Changes for page 0. Wiki Socio-Cognitive Engineering
Last modified by Mark Neerincx on 2025/04/17 14:02
Summary
-
Page properties (2 modified, 0 added, 0 removed)
-
Attachments (0 modified, 0 added, 1 removed)
Details
- Page properties
-
- Title
-
... ... @@ -1,1 +1,1 @@ 1 -0. WikiSocio-CognitiveEngineering1 +0. HOME SCE - Content
-
... ... @@ -24,10 +24,8 @@ 24 24 25 25 === **Method** === 26 26 27 -[[image:/xwiki/bin/get/Main/?sheet=CKEditor.ResourceDispatcher&outputSyntax=plain&language=en&type=attach&typed=true&reference=SCE.PNG||height="529" width="1000"]]**[[image:attach:SCE.PNG]]** 28 - 29 29 * The **Foundation **describes the 30 -** //Operational Demands// (e.g., stakeholders 'values and needs, problem scenarios, work context),28 +** //Operational Demands// (e.g., stakeholders values and needs, problem scenarios, work context), 31 31 ** //Technology //that will be used and/or (further) developed (e.g., cloud computing, AI frameworks) and 32 32 ** //Human Factors// knowledge that should be addressed in the design and evaluation of the technology to meet the operational demands. 33 33 * The **Specification **defines the ... ... @@ -34,7 +34,7 @@ 34 34 ** //Objectives//: the target outcomes 35 35 ** //Use cases//: how the human-machine collaboration takes place, i.e., the structure and flow of actors' actions with the task allocations (who, when, where), 36 36 ** //Function //(requirement), i.e., what the machine shall do to serve the objectives in the corresponding use cases, 37 -** //Claim//, specifying the expected //Effect //of the situated Function (i.e., situated in the use case) to provide the justification (why). 35 +** //Claim//, specifiying the expected //Effect //of the situated Function (i.e., situated in the use case) to provide the justification (why). 38 38 * The **Evaluation **provides the outcomes of the tests with the Prototype and/or Simulation. 39 39 40 40 The SCE method is iterative in nature, which means that usually several cycles of designing and testing are required to eventually arrive at a prototype or simulation. The generated behavioral and declarative design knowledge is formalized and maintained for re-use and sharing via, respectively, **Design Patterns** and a corresponding **Ontology**.
- SCE.PNG
-
- Author
-
... ... @@ -1,1 +1,0 @@ 1 -XWiki.DongxuLu - Size
-
... ... @@ -1,1 +1,0 @@ 1 -184.3 KB - Content