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Wiki source code of Design Patterns

Last modified by Dongxu Lu on 2023/03/21 12:29

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1 The Socio-Cognitive Engineering method fosters the specification and maintenance of the design rationale, including the abstraction of so-called design patterns: generic, re-usable solutions to recurring design problems. They have been and are being developed in numerous research and development projects, available for application in other projects and for other development teams. It should be noted that design patterns have been proposed for different kinds of design problems and application domains (i.e., originated from architecture designs and taken up in domains like software programming, workflow engineering and interaction design). We distinguish between Team Design Patterns (TDP) and Interaction Design Patterns (IDP).
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3 Note that current research is aiming to improve the pattern engineering methods and practices for the development of responsible and effective human-machine collaboration. In a Dutch research programme on Hybrid Intelligence, a specific project is developing, applying and testing a design pattern language for Hybrid Intelligence, see [[https:~~/~~/ii.tudelft.nl/HIDesignPatterns>>url:https://ii.tudelft.nl/HIDesignPatterns]]. See also:
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5 * Tajaddini, M., Brinkman, W. P., ten Teije, A., & Neerincx, M. A. (2021). A Design Pattern Language for Hybrid Intelligent Teams. In //33rd Benelux Conference on Artificial Intelligence and30th Belgian-Dutch Conference on Machine Learning// (pp. 723-725).
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7 The SCE method will include new insights, models and techniques when appropriate. Furthermore, we will make the first version of the design pattern library available in WiSCE before the summer of 2022 (see also the workshop on Human-Centered Design of Symbiotic Hyrbid Intelligence, [[https:~~/~~/ii.tudelft.nl/humancenteredsymbioticHI>>url:https://ii.tudelft.nl/humancenteredsymbioticHI/]] , which will provide HI-patterns of current research in this area).