Our prototype engages in discourses to remind PwD to have lunch and drink water, using the Nao robot platform. The discourse aims to reming the PwD without causing any anxiety or embarrassment which a traditional "alarm" system could cause, and keep them company throughout these activities.
4 4  
5 5  The four research questions studied in this evaluation are:
6 6  
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35 35  
36 36  == Measures ==
37 37  
38 -We measured the effectiveness of the discourse, both physically and emotionally. Our quantitative measure was whether the person ate the lunch they were supposed to have eaten, and the qualitative measure was the emotions that the PwD experienced before, during, and after the interaction. The qualitative measures were recorded with a simple questionnaire. Some people were not hungry enough to be prompted to have something to eat, which disturbed the results. However, we did measure whether the robot reminded someone of their hunger and if they ate.
38 +We measured the effectiveness of the discourse, both physically and emotionally. Our quantitative measure was whether the person ate the lunch they were supposed to have eaten, and the qualitative measure was the emotions that the PwD experienced before, during, and after the interaction. The qualitative measures were recorded with a simple questionnaire. Some people were not hungry enough to be prompted to have something to eat, which disturbed the results. However we did measure whether the robot reminded someone of their hunger and if they ate.
39 39  
40 40  == Procedure ==
41 41  
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64 64  1. 3 hunger and food-related questions of our own, to assess if they eat before or during the interaction (5-point Likert scale)
65 65  1. 2 music-related questions of our own, to measure how much they enjoyed the music and what was its effect (5-point Likert scale)
66 66  
67 -Before the first interaction, the participants were asked to respond to sections 1. and 3., while right after each interaction, they were asked to respond to all four sections, with the music section only present after the advanced interaction. The full questionnaire given to the participants can be found attached.
67 +Before the first interaction, the participants were asked to respond to sections 1. and 3., while right after each interaction, they were asked to respond to all four sections, with the music section only present after the advanced interaction. The full questionnaire given to the participants can be found [[here >> unc:NAO_evaluation.docx ]].
68 68  
69 69  == Practicalities ==
70 70  
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73 73  
74 74  = Results =
75 75  
76 -The results were gathered from 19 personnel, all of whom interacted first with one version of the robot and then the other. Ten of the participants interacted first with the simple version, while the other nine had their first interaction with the advanced version.
76 +The results were gathered from 19 personnel, all of whom interacted first with one version of the robot and then the other. 10 of the participants interacted first with the simple version, nine having their first interaction with the advanced version.
77 77  
78 78  == Eating ==
79 79  
80 +{{html}}
81 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/EatingComp.png?rev=1.1" alt="Results on the eating of the test personas" style="display:block;margin-left:auto;margin-right:auto" width=750/>
82 +{{/html}}
83 +
80 80  (% style="text-align:center" %)
81 -[[image:EatingComp.png]]
82 82  Figure 1: Results on the eating of the test personas during the experiment
83 83  
84 84  Simple robot:
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93 93  
94 94  == Music ==
95 95  
99 +{{html}}
100 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MusicEnjoyable.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=1250/>
101 +{{/html}}
102 +
96 96  (% style="text-align:center" %)
97 -[[image:MusicEnjoyable.png]]
98 98  Figure 2: Answers of the test personas regarding music
99 99  
100 100  == EVEA (Mood) ==
101 101  
108 +{{html}}
109 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeDumb.png?rev=1.1" alt="Measured moods and changes for the simple robot" style="display:block;margin-left:auto;margin-right:auto" width=750/>
110 +{{/html}}
111 +
102 102  (% style="text-align:center" %)
103 -[[image:MoodChangeDumb.png]]
104 104  Figure 3: Median measured moods for the simple version of the robot
105 105  
115 +{{html}}
116 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/MoodChangeSmart.png?rev=1.1" alt="Measured moods and changes for the advanced version of the robot" style="display:block;margin-left:auto;margin-right:auto" width=750/>
117 +{{/html}}
118 +
106 106  (% style="text-align:center" %)
107 -[[image:MoodChangeSmart.png]]
108 108  Figure 4: Median measured moods for the advanced version of the robot
109 109  
110 110  (% style="text-align:center" %)
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158 158  
159 159  == Godspeed ==
160 160  
173 +{{html}}
174 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/friendly-hist.png?rev=1.1" alt="Effects of music on the test personnel" style="display:block;margin-left:auto;margin-right:auto" width=750/>
175 +{{/html}}
176 +
161 161  (% style="text-align:center" %)
162 -[[image:friendly-hist.png]]
163 163  Figure 5: Answers to the statement 'I thought the robot was friendly'
164 164  
180 +{{html}}
181 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/pleasant-hist.png?rev=1.1" alt="Answers to the statement 'I thought the robot was pleasant'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
182 +{{/html}}
183 +
165 165  (% style="text-align:center" %)
166 -[[image:pleasant-hist.png]]
167 167  Figure 6: Answers to the statement 'I thought the robot was pleasant'
168 168  
187 +{{html}}
188 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group01/download/Test/WebHome/godspeed-barchart.png?rev=1.1" alt="Godspeed questionnaire median comparison'." style="display:block;margin-left:auto;margin-right:auto" width=750/>
189 +{{/html}}
190 +
169 169  (% style="text-align:center" %)
170 -[[image:godspeed-barchart.png]]
171 171  Figure 7: Median measured Godspeed questionnaire dimensions
172 172  
173 173  
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182 182  
183 183  As described, during the experiment, the interaction between the participants and the robot was observed. This section will elaborate on findings from those observations and quotes from participants.
184 184  
185 -After each interaction section, the participant was asked how the interaction with the robot felt. From the interaction with the simple version of the robot, some interesting quotes were:
206 +After each interaction section, the participant was asked how the interaction with the robot felt. From the interaction with the less intelligent version of the robot, some interesting quotes were:
186 186  
187 -* “The robot was a bit direct.”
208 +* “The robot was bit direct.”
188 188  * “Efficient interaction, but less friendly than the other interaction.”
189 189  * “Strange, I did not catch the questions.”
190 190  * “It felt short.”
191 191  
192 -Some of these quotes stress the fact that the simple prototype interaction was rather short and direct. It should be said that the sequence of the interactions seemed to have some impact on how the participants experienced the interaction. Some participants who first experienced the simple prototype were smiling and positively surprised during this interaction, while others who first experienced the advanced prototype were overall smiling less while interacting with the less intelligent robot.
213 +Some of these quotes stress the fact that the less intelligent prototype interaction was rather short and direct. It should be said that the sequence of the interactions seemed to have some impact on how the participants experienced the interaction. Some participants who first experienced the less intelligent prototype were smiling and positively surprised during this interaction, while others who first experienced the intelligent prototype were overall smiling less while interacting with the less intelligent robot.
193 193  
194 -From the interaction with the advanced version of the robot, some interesting quotes were:
215 +From the interaction with the intelligent version of the robot, some interesting quotes were:
195 195  
196 196  * “I think it’s perfect, the robot is very friendly. I liked that the robot sat down with me after a while.”
197 197  * “The interaction felt quite natural.”
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198 198  * “Nao answered pretty quickly, you don’t have to wait for an answer. It is quite a happy robot.”
199 199  * “Suggestion to eat was still a bit on the side, a little subtle if I would have dementia.”
200 200  * “Very nice, calming, I could have stayed longer with the music.”
201 -* “It was good, natural, the robot understands what I’m saying.”
222 +* “It was good, natural, understands what I’m saying.”
202 202  
203 -Some participants clearly expressed how friendly they found the advanced version of the robot. The sequence of the interactions did not seem to impact their feeling about the interaction as much as with the interaction with the simple version of the robot.
224 +Some participants clearly expressed how friendly they found the intelligent version of the robot. The sequence of the interactions did not seem to impact their feeling about the interaction as much as with the interaction with the less intelligent version of the robot.
204 204  Some reported that the interaction felt natural and intuitive.
205 205  As for the music, some participants told us that the music was a useful and pleasant addition to the interaction with the robot.
206 206  As for the suggestion to eat and drink, one participant reported that the suggestions to eat and drink were perhaps too friendly and too subtle.
207 -From our observations, it seemed as if participants were either smiling more during the interaction with the advanced version of the robot or concentrating on the interaction more carefully compared to the interaction with the simple version.
228 +From our observations, it seemed as if participants were either smiling more during the interaction with the intelligent version of the robot or concentrating on the interaction more carefully compared to the interaction with the less intelligent version of the robot.
208 208  
209 209  = Discussion =
210 210  
211 -From the results, we can see that the more advanced robot shows advantages over the simple version in multiple categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack statistical significance.
232 +From the results we can see that the more advanced robot shows advantages over the simple version in multiple categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance.
212 212  
213 -As for the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long-term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating.
234 +As for the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating.
214 214  
215 -Based on the answers of the participants regarding music seen in Figure 2, it can be seen that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music.
236 +Based on the answers of the participants regarding music seen in Figure 2, it can be seen that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music.
216 216  
217 217  The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-8. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. However, in Table 7 we can see that the statistical differences in the mood differences during the interactions with the different versions are not highly significant.
218 218  
219 -A Wilcoxon signed-rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likable in comparison to the simple robot. With these results, it is likely that the more advanced robot is slightly preferable and the personas might experience less negative emotions after the interaction with the robots, but it remains yet unclear if the effect is more powerful with the advanced robot.
240 +A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferable and the personas might experience less negative emotions after the interaction with the robots, but it remains yet unclear if the effect is more powerful with the advanced robot.
220 220  
221 -The observations and interviews with the participants clearly demonstrated that for now: a more friendly and intelligent robot does make the interaction with the robot more pleasant. Also, the observations do support the data from the questionnaire in terms of the likability difference between both robot types.
242 +The observations and interviews with the participants clearly demonstrated that for now, that a more friendly and intelligent robot does make the interaction with the robot more pleasant. Also, the observations do support the data from the questionnaire in terms of the likability difference between both robot types.
222 222  
223 -Analysis of the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also, the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research.
244 +Analysis of the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research.
224 224  
225 -The most interesting direction for future research would be the longer-term studying of the effect of mealtime reminders on the health of the test subjects. The longer-term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example, would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life.
246 +The most interesting direction for future research would be the longer term studying of the effect of mealtime reminders on the health of the test subjects. The longer term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life.
226 226  
227 227  Furthermore, an aspect that was not compared in this study is how many stroopwafels the participants ate while interacting with the robot. For now, the focus was to evaluate whether the claim the robot causes the PwD - in the case of the experiment: the participants - to eat or not. For future research, the amount of food consumed by the participants could also be taken into consideration.
228 228  
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230 230  
231 231  = Conclusions =
232 232  
233 -From the results, it seems that in short-term interactions, both of the robots do remind the persons of their hunger, but the test setup might have caused many people not to eat or not to be hungry when arriving. It would also seem that the music does make the entire discourse more enjoyable as people did enjoy it, but it is unclear whether the observed increases in mood caused by the advanced robot in comparison to the simple version are due to the music or other features included in the advanced version or simply due to variance. It seems that the advanced robot is slightly more enjoyable due to the observed change in anxiety, but in total the results are inconclusive.
254 +From the results it seems that in short-term interactions, both of the robots do remind the persons of their hunger, but the test setup might have caused many people not to eat or not to be hungry when arriving. It would also seem that the music does make the entire discourse more enjoyable as people did enjoy it, but it is unclear whether the observed increases in mood caused by the advanced robot in comparison to the simple version are due to the music or other features included in the advanced version or simply due to variance. It seems that the advanced robot is slightly more enjoyable due to the observed change in anxiety, but in total the results are inconclusive.
234 234  
235 -The long-term effects of this are unclear and require further study. The short-term experiment shows promising results to further develop such solutions, but also conduct experiments to study the long-term effects of such a solution. With a longer experiment, the development of the human-robot interaction and the effect of constant mealtime reminders would likely begin to show, which could cause differences to the presented short-term results, for example, the robot becoming more enjoyable as it becomes familiar.
256 +The long-term effects of this are unclear and require further study. The short-term experiment shows promising results to further develop such solutions, but to also conduct experiments to study the long-term effects of such a solution. With a longer experiment, the development of the human-robot interaction and the effect of constant mealtime reminders would likely begin to show, which could cause differences to the presented short-term results, by for example the robot becoming more enjoyable as it becomes familiar.
236 236  
237 237  = Appendix =
238 238  
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240 240  
241 241  
242 242  
243 -Hi, we are <NAME> and <NAME> from the TU Delft Socio-Cognitive Engineering course Group 1, thank you for participating in our prototype evaluation experiment. The experiment is being conducted as a part of the TU Delft course on Socio-Cognitive Engineering and aims to evaluate the prototype designed as a part of the course. The evaluated prototype is based on the Nao robot and is intended to improve the well-being of people suffering from dementia.
264 +Hi, we are <NAME> and <NAME> from the TU Delft Socio-Cognitive Engeering course Group 1, thank you for participating in our prototype evaluation experiment. The experiment is being conducted as a part of the TU Delft course on Socio-Cognitive Engineering and aims to evaluate the prototype designed as a part of the course. The evaluated prototype is based on the Nao robot-platform and is intended to improve the wellbeing of people suffering of dementia.
244 244  
245 245  Consuming food and/or water can be a consequence of the interaction between you and the robot. Therefore, we would like to ask you if you have any allergies. If you have a form of Diabetes, please let us know before we start the first part of the experiment. You are strongly encouraged to share any other health conditions that can possibly be relevant to take into account when doing an experiment with robots and food with us.
246 246  
247 247  The link between the stimuli of the Nao-robot and the triggering of epileptic seizures is yet unknown. If you have ever experienced epileptic seizures, please let us know. Then, we could see if any special precautions are needed.
248 248  
249 -The experiment will last for approximately 15-20 minutes, and consists of two interaction sections with the Nao robot, as well as questionnaires before, between, and after the sections. We kindly ask you to act naturally during the experiment and fill the questionnaires truthfully and intuitively. Remember that we are evaluating the prototype's performance, not yours. You can stop the experiment at any time.
270 +The experiment will last for approximately 15-20 minutes, and consists of two interaction sections with the Nao robot, as well as questionnaires before, between and after the sections. We kindly ask you to act naturally during the experiment and fill the questionnaires truthfully and intuitively. Remember that we are evaluating the prototypes performance, not yours. You can stop the experiment at any time.
250 250  
251 -We will be collecting data from the questionnaires and recording some experiments, do you agree with your experiment being recorded? All data excluding the recordings will be anonymized before analysis and storage. The recordings will not be shared with third parties. After the experiment, you have the right to ask for information about the collected data and revoke the right to use it. We kindly ask you not to share any information about the experiment with other participants.
252 -Do you have any questions?
272 +We will be collecting data of the questionnaires and recording some experiments, do you agree with your experiment being recorded? All data excluding the recordings will be anonymised before analysis and storage. The recordings will not be shared with third parties. After the experiment you have the right to ask for information about the collected data and revoke the right to use it. We kindly ask you not to share any information about the experiment with other participants.
273 +Do you have any questions?
253 253  
254 254  == After research interview ==
255 255  
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257 257  The test subject has finished both parts of the experiment. Before leaving the test conductor(s) sit down with them and ask the following questions in a discussion about the experiment. Discussion can flow freely, but the following topics should be discussed.
258 258  
259 259  Topics:
260 -- Emotions before/during/after the interaction with the robot
281 +- Emotions before / during / after the interaction with the robot
261 261   - Agitation due to the robot suggesting eating
262 262   - Effect of music on the general feeling of the situation
284 + - Feeling of company during eating
263 263  - Effectiveness of eating/drinking suggestions
264 264  
265 265  Questions:
288 +- Did you eat or drink anything during the experiment?
289 +- Were you feeling hungry/thirsty beforehand and did the discourse change this?
290 +- On a scale of 1-10, how likely would you have eaten/drank without the robot suggesting it?
266 266  - What did the interaction with the robot feel like?
267 267   - With the more intelligent version?
268 268   - With the less intelligent version?