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Last modified by superadmin on 2022/09/06 11:43
21\. Foundation 02
21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit
21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit.Environments
21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit.Personas
21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit.Problem Scenario
21\. Foundation 02. Last modified by Bart Vastenhouw on 20220704 15\:41 Edit.Stakeholders
21\. Foundation 02.b\. Human Factors
21\. Foundation 02.b\. Human Factors.Group's Core Theoretical Foundation
21\. Foundation 02.b\. Human Factors.Inclusive Design
21\. Foundation 02.b\. Human Factors.Measuring Instruments
21\. Foundation 02.b\. Human Factors.Music and Cognition
21\. Foundation 02.b\. Human Factors.Robotic Partner
21\. Foundation 02.c\. Technology
21\. Foundation 02.c\. Technology.Humanoid Robot
21\. Foundation 02.c\. Technology.Music Management
21\. Foundation 02.sdf.Personas
21\. Foundation 02.sdf.Problem Scenario
21\. Foundation 02.sdf.Stakeholders
21\. Foundation 02.sdf.Stakeholders.Activity Coordinator
21\. Foundation 02.sdf.Stakeholders.Informal Caregiver
21\. Foundation 02.sdf.Stakeholders.Person with Dementia
21\. Foundation 02.sdf.Stakeholders.Research and Developer
2\. Specification
2\. Specification.a\. Storyboard
2\. Specification.b\. Design Scenario
2\. Specification.b\. Design Scenario.Scenario 1\: Assessment of Awareness
2\. Specification.b\. Design Scenario.Scenario 2\: Decision Support
2\. Specification.b\. Design Scenario.Scenario 3A\: Intervention Psychosocial
2\. Specification.b\. Design Scenario.Scenario 3B\: Intervention
2\. Specification.b\. Use Cases
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.1\: Music Bingo Set-Up
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.2\: Music Bingo Play
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.3\: Music Bingo Clean-Up
2\. Specification.Claims
2\. Specification.Objectives
2\. Specification.Requirements
2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.rq
2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts
3\. Evaluation
3\. Evaluation.a\. Prototype
3\. Evaluation.b\. Test
4\. Material
Design Patterns
Design Patterns.Interaction Design Patterns
Design Patterns.Interaction Design Patterns.IDP\: Explain a Group Activity
Design Patterns.Interaction Design Patterns.IDP\: Small Talks
Design Patterns.Team Design Patterns
Design Patterns.Team Design Patterns.TDP\: Human-Robot Group Game Management
doc.General SCE Vocabularly
doc.Team Design Pattern Vocabularly
Documentation
Documentation.SCE FAQ
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Help
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Main
Main.1\. Quick Start03.Step 2\: Functions
Main.1\. Quick Start03.Step 3\: Effects
Main.1\. Quick Start03.Step 4\: Measurements (extra)
Main.1\. Quick Start03.Storyboard
Main.1\. Quick Start03.User Story
Main.a\. Quick Start02.Step 1\: Use Case 2\.2\: Goal setting
Main.a\. Quick Start02.Step 2\: Functions
Main.a\. Quick Start02.Step 3\: Effects
Main.a\. Quick Start02.Step 4\: Measurements (extra)
Main.a\. Quick Start02.Storyboard
Main.a\. Quick Start02.User Story
Main.a\. Quickstart.Storyboard
Main.Scenario 3A\: Intervention Psychosocial development.Step 2\: Functions
Main.Scenario 3A\: Intervention Psychosocial development.Step 3\: Effects
Main.Scenario 3A\: Intervention Psychosocial development.Step 4\: Measurements (extra)
Main.Scenario 3A\: Intervention Psychosocial development.Storyboard
Main.Scenario 3A\: Intervention Psychosocial development.User Story
Main.• Project Team
Menu
Menu.Menu
Menu.Menu.Interaction Design PatternsMain.Design Patterns
Ontologies
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Ontologies.Child-robot interaction
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Ontologies.Supervised Group Game
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