Changes for page Test
Last modified by Sofia Kostakonti on 2022/04/05 14:08
From version
108.1


edited by Marlein Vogels
on 2022/04/04 17:11
on 2022/04/04 17:11
Change comment:
There is no comment for this version
To version
110.1


edited by Sofia Kostakonti
on 2022/04/04 19:30
on 2022/04/04 19:30
Change comment:
There is no comment for this version
Summary
Details
- Page properties
-
- Author
-
... ... @@ -1,1 +1,1 @@ 1 -XWiki. MarleinVogels1 +XWiki.SKostakonti - Content
-
... ... @@ -23,7 +23,7 @@ 23 23 24 24 == Participants == 25 25 26 -As there are practical difficulties with conducting the experiment with actual people with dementia due to both time constraints and COVID, our participants' group consists of peers from other groups and friends. In total we had 19 people take part in our experiment. 26 +As there are practical difficulties with conducting the experiment with actual people with dementia, due to both time constraints and COVID, our participants' group consists of peers from other groups and friends. In total we had 19 people take part in our experiment. 27 27 28 28 == Experimental design == 29 29 ... ... @@ -250,23 +250,25 @@ 250 250 251 251 = Discussion = 252 252 253 -From the results we can see that the more advanced robot shows advantages over the simple version in m anycategories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance.253 +From the results we can see that the more advanced robot shows advantages over the simple version in multiple categories. Hints of better performance in other categories can be seen, but no conclusions should be drawn from the ones that lack the statistical significance. 254 254 255 - Inimprovingthe eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating.255 +As for the eating, it seems that both robots have limited success in causing the people to eat as seen in Figure 1, they could cause the patients to eat more regularly, if triggered by timers or other suitable systems. It also seems that the advanced robot is better in the reminding, by a slight margin. However, the long term effects of reminding should be researched more to conclude whether the usage of the demonstrated robot platform or similar would cause the patients to eat more regularly. It is also unclear how the test setup and the limited choice of food affected the eating. 256 256 257 -Based on the answers of the participants regarding music seen in Figure 2, it see msthat most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music.257 +Based on the answers of the participants regarding music seen in Figure 2, it can be seen that most of them were either indifferent or liked the music. Also, as the test personnel find the advanced robot more likeable with a 5% confidence limit (Table 7), and the advanced version was the only version with music, it seems likely that the music does make the interaction more pleasant for the personas. However, some of the likeability might be due to the other advanced features of the robot and thus more research is needed to conclude the effect of the music. 258 258 259 259 The EVEA and partial Godspeed result can be seen in Figures 3-7 and Tables 1-8. The results show that with reasonable confidence (5% confidence limit), both versions of the robot decreased sadness and anxiety in the test personas. Hints are shown (10% confidence limit) that the advanced robot also decreases feelings of anger and increases happiness, while the simple robot fails to show similar results. However, in Table 7 we can see that the statistical differences in the mood differences during the interactions with the different versions are not highly significant. 260 260 261 -A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly prefer rable and the personas might experience less negative emotions after the interaction with the robots, but it isslightly unclear if the effect is more powerful with the advanced robot.261 +A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferable and the personas might experience less negative emotions after the interaction with the robots, but it remains yet unclear if the effect is more powerful with the advanced robot. 262 262 263 +The observations and interviews with the participants clearly demonstrated that for now, that a more friendly and intelligent robot does make the interaction with the robot more pleasant. Also, the observations do support the data from the questionnaire in terms of the likability difference between both robot types. 264 + 263 263 Analysis of the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research. 264 264 265 265 The most interesting direction for future research would be the longer term studying of the effect of mealtime reminders on the health of the test subjects. The longer term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life. 266 266 267 - Anothertopic tostudyisthedifferenceswith andwithout music.Theeffectsofmusic could bestudiedwith themusictailoredtopersonaltasteand allversionsofthe robotwithand withoutthemusicplaybackincludedinthe interaction. Thiswouldallowtopinpoint the effects of music,withouttheotherfeatures causingvariance.269 +Furthermore, an aspect that was not compared in this study is how many stroopwafels the participants ate while interacting with the robot. For now, the focus was to evaluate whether the claim the robot causes the PwD - in the case of the experiment: the participants - to eat or not. For future research, the amount of food consumed by the participants could also be taken into consideration. 268 268 269 -Lastly, the observationsand interviews with the participants clearlydemonstrated thatfor now,thatamorefriendlyandintelligent robotdoes maketheinteraction with therobotmorepleasant.Also,theobservations dosupport thedatafromthe questionnaireintermsofthelikability differencebetweenbothrobot types.271 +Lastly, another topic to study is the differences with and without music. The effects of music could be studied with the music tailored to personal taste and all versions of the robot with and without the music playback included in the interaction. This would allow to pinpoint the effects of music, without the other features causing variance. 270 270 271 271 = Conclusions = 272 272