Changes for page Test

Last modified by Sofia Kostakonti on 2022/04/05 14:08

From version Icon 101.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/04/04 13:30
Change comment: There is no comment for this version
To version Icon 107.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/04/04 13:36
Change comment: There is no comment for this version

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124 124  (% style="text-align:center" %)
125 125  Figure 2: Answers of the test personas regarding music
126 126  
127 -
128 128  == EVEA (Mood) ==
129 129  
130 130  {{html}}
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158 158  (% style="text-align:center" %)
159 159  Table 3: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the simple robot
160 160  
161 -|=Mood|=Anxiety|=Sadness|=Anger|=\\
162 -|Statistic|81|53|29|\\
163 -|P-value|0.01|0.00|0.23|
160 +|=Mood|=Anxiety|=Sadness|=Anger
161 +|Statistic|81|53|29
162 +|P-value|0.01|0.00|0.23
164 164  
165 165  (% style="text-align:center" %)
166 166  Table 4: Wilcoxon signed rank test results for the null hypothesis that the mood decreased during the interaction with the advanced robot
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261 261  
262 262  A Wilcoxon signed rank test for the partial Godspeed test shows in Table 8 that with high confidence (1% confidence limit), the intelligent robot is more likeable in comparison to the simple robot. With these results it is likely that the more advanced robot is slightly preferrable and the personas might experience less negative emotions after the interaction with the robots, but it is slightly unclear if the effect is more powerful with the advanced robot.
263 263  
264 -Analysis the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research.
263 +Analysis of the results surfaced some minor issues in the experiment, such as the lack of comparison with two robots of similar features, with and without music. Also the practical limitations in the setup, such as the lack of different food options and some participants being aware of the design goals of the prototype could have interfered with the natural flow of the intercourse. With these limitations, the research method was successful in extracting differences within the robots and brought up additional directions for future research.
265 265  
266 266  The most interesting direction for future research would be the longer term studying of the effect of mealtime reminders on the health of the test subjects. The longer term health study would uncover the effect on eating frequency and the development of the relationship with the robot, for example would the test subjects that were first excited about the novel interaction with the robot, develop negative feelings about the supervision that the robot is conducting into their personal life.
267 267  
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271 271  
272 272  = Conclusions =
273 273  
274 -From the results it seems that in short-term interactions, both of the robots does remind the persons of their hunger, but the test setup might have caused many people not to eat or not to be hungry when arriving. It would also seem that the music does make the entire discourse more enjoyable as people did enjoy it, but it is unclear whether the observed increases in mood caused by the advanced robot in comparison to the simple version are due to the music or other features included in the advanced version or simply due to variance. It seems that the advanced robot is slightly more enjoyable due to the observed change in anxiety, but in total the results are inconclusive.
273 +From the results it seems that in short-term interactions, both of the robots do remind the persons of their hunger, but the test setup might have caused many people not to eat or not to be hungry when arriving. It would also seem that the music does make the entire discourse more enjoyable as people did enjoy it, but it is unclear whether the observed increases in mood caused by the advanced robot in comparison to the simple version are due to the music or other features included in the advanced version or simply due to variance. It seems that the advanced robot is slightly more enjoyable due to the observed change in anxiety, but in total the results are inconclusive.
275 275  
276 276  The long-term effects of this are unclear and require further study. The short-term experiment shows promising results to further develop such solutions, but to also conduct experiments to study the long-term effects of such a solution. With a longer experiment, the development of the human-robot interaction and the effect of constant mealtime reminders would likely begin to show, which could cause differences to the presented short-term results, by for example the robot becoming more enjoyable as it becomes familiar.
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