Changes for page Test
Last modified by Sofia Kostakonti on 2022/04/05 14:08
From version
10.1


edited by Veikko Saikkonen
on 2022/03/08 14:31
on 2022/03/08 14:31
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To version
8.1


edited by Sofia Kostakonti
on 2022/03/05 12:23
on 2022/03/05 12:23
Change comment:
There is no comment for this version
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... ... @@ -1,1 +1,1 @@ 1 -XWiki. VSaikkonen1 +XWiki.SKostakonti - Content
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... ... @@ -1,6 +1,6 @@ 1 1 = Problem statement and research questions = 2 2 3 -People with dementia often forget to eat and drink, leading to dehydration ,malnutrition and decreased wellbeingin general.Our prototype engagesin discourses to remind PwD to have lunch and drink water,using the Nao robot platform. The discourse aims to reming the PwD without causing any anxiety or embarrassmentwhich a traditional "alarm" system could cause, and keep them company throughout these activities.3 +People with dementia often forget to eat and drink, leading to dehydration and decreased well-being. We attempt to engage in discourses to remind PwD to have lunch and drink water, without causing any anxiety or embarrassment, and keep them company throughout these activities. 4 4 5 5 RQ1: "Does the robot cause PwD to eat more regularly?" 6 6 RQ2: "Does the PwD experience less negative emotions, such as agitation, sadness, embarrassment, after the interaction with the 'intelligent' robot?" ... ... @@ -8,23 +8,23 @@ 8 8 9 9 = Method = 10 10 11 - Theprototype isevaluatedwithan in-person experiment with multiple participants.In the experiment, the participants will be asked to pretend to be PwD and actaccordingly with/without theprototype.11 +We are going to do an in-person experiment with multiple participants. Participants will be asked to pretend to be PwD and act like it. 12 12 13 13 == Participants == 14 14 15 - As thereare practicaldifficultieswith conductingthe experimentwithactual people with dementia due to both time constraints and COVID, our participants' group will consist of peers from other groups and friends, who will act as if they are older people with dementia. We plan to gather around 20 people for our experiments.15 +Since it is difficult to get access to actual people with dementia, due to both time constraints and COVID, our participants' group will consist of peers from other groups and friends, who will act as if they are older people with dementia. We plan to gather around 20 people for our experiments. 16 16 17 17 == Experimental design == 18 18 19 -We will be usingawithin-subject design.In the experiment all of the participants will interact with both versions of the robot,withhalfof theparticipants interactingwiththeversion 1 first and then version 2,and theotherhalf inreverseorder, to counter-balance the carryover effects.Snackswillbemadeavailable for the participants,in case they're prompted and they're hungry.Theparticipantswillbeunawareofthepossibilityoftingsnacks,topreventdisturbingtheinteractionwiththeobot.Otherwisethe subjects could beprimed foreating,which would biastheresults andhidethe effect of therobotic interaction.19 +We'll be using the within-subject design. All of the participants will interact with both versions of the robot, 10 of them with version 1 first and then version 2 and the rest the reverse, to counter-balance the carryover effects. We also plan on having some snacks around, available for the participants to eat in case they're prompted and they're hungry. We do not plan on telling them about it beforehand, since we do not want to create that association in their minds before interacting with the robot. 20 20 21 21 == Tasks == 22 22 23 -The participant will have to interact with the robot ,which isprogrammed toengageina lunch discourse. Two versions will be implemented: the firstversionwill ask basic questions aboutmealtime,mostlyactingasareminder for the PwD to have lunch(alarmclock). The second will be our original implementation of it withthe more sophisticateddiscourse and music.23 +The participant will have to interact with the robot programmed to have a lunch discourse. Two versions will be implemented: the first will ask very basic questions and will basically be a reminder for the PwD to have lunch, and the second will be our original implementation of it with discourse and music inclusion. 24 24 25 25 == Measures == 26 26 27 -We plan on measuring the effectiveness of the discourse, both physically and emotionally. Our quantitative measure is whether the person a tethe lunch they were supposed to haveeaten, and the qualitative measure is the emotions that the PwD experienced before, during, and after the interaction.The qualitative measures will be recorded with a simple questionnaire.Depending on the time of the experiments, we assume that people might also not be hungry enough to be prompted to have something to eat, which might disturb the results. We do plan however to measure whether the robot will remind someone of their hunger and have them eat.27 +We plan on measuring the effectiveness of the discourse, both physically and emotionally. Our quantitative measure is whether the person had the lunch they were supposed to have, and the qualitative measure is the emotions that the PwD experienced before, during, and after the interaction. Depending on the time of the experiments, we assume that people might also not be hungry enough to be prompted to have something to eat. We do plan however to measure whether the robot will remind someone of their hunger and have them eat. 28 28 29 29 == Procedure == 30 30 ... ... @@ -40,9 +40,10 @@ 40 40 41 41 == Material == 42 42 43 -For the experiments, we'll be using the NAO robot platform, as well as a laptop for the participants to complete the questionnaires on. The questionnaire will be a combination of questions regarding the emotional state of the participants, their interaction with the robot, and the music included in the interaction. Food will bemadeavailable to see and measure how much people will eat.43 +For the experiments, we'll be using the NAO robot, as well as a laptop for the participants to complete the questionnaires on. The questionnaire will be a combination of questions regarding the emotional state of the participants, their interaction with the robot, and the music included in the interaction. Food will also be there to see and measure how much people will eat. 44 44 45 45 46 + 46 46 = Results = 47 47 48 48 ... ... @@ -52,32 +52,3 @@ 52 52 53 53 54 54 = Conclusions = 55 - 56 -= Appendix = 57 - 58 -== After research interview == 59 - 60 -Setup: 61 -The test subject has finished both parts of the experiment. Before leaving the test conductor(s) sit down with them and ask the following questions in a discussion about the experiment. Discussion can flow freely, but the following topics should be discussed. 62 - 63 -Topics: 64 -- Emotions before / during / after the interaction with the robot 65 - - Agitation due to the robot suggesting eating 66 - - Effect of music on the general feeling of the situation 67 - - Feeling of company during eating 68 -- Effectiveness of eating/drinking suggestions 69 - 70 -Guiding questions: 71 -- Did you eat or drink anything? 72 -- Were you feeling hungry/thirsty beforehand? 73 - - Did the discourse change this? 74 -- How likely would you have eaten/drank without the robot suggesting it? 75 - - Scale 1-5 76 - 77 -- What did the interaction with the robot feel like? 78 - - With the more intelligent version? 79 - - With the less intelligent version? 80 -- What did you feel like when the robot suggested you should eat/drink? 81 - 82 - 83 -