Changes for page Functions

Last modified by Sofia Kostakonti on 2022/04/05 20:26

From version Icon 13.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/03/22 12:15
Change comment: There is no comment for this version
To version Icon 22.1 Icon
edited by Sofia Kostakonti
on 2022/04/05 20:23
Change comment: checking sth

Summary

Details

Icon Page properties
Author
... ... @@ -1,1 +1,1 @@
1 -XWiki.ahamalainen
1 +XWiki.SKostakonti
Content
... ... @@ -1,10 +1,8 @@
1 1  = Requirements =
2 2  
3 -RQ001: The robot can play music that suits the situation and the emotional state of the PwD
4 -RQ002: The robot can greet the PwD in a personal and varied manner
5 -RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement
6 -RQ004: The robot has a scheduling system, to know when to remind about eating and drinking
3 +The two main use cases we chose to focus on were the UC01: Meal Time Discourse and the UC02: Eating reminder, and the requirements below are chosen for the robot to be able to perform them.
7 7  
5 +
8 8  = 1. Key features =
9 9  
10 10  == 1.1. Feature: Wellbeing discourse ==
... ... @@ -18,12 +18,6 @@
18 18  
19 19  To avoid negative response from the patient, the discourse on mental wellbeing should be tailored to not distress the patient, even though it could cause them to realise the gravity of their symptoms. The discourse could focus more on reminiscence, which has received good responses from the patients [SOURCE].
20 20  
21 -== 1.2 Feature: Bedtime discourse ==
22 -
23 -=== 1.2.1 Introduction ===
24 -
25 -On a preset bedtime, the robot engages in a bedtime discouse, asking the patient to recap the day and when the patient is ready to sleep, it will play calming music. The music can be deactivated by the patient or HCP.
26 -
27 27  = 2. Minor features =
28 28  
29 29  == 2.1. Feature: Mealtime reminder ==