Changes for page Functions

Last modified by Sofia Kostakonti on 2022/04/05 20:26

From version Icon 11.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/03/22 12:03
Change comment: There is no comment for this version
To version Icon 16.1 Icon
edited by Aleksanteri Hämäläinen
on 2022/04/03 17:38
Change comment: There is no comment for this version

Summary

Details

Icon Page properties
Content
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1 1  = Requirements =
2 2  
3 -RQ001: The robot should be able to play music that suits the situation and the emotional state of the PwD
4 -RQ002: The robot knows the name of the PwD
3 +{{html}}
4 +
5 +<table>
6 +<thead>
7 +<tr>
8 +<td>
9 +<strong>ID</strong>
10 +</td>
11 +<td>
12 +<strong>Function</strong>
13 +</td>
14 +</tr>
15 +<thead>
16 +<tbody>
17 +<tr>
18 +<td>
19 +RQ01
20 +</td>
21 +<td>
22 +The robot can play music that suits the situation and the emotional state of the PwD
23 +</td>
24 +</tr>
25 +<tr>
26 +<td>
27 +RQ02
28 +</td>
29 +<td>
30 +The robot can greet the PwD in a personal and varied manner
31 +</td>
32 +</tr>
33 +<tr>
34 +<td>
35 +RQ03
36 +</td>
37 +<td>
38 +The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement
39 +</td>
40 +</tr>
41 +<tr>
42 +<td>
43 +RQ04
44 +</td>
45 +<td>
46 +The robot has a scheduling system, to know when to remind about eating and drinking
47 +</td>
48 +</tr>
49 +</tbody>
50 +<table>
51 +
52 +{{/html}}
53 +RQ001: The robot can play music that suits the situation and the emotional state of the PwD
54 +RQ002: The robot can greet the PwD in a personal and varied manner
5 5  RQ003: The robot can understand the semantic meaning of what the PwD is saying, such as agreement and disagreement
6 -RQ004: The robot should have a scheduling system, to know when to remind about eating and drinking.
56 +RQ004: The robot has a scheduling system, to know when to remind about eating and drinking
7 7  
8 8  = 1. Key features =
9 9  
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10 10  == 1.1. Feature: Wellbeing discourse ==
11 11  
12 12  === 1.1.1 Introduction ===
63 +
13 13  On a preset time each day, the robot engages in a discourse with the patient focusing on their physical and mental wellbeing. The discourse spans many aspects of the patients state, incl. physical wellbeing (hunger, thirst, activity, tiredness), as well as mental wellbeing (cognitive ability, memory).
14 14  
15 -=== 1.1.2 Patients response ===
66 +=== 1.1.2 Patients response ===
67 +
68 +
16 16  To avoid negative response from the patient, the discourse on mental wellbeing should be tailored to not distress the patient, even though it could cause them to realise the gravity of their symptoms. The discourse could focus more on reminiscence, which has received good responses from the patients [SOURCE].
17 17  
18 -== 1.2 Feature: Bedtime discourse ==
19 -
20 -=== 1.2.1 Introduction ===
21 -On a preset bedtime, the robot engages in a bedtime discouse, asking the patient to recap the day and when the patient is ready to sleep, it will play calming music. The music can be deactivated by the patient or HCP.
22 -
23 23  = 2. Minor features =
24 24  
25 25  == 2.1. Feature: Mealtime reminder ==
74 +
26 26  * Subfeatures: Mealtime and drinking reminders(?)
27 27  
28 28  == 2.2 Feature: Mealtime discourse ==
78 +
29 29  After or during the mealtime the robot engages in a discourse about the meal and how it made the PwD feel.
30 30  
31 31  == 2.3 Feature: Engaging in the discourse ==
82 +
32 32  To avoid startling the patient, all the features which include the robot starting the discourse, the robot plays a soft "wake-up" tune, before beginning the discourse.
33 33  
34 34  == 2.4 Feature: Snooze button ==
86 +
35 35  Tapping the robot on the head snoozes all alerts until the next programmed alert or at least 2h.
36 36  
37 37  
38 38  
39 39  
40 -